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Fallout 3: Operation Anchorage - Profits - game guide, walkthrough, secrets, game tips & strategies

Fallout 3: Operation Anchorage Game Guide
Profits
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Profits  (18/20)

 

Rewards for completing Project Anchorage

There are three basic groups of rewards you can count on upon the completion of Project Anchorage. I’ve listed these profits below.

1) Enemies and survivors

It’s extremely important that you loot bodies of all dead outcasts after you’ve been able to defeat them, because you’ll gain possession of A LOT of valuable and useful items. The biggest treat will include weapons, including Gatling lasers, miniguns, flamethrowers and laser rifles. You’ll also be allowed to take a lot of outcast power armors. They’re not as good as the armor you took from the armory, but you’ll be able to sell them with a high profit.

If McGraw survived the assault you will be allowed to ask him to repair your equipment. Sadly he’s skilled at a similiar level to most of the traders, so you can’t count on him repairing your items to a perfect status.

 

 

2) Items from the armory

The armory itself contains plenty of items worth of your interest. Here are some of the most interesting ones – winterized T-51b power armor, winterized T-51b power helmet, Gauss rifle, Jingwei’s shocksword (the exact same one he was using during the duel), Chinese stealth armor (used by some of the snipers) and rocket launcher. Aside from that you’ll also come across medical supplies, mininuke, explosive devices (plasma, pulse and frag grenades/mines) and cells of a few different types. Have fun collecting these treasures!

 

 

3) Perks

Finally, you’ll be rewarded with two perks:

Power Armor Training – This means you don’t have to visit the Citadel for the training, because you’ll be allowed to wear all types of power armors from now on. The first armor can be collected from the armory and you’ll also find plenty of these objects by the fallen outcasts.

Covert Ops – This perk can only be achieved if you’ve been able to find and collect all ten briefcases during your stay in the virtual world. Having Covert Ops increases your Small guns, Science and Lockpicking skills by three points.

 

 

 

Profits  (18/20)
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Introduction
Prologue
Activating the DLC
Aiding the Outcasts p. 1
Aiding the Outcasts p. 2
Simulation
The Guns of Anchorage p. 1
The Guns of Anchorage p. 2
The Guns of Anchorage p. 3
The Guns of Anchorage p. 4
The Guns of Anchorage p. 5
Paving the Way p. 1
Paving the Way p. 2
Paving the Way p. 3
Paving the Way p. 4
Operation Anchorage p. 1
Operation Anchorage p. 2
Operation Anchorage p. 3
Epilogue
Armory
Appendix
Map of the World
Secrets
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