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Fallout 3: Operation Anchorage - QUEST 2: The Guns of Anchorage - part 4 - game guide, walkthrough, secrets, game tips & strategies

Fallout 3: Operation Anchorage Game Guide
QUEST 2: The Guns of Anchorage - part 4
by Jacek "Stranger" Halas (guides.gamepressure.com)
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QUEST 2: The Guns of Anchorage - part 4  (8/20)

 

Be careful, because you’re going to be attacked by new Chinese units here. You’ll be fighting them at a close range and this is a small room, so you should consider using landmines and frag grenades to take them out. Once they’re gone explore the room and you’ll come across two dispensers [#37]. There are also valuable supplies here, including a sniper rifle, mines, grenades, rockets and cells. Use the stairs located next to the dispensers.

 

[#37]

 

You now have two options. If you’re planning on collecting all the briefcases, you must travel to your left. Eventually you’ll get to a small door [#38]. Be careful, because there are enemy units nearby and you may attract their attention. Use a bobby pin to open the door and enter a small room. Collect the third briefcase, as well as a Stealth Boy and a holotape – invasion. Once this is done go back to the stairs.

 

[#38]

 

If you want to focus only on completing the main objective, start moving forward after you use the stairs. You’ll notice a few Chimera tanks to your right, but thankfully the soldiers won’t see you. Instead focus on securing the area in front of you [#39]. You’ll be dealing with fairly large groups, so be careful and try to eliminate enemy soldiers from a large distance. Keep heading forward until you’ve reached a new ammo dispenser. Refill your ammo stock and collect typical supplies – mines, grenades, rockets and cells.

 

[#39]

 

You should now spend some time trying to open the left door. You can use a bobby pin like you’ve used to so far or you can hack into a nearby security terminal [#40]. If you decide to use the computer you’ll have to solve a well-known hacking mini game, requiring you to find out the correct password. The room you’re trying to get into contains the fourth briefcase, as well as a grenade and a computer with some interesting data on it. Exit the room and proceed towards the stairs.

 

[#40]

 

Get ready to defeat new enemy soldiers upon reaching the upper level. Just as before, you should be using a sniper rifle, so they won’t get too close to you. Thankfully you can always go back to the ammo dispenser if you run out of ammo for the sniper rifle. As for this level, you’ll find grenades and a health dispenser nearby. Keep pushing forward and begin attacking the next group stationed just around the corner [#41]. I would recommend that you allow Montgomery to kill some of your foes, but you can also use frag grenades and a Chinese assault rifle to eliminate them on your own.

 

[#41]

 

You can go to the area where some of the enemy troops were defending themselves if you want to and in one of the corners you’ll find a health dispenser. Otherwise use the stairs to get to the upper balconies. Turn right once you’ve reached a junction and use a bobby pin to open a new door [#42]. Sadly you won’t find any new briefcases inside and the only item worth of your interest is going to be a holotape – overrun. Go back to the main corridor and proceed towards the unexplored corridor.

 

[#42]

 

You’ll have to kill one more enemy soldier along the way which shouldn’t be a big problem. Eventually you’ll get to a room with new dispensers and standard supplies (mines, grenades, cells, rockets). Keep heading forward, but make a step when you’re close enough to a new warehouse [#43]. Choose a Gauss rifle from your inventory and enter the warehouse carefully. Notice enemy units falling from the ceiling. They’ll be using camouflage to hide themselves the second they touch the ground.

 

[#43]

 

 

QUEST 2: The Guns of Anchorage - part 4  (8/20)
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Introduction
Prologue
Activating the DLC
Aiding the Outcasts p. 1
Aiding the Outcasts p. 2
Simulation
The Guns of Anchorage p. 1
The Guns of Anchorage p. 2
The Guns of Anchorage p. 3
The Guns of Anchorage p. 5
Paving the Way p. 1
Paving the Way p. 2
Paving the Way p. 3
Paving the Way p. 4
Operation Anchorage p. 1
Operation Anchorage p. 2
Operation Anchorage p. 3
Epilogue
Armory
Appendix
Profits
Map of the World
Secrets
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