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Fallout 3: Mothership Zeta - Activating the DLC - game guide, walkthrough, secrets, game tips & strategies

Fallout 3: Mothership Zeta Game Guide
Activating the DLC
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Fallout 3: Mothership Zeta Guide
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  Activating the DLC  (1/16)
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Make sure that Mothership Zeta has been installed properly on your computer and you’ll also have to activate it from the game’s autostart. This final fifth add-on is not suitable for players whose characters have just left Vault 101. The best moment in my opinion to begin this new journey is somewhere around 15th-20th level of experience. Thankfully you won’t have to worry about taking good equipment for the new mission, because you’ll find A LOT of useful guns on board of the mothership. The only real exception is the armor, so I would recommend visiting the Citadel prior to meeting the aliens and learning how to use power armors. Don’t forget to collect any equipment you need from your followers, because they won’t be abducted and they’ll remain in Capitol Wasteland waiting for you to return to them.

 

  Activating the DLC  (1/16)
info about game: Fallout 3: Mothership Zeta
title: Fallout 3: Mothership Zeta | genre: RPG
developer: Bethesda Softworks | publisher: Bethesda Softworks
platform: PC, XBOX360, PS3 | rated: PEGI: 18+ / ESRB: Mature

War, war never changes...

Defy hostile alien abductors and fight your way off of the massive Mothership Zeta, orbiting Earth miles above the Capital Wasteland. Mothership Zeta takes Fallout 3 in an entirely new direction - outer space. Meet new characters and join with them in a desperate bid to escape the Aliens' clutches. To do so, you'll wield powerful new weapons, like the Alien Atomizer, Alien Disintegrator, and Drone Cannon, and deck yourself out in brand new outfits, like the Gemini-Era Spacesuit and even Samurai Armor.
Story:

A strange Alien signal is being broadcast throughout the Capital Wasteland, originating from a crashed UFO. Is it a distress call, or something far more sinister? That question is answered when you find yourself beamed aboard an enormous Alien spacecraft, with only one alternative - to fight your way to the bridge of the ship and secure your escape.
Key Features:
Find and exploit new and destructive alien technology, like the Alien Atomizer and Drone Cannon.
Explore the vast Mothership and learn the secrets of the Aliens' master plan.
Thwart the Aliens' attempt to stop your escape, and take over the Alien ship before it wreaks havoc on the unsuspecting Earth below.
Fight against the Alien Invaders, their robot drones, and turn their own horrible experiments against them.
Ally yourself with an unexpected array of characters, both from the Capital Wasteland and from Earth's past.(info about game from official fact sheet)
Fallout 3: Mothership Zeta
Screenshots
 


Links
Fallout - Official Website.
Bethesda Softworks - Developer / Publisher Website.

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Prologue
Main quests
QUEST 1: Not Of This World - p. 1
QUEST 1: Not Of This World - p. 2
QUEST 2: Among The Stars: Introduction
QUEST 2: Among The Stars: Secondary locations - p. 1
QUEST 2: Among The Stars: Secondary locations - p. 2
QUEST 2: Among The Stars: Primary locations - p. 1
QUEST 2: Among The Stars: Primary locations - p. 2
QUEST 2: Among The Stars: Conclusion
QUEST 3: This Galaxy Ain't Big Enough... - p.1
QUEST 3: This Galaxy Ain't Big Enough... - p.2
QUEST 3: This Galaxy Ain't Big Enough... - p.3
Epilogue
Leaving the alien vessel
Appendix
Finding the recordings
Achievements
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