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Fallout 3 - List of achievements - game guide, walkthrough, secrets, game tips & strategies

Fallout 3 Game Guide
List of achievements
by Jacek "Stranger" Halas (guides.gamepressure.com)
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List of achievements  (70/83)

List of achievements

This chart has been divided into three columns. The first column displays the name of the achievement. The second column (RWD - reward) tells you how many points you can achieve by completing it. The final third column tells you what to do in order to collect the achievemnt.

 

ACHIEVEMENT

RWD

REQUIREMENTS

Agatha's Song

20

Complete Agatha’s song quest (gained automatically upon completion).

Ambassador of Peace

20

Advance to the 14th level of experience with good karma.

Big Trouble in Big Town

20

Complete Big trouble in Big Town quest (gained automatically upon completion).

Blood Ties

20

Complete Blood Ties quest (gained automatically upon completion).

Data Miner

20

Successfully hack into at least 50 computer terminals.

Doesn't Play Well with Others

20

Kill at least 300 people.

Escape!

20

Complete Escape! quest (gained automatically upon completion).

Finding the Garden of Eden

20

Complete Finding the Garden of Eden quest (gained automatically upon completion).

Following in His Footsteps

20

Complete Following in his footsteps quest (gained automatically upon completion).

Galaxy News Radio

20

Complete Galaxy News Radio quest (gained automatically upon completion).

Harbinger of War

20

Advance to the 14th level of experience with bad karma.

Head of State

20

Complete Head of state quest (gained automatically upon completion).

Keys are for Cowards

20

Successfully open at least 50 locks.

Last, Best Hope of Humanity

30

Advance to the 20th level of experience with good karma.

Mercenary

10

Advance to the 8th level of experience with neutral karma.

Oasis

20

Complete Oasis quest (gained automatically upon completion).

One-Man Scouting Party

20

Find at least 100 primary locations in the Capitol wasteland.

Paradigm of Humanity

30

Advance to the 20th level of experience with neutral karma.

Picking up the Trail

20

Complete Picking up the trail quest (gained automatically upon completion).

Pinnacle of Survival

20

Advance to the 14th level of experience with neutral karma.

Protector

10

Advance to the 8th level of experience with good karma.

Psychotic Prankster

10

Put an explosive (grenade or landmine) into someone’s pocket. You can’t be caught and don’t forget to move back to a safe distance!

Reaver

10

Advance to the 8th level of experience with bad karma.

Reilly's Rangers

20

Complete Reilly’s rangers quest (gained automatically upon completion).

Rescue from Paradise

20

Complete Rescue from Paradise quest (gained automatically upon completion).

Scientific Pursuits

20

Complete Scientific pursuits quest (gained automatically upon completion).

Scourge of Humanity

30

Advance to the 20th level of experience with negative karma.

Silver-Tongued Devil

20

Win at least 50 speech challenges.

Slayer of Beasts

20

Kill at least 300 monsters.

Stealing Independence

20

Complete Stealing independence quest (gained automatically upon completion).

Strictly Business

20

Complete Strictly business quest (gained automatically upon completion).

Take it Back!

40

Complete Take it back! quest (gained automatically upon completion).

Tenpenny Tower

20

Complete Tenpenny Tower quest (gained automatically upon completion).

The American Dream

20

Complete The American Dream quest (gained automatically upon completion).

The Bigger They Are…

20

Kill all five supermutant behemoths. They can be found in the following locations: Capitol Building, Evegreen Mills, Galaxy News Radio, Jury Street metro station, Takoma – factory district.

Check the description of each location to find out more about where to find the behemoth.

The G.O.A.T. Whisperer

10

Complete Future imperfect quest (gained automatically upon completion).

The Nuka-Cola Challenge

20

Complete The Nuka-Cola challenge quest (gained automatically upon completion).

The Power of the Atom

20

Complete The power of the atom quest (gained automatically upon completion).

The Replicated Man

20

Complete The replicated man quest (gained automatically upon completion).

The Superhuman Gambit

20

Complete The Superhuman gambit quest (gained automatically upon completion).

The Wasteland Survival Guide

20

Complete The Wasteland survival guide quest (gained automatically upon completion).

The Waters of Life

20

Complete The waters of life quest (gained automatically upon completion).

Those!

20

Complete Those! quest (gained automatically upon completion).

Tranquility Lane

20

Complete Tranquility Lane quest (gained automatically upon completion).

Trouble on the Homefront

20

Complete Trouble on the homefront quest (gained automatically upon completion),

Vault 101 Citizenship Award

10

Begin Growing up fast quest.

Vault-Tec C.E.O.

30

Find all 20 Vault-Tec bobbleheads.

Weaponsmith

30

Create all seven customized weapons using acquired schematics. You must manufacture at least one of each of these weapons. Keep reading my guide if you want to find out where to look for the schematics.

Yes, I Play with Dolls

10

Find 10 Vault-Tec bobbleheads.

You Gotta Shoot 'Em in the Head

20

Complete You gotta shoot ‘em in the head quest (gained automatically upon completion).

 

List of achievements  (70/83)
comments and responses

Introduction
Fallout 3
Main quests
Main quests 1: Baby steps
Main quests 2: Growing up fast
Main quests 3: Future imperfect
Main quests 4: Escape!
Main quests 5: Following in his footsteps
Main quests 6: Radio Galaxy News
Main quests 7: Scientific Pursuits
Main quests 8: Tranquility Lane
Main quests 9: The waters of life
Main quests 10: Picking up the trail
Main quests 11: Finding the garden of eden
Main quests 12: The American Dream
Main quests 13: Take it back!
Main quests 13: Take it back! - Endings
Side quests
Megaton: The power of the atom
Megaton: The wasteland survival guide (first chapter)
Megaton: The wasteland survival guide (second chapter)
Megaton: The wasteland survival guide (third chapter)
Megaton: Blood ties
Grayditch: Those!
Rivet City: The replicated man
Rivet City: Stealing independence
Capitol Wasteland: Head of state
Museum of History: Reilly’s Rangers
Musem of History: You gotta shoot ‘em in the head
Canterbury Commons: The superhuman gambit
Paradise Falls: Strictly business
Big Town: Big trouble in Big Town
Tenpenny Tower: Tenpenny Tower
Vault 101: Trouble on the homefront
Little Lamplight: Rescue from paradise
Agatha’s house: Agatha’s song
Girdershade: The Nuka-Cola Challenge
Oasis: Oasis
Capitol Wasteland
Maps of the world
Main maps
sector 1, sector 2
sector 3, sector 4
sector 5, sector 6
sector 7, sector 8
sector 9, sector 10
Alphabetical list of primary locations
Other
Detailed maps
Big Town
The Underworld
Megaton
Rivet City
Tenpenny Tower
Main locations
Andale, The National Archives, Arefu
Capitol building, Canterbury Commons, Hallowed Moors cemetery
Citadel, Big Town, Evergreen Mills
Nuka-Cola plant, RobCo facility, Falls Church metro
Fort Bannister, Fort Constantine, Fort Independence
Girdershade, Grayditch, Hubris Comics
Dickerson Tabernacle Chapel, Vault 101 (return), Vault 106, Krypta 108
Little Lamplight, Megaton, Meresti trainyard
Museum of history, Wilhelm’s wharf, Paradise Falls
Reilly’s rangers compound, Raven Rock, The Republic of Dave
Rivet City
Rockbreaker’s Last Gas, Deathclaw sanctuary, National Guard depot
Springvale, Marigold station, Jury Street metro station
Northwest Seneca station, Temple of the Union, Takoma Park – factory district
Tenpenny Tower, Greener Pastures disposal site, Wheaton armory
Scrapyard, Other – Capitol Wasteland
Other
Enemies
Threats
Bonuses
Vault-Tec Bobbleheads part 1
Vault-Tec Bobbleheads part 2
Vault-Tec Bobbleheads part 3
Hints
Character creation and development
Basic
Perks part 1
Perks part 2
Perks part 3
Perks part 4
Perks part 5
Hidden perks
Combat
Basics
Useful hints
Equipment
Hints
Storing equipment and doing repairs
Unique weapon schematics
Other
Dirty deeds
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