Fallout 4 Game Guide & Walkthrough by gamepressure.com

Fallout 4 Game Guide & Walkthrough

Table of Contents

Shooter Build Fallout 4 Guide

Gunfire is important in Fallout 4. It is the basic tool used for eliminating enemies. Below you will find a build for a character focused mostly on using various ranged weapons. The character development is focused on accuracy, reload speed and the possibility to upgrade your equipment. Of course, it is wise to occasionally invest in some other useful abilities, such as lockpicking, terminal hacking on increasing your character's resistance.

Statistics

You have 21 points to distribute. Your character statistics should be as follows:

Strength

7

Perception

3

Endurance

2

Charisma

1

Intelligence

6

Agility

8

Luck

1

If you have a few spare points during the game, you can use them to increase charisma or endurance of your character.

Recommended perks

The skills you select should mostly focus on gunfire. Below you will see eight most important and interesting perks for a shooter. It's not a closed list - as you will develop your character and obtain new statistic points, you can spend them on other abilities.

Gunslinger - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Gunslinger

Rank 1: Non-automatic pistols do 20% more damage. (Requirements: Agility 1);

Rank 2: Non-automatic pistols now do 40% more damage and have increased range. (Requirements: Level 7, Agility 1);

Rank 3: Non-automatic pistols now do 60% more damage and range is increased even further. (Requirements: Level 15, Agility 1);

Rank 4: Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. (Requirements: Level 27, Agility 1);

Rank 5: Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb. (Requirements: Level 42, Agility 1)

Rifleman - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Rifleman

Rank 1: Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage. (Requirements: Perception 2);

Rank 2: Attacks with non-automatic rifles do 40% more damage and ignore 15% of a target's armor. (Requirements: Level 9, Perception 2);

Rank 3: Attacks with non-automatic rifles do 60% more damage and ignore 20% of a target's armor. (Requirements: Level 18, Perception 2);

Rank 4: Attacks with non-automatic rifles do 80% more damage and ignore 25% of a target's armor. They also have a slight chance of crippling a limb. (Requirements: Level 31, Perception 2);

Rank 5: Attacks with non-automatic rifles do double damage and ignore 30% of a target's armor. They also have a slightly higher chance of crippling a limb. (Requirements: Level 46, Perception 2).

Commando - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Commando

Rank 1: Rigorous combat training means automatic weapons do 20% more damage (Requirements: Agility 2);

Rank 2: Attacks with automatic weapons do 40% more damage, with improved hip fire accuracy. (Requirements: Level 11, Agility 2);

Rank 3: Attacks with automatic weapons do 60% more damage. Hip fire accuracy is improved even more. (Requirements: Level 21, Agility 2);

Rank 4: Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents. (Requirements: Level 35, Agility 2);

Rank 5: Your automatic weapons now do double damage and have a greater chance to stagger opponents. (Requirements: Level 49, Agility 2).

Stead Aim - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Stead Aim

Rank 1: Hip-fire accuracy is improved when firing any gun. (Requirements: Strength 7);

Rank 2: Hip-fire accuracy is improved even more when firing any gun. (Requirements: Level 28, Strength 7).

Medic - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Medic

Rank 1: Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation. (Requirements: Intelligence 2);

Rank 2: Stimpaks restore 60% of lost Health, and RadAway removes 60% of radiation. (Requirements: Level 18, Intelligence 2);

Rank 3: Stimpaks restore 80% of lost Health, and RadAway removes 80% of radiation. (Requirements: Level 30, Intelligence 2);

Rank 4: Stimpaks and RadAway restore all lost health and radiation, and work much more quickly. (Requirements: Level 49, Intelligence 2).

Quick Hands - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Quick Hands

Rank 1: You can reload all guns faster. (Requirements: Agility 8);

Rank 2: Reloading guns costs no Action Points in V.A.T.S. (Requirements: Level 28, Agility 8).

Gun Nut - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Gun Nut

Rank 1: You gain access to base level and Rank 1 gun mods. (Requirements: Intelligence 3);

Rank 2: You gain access to Rank 2 gun mods. (Requirements: Level 13, Intelligence 3);

Rank 3: You gain access to Rank 3 gun mods. (Requirements: Level 25, Intelligence 3);

Rank 4: You gain access to Rank 4 gun mods. (Requirements: Level 39, Intelligence 3).

Science! - Shooter Build - Suggested starting builds - Fallout 4 Game Guide & Walkthrough
Science!

Rank 1: Take full advantage of advanced technology with access to base level and Rank 1 high-tech mods. (Requirements: Intelligence 6);

Rank 2: You gain access to Rank 2 high-tech mods. (Requirements: Level 17, Intelligence 6);

Rank 3: You gain access to Rank 3 high-tech mods. (Requirements: Level 28, Intelligence 6);

Rank 4: You gain access to Rank 4 high-tech mods. (Requirements: Level 41, Intelligence 6).

You are not permitted to copy any image, text or info from this page.

This site is not assotiated with and/or endorsed by the Bethesda Softworks or Bethesda Game Studios.
Official Fallout 4 Game Guide & Walkthrough page at . All logos and images are copyrighted by their respective owners.

Copyright 2000 - 2016 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.