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Fallout 3: Operation Anchorage - QUEST 4: Operation Anchorage - part 3 - game guide, walkthrough, secrets, game tips & strategies

Fallout 3: Operation Anchorage Game Guide
QUEST 4: Operation Anchorage - part 3
by Jacek "Stranger" Halas (guides.gamepressure.com)
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QUEST 4: Operation Anchorage - part 3  (16/20)

 

You will soon get to an area where allied troops are attacking enemy positions. Thankfully you won’t have to provide them with any assistance, because they’ll be victorious on their own. You can inspect the left building if you want to. There’s a health dispenser inside, as well as a few grenades. If you don’t need to ressuply proceed directly towards the main battlefield [#96]. You must now begin moving east. Ignore the fights taking place around you and don’t enter the bunker.

 

[#96]

 

Eventually you should be able to reach a medium-size building [#97]. Thankfully the building itself won’t be defended by anyone, so you may head inside without any interruptions. Find the final tenth briefcase and then approach the control panel. Press the button in order to disable the pulse field. This will allow your allies to advance forward.

 

[#97]

 

Exit the building and start moving towards the Chinese Occupied Refinery. Notice that allied troops have begun their assault on the main gate. You should assist them by shooting at the defense turrets with your Gauss rifle [#98]. Make sure to maintain safe distance, because a large explosion will take place in this area. Proceed towards the main entrance and ignore radiation along the way, because you’ll be dealing with very small doses. Save your game and use the gate leading to Chinese HQ.

 

[#98]

 

Once inside the Chinese HQ, you’ll witness a short cut-scene. You can’t move, but you’ll be allowed to look around. Wait for the game to initiate a conversation with the Chinese general Jingwei. You’ve got two options here. You can try and win a speech challenge if you’re skilled enough. This won’t allow you to make the general surrender, but he’ll commit suicide instead [#99], allowing you to return to the real world quickly and safely.

 

[#99]

 

If you fail to win a speech challenge or a different dialogue option, you’ll be forced to defeat the general in a duel. I have to warn you that he acts a lot like a typical boss you would know from various shooters. During the duel you should be using a Gauss rifle or an assault rifle. Each time activate V.A.T.S. system and aim for general’s head [#100]. Obviously you won’t kill him in a single turn, so you’ll have to start running away from him until your action points are regenerated. Make sure to avoid general’s melee attacks, because he’ll be using a very powerful sword. You’ll also have to stay away from the areas where large explosions take place. Your adventure in the simulation will end with the death of general Jingwei. You’ll now have to talk to general Chase after which you’ll be transported back to Outcast Outpost.

 

[#100]

 

Once you’ve returned to the real world, McGraw will congratulate you on a job well done. Press the action key to leave the simulation pod. You’ll now have to use a security terminal in order to unlock access to the armory [#101]. Enter the armory quickly and make sure that you’ve saved your game, because all hell is going to break loose here soon enough. Notice that by entering the armory you’ve successfully completed the final fourth quest.

 

[#101]

 

 

QUEST 4: Operation Anchorage - part 3  (16/20)
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Introduction
Prologue
Activating the DLC
Aiding the Outcasts p. 1
Aiding the Outcasts p. 2
Simulation
The Guns of Anchorage p. 1
The Guns of Anchorage p. 2
The Guns of Anchorage p. 3
The Guns of Anchorage p. 4
The Guns of Anchorage p. 5
Paving the Way p. 1
Paving the Way p. 2
Paving the Way p. 3
Paving the Way p. 4
Operation Anchorage p. 1
Operation Anchorage p. 2
Epilogue
Armory
Appendix
Profits
Map of the World
Secrets
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