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Fallout 3: Broken Steel - Side missions - QUEST 2: The Amazing Aqua Cura - game guide, walkthrough, secrets, game tips & strategies

Fallout 3: Broken Steel Game Guide
Side missions - QUEST 2: The Amazing Aqua Cura
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Side missions - QUEST 2: The Amazing Aqua Cura  (15/18)

 

Received from: Scribe Bigsley [Jefferson Memorial – Jefferson Museum and Gift Shop] or Griffon [Museum of History] or automatically after reading files from Bigsley’s computer [Jefferson Memorial – Jefferson Museum and Gift Shop]

Walkthrough: As you’ve probably noticed by now, there are three ways for you to activate this quest. The easiest way would be to talk to Griffon, however I doubt you’ll want to travel to Museum of History on your own. As a result you should consider choosing one of two other paths and returning to the museum only if they both fail. As for Bigsley, I wouldn’t recommend trying to hack into his computer, because you would have been caught. Instead initiate a conversation and talk to him about selling the water. If you have negative karma or a high Speech skill you’ll be allowed to ask him for more details of his operation [#90]. Bigsley will then tell you and about his dealings with a ghoul named Griffon.

 

[#90]

 

Exit Jefferson Memorial and proceed directly to the Museum of History. Upon your arrival in the large hall you should be able to notice a few ghouls. Approach the group and take your time listening to Griffon’s speech. Talk to him when you’re ready and you’ll find out that he’s seeling Aqua Cura which apparently has some healing powers. You can purchase a bottle of Aqua Cura from him for 10 bottlecaps or you can win a Speech challenge [#91] and convince him into giving you a sample for free.

 

[#91]

 

Open your Pip-Boy and check the bottle you’ve received for Griffon. It shouldn’t take you too long before you’ll notice that it’s a standard irradiated water. Talk to Griffon again and this time share your concerns. Griffon will deny your accusations which shouldn’t come as a surprise. If you win a Speech challenge or if you have negative karma you can convince him to tell you the truth [#92]. You would find out that he’s switching the irradiated water with clean samples bought from the Brotherhood of Steel. Sadly he won’t tell you where he’s manufacturing Aqua Cura. Leave the museum and return to Jefferson Memorial – Jefferson Museum and Gift Shop.

 

[#92]

 

Talk to Scribe Bigsley again and this time ask him about the details of his dealings with Griffon. You won’t have to win any new Speech challenges, because you’ll find out right away that he’s trading water for bottlecaps in the Museum of Authority. Leave Jefferson Memorial and notice that a new marker has been added to your personal map. Your current destination should be surrounded by a lot of previously visited locations, so it won’t take you too much time to get there. Keep heading towards a small building [#93]. There are some radroaches near the entrance and you should use a melee weapon to get rid of them. Enter the Museum of Authority through a nearby door.

 

[#93]

 

MAP OF THE MUSEUM:

 

 

Map legend: 1 – entrance to the museum; 2 – staircase; 3 - holotape

The museum itself is being guarded by at least two ghoul guards, however you shouldn’t have any major problems eliminating them. There are two ways for you to acquire a proof of Griffon’s shady operations. You can examine the body of a ghoul killed near the staircase and you would find a note. Alternatively you can use the stairs to proceed to a lower level and you would find a holopad near the bathtubs [#94]. Make sure to read the note or to play the holotape before moving on. Return to the Museum of History and decide how you want to end this quest.

 

[#94]

 

Before you’ll make your final decision you must start a new conversation with Griffon and choose the first option from the list, informing him that you know his secret. You should also know that you may decide to visit Scribe Bigsley after leaving the Museum of Authority, however informing him about the hideout wouldn’t do you any good.

Endings for a good character:

Choosing the second option from the list will result in the main character forcing Griffon to tell other ghouls about his scheme. This will result in the mob attacking Griffon [#95] after his short speech. You won’t receive negative karma unless you attack Griffon or other ghouls. I would recommend that you remain in the back and observe what happens next. Griffon is going to end up getting killed. Loot his body if you want to and you’ll find 200 bottlecaps.

 

[#95]

 

Choosing the last dialogue option from the list will result in the main character convincing Griffon to seize his operations. Your friend will promise to comply [#96] and you’ll end this quest right away. Notice that you don’t have to win a Speech challenge. If you want to find out if he followed your instructions visit him again in a couple of days. :-)

 

[#96]

 

Ending for a bad character:

Choosing the first option from the list will result in the main character trying to force Griffon into giving him a bribe in exchange for his silence [#97]. You can ask Griffon for a single payment of 300 bottlecaps, you can agree to his plan of splitting future income (20/80) or you can win a Speech challenge and present your plan (50/50). Don’t forget to visit Griffon from time to time if you’ve agreed to become his business partner.

 

[#97]

 

 

Side missions - QUEST 2: The Amazing Aqua Cura  (15/18)
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Prologue
Main quests
Death from Above - part 1
Death from Above - part 2
Shock Value - part 1
Shock Value - part 2
Shock Value - part 3
Who Dares Wins - part 1
Who Dares Wins - part 2
Who Dares Wins - part 3
Who Dares Wins - part 4
Who Dares Wins - part 5
Who Dares Wins - part 6
Possible endings
Side missions
QUEST 1: Protecting the Water Way
QUEST 3: Holy Water
Appendix
New perks
Achievements
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