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Fallout 3 - Nuka-Cola plant, RobCo facility, Falls Church metro - game guide, walkthrough, secrets, game tips & strategies

Fallout 3 Game Guide
Nuka-Cola plant, RobCo facility, Falls Church metro
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Nuka-Cola plant, RobCo facility, Falls Church metro  (52/83)

Nuka-Cola plant

AREAS OF INTEREST

- I would recommend that you visit the Nuka-Cola plant soon after you’ve decided to take on Nuka-Cola challenge. There aren’t too many Nuka-Cola Quantum bottles inside the facility, but instead you may find out where to look for the shipments. Your objective is to get to the northern part of Nuka-Cola plant – factory floor section. You should know that the factory is being protected by a lot of robots, including semi-powerful protectrons. You must find a robot called Milo. The robot is a working as a shipping foreman. During the initial conversation you can pretend to be the owner of the factory (screen) and order him to give you shipping numbers. Milo will then give you a password to a nearby terminal. Enter the next room and access the terminal. Find out where the bottles of Quantum Nuka-Cola were sent. You should receive info on three locations.

 

 

- Once you’ve acquired the information on the shipments from the computer you can begin your search of the crates or you can continue exploring the factory. I would recommend that you eliminate Milo, because you won’t receive bad karma and instead you’ll be allowed to collect two items – a research department safe key and an access code to the terminal in the store. There’s a passageway nearby and it leads to Nuka-Cola plant – offices. Go there now, but be careful, because you’ll be dealing with a very powerful version of mirelurks. Use your strongest guns to take them down and don’t travel alone. Proceed to a lower floor and then go to the room located in the south-west (screen). Find the body of Winger Mercier. Examine it, take the note and read it. You’ll find out about the formula for Nuka-Cola Clear and about planned meeting near Red Racer Factory.

 

 

Make sure that the key is in your possession and go back to Nuka-Cola plant – factory floor. Head back to the main entrance to the factory and explore one of the western rooms. It’s going to be a rather small laboratory (Research Department). Locate a safe on the wall (screen) and use your newly acquired key to open it. Take RadAway and the formula for Nuka-Cola Clear. You may exit the factory. Proceed to the Red Racer factory which is located to the north of Nuka-Cola plant. Once you’ve arrived you’re going to be stopped by Goalie Ledoux. You can inform members of this organization about Mercier’s death or you can do business with them right away. In exchange for the formula members of this gang will award you with 250 bottle caps, but you can convince them (speech) to pay you 400 caps.

 

 

RobCo facility

TEAM

- Tinker Joe can be found outside RobCo facility. I would recommend talking to him, because he can sell a robot, called Sergeant RL-3. This is only available if you’re playing as a neutral character. Sergeant can bea nice addition to the team, but sadly you will have to pay for him. Tinker Joe will demand 1000 bottle caps.

 

SHOPPING

- Tinker Joe (RobCo facility) – selling items

 

Falls Church metro

AREAS OF INTEREST

- During your first visit to Falls Church metro station you’ll probably encounter a brohterhood paladin who goes by the name of Hoss. He will ask you to rescue a rookie called Pek. In order to do that you must go to an Office building which can be found to the south of the subway exit. Look at my screen if you’re having some difficulties finding the building. Obviously you shouldn’t be surprised to encounter supermutants inside the building. Pek’s body is inside one of the northern rooms. You can brake into this room or you can look for a key. Go back to Hoss. He will thank you for delivering the news and he’ll reward you with 100 caps.

 

 

Nuka-Cola plant, RobCo facility, Falls Church metro  (52/83)
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Introduction
Fallout 3
Main quests
Main quests 1: Baby steps
Main quests 2: Growing up fast
Main quests 3: Future imperfect
Main quests 4: Escape!
Main quests 5: Following in his footsteps
Main quests 6: Radio Galaxy News
Main quests 7: Scientific Pursuits
Main quests 8: Tranquility Lane
Main quests 9: The waters of life
Main quests 10: Picking up the trail
Main quests 11: Finding the garden of eden
Main quests 12: The American Dream
Main quests 13: Take it back!
Main quests 13: Take it back! - Endings
Side quests
Megaton: The power of the atom
Megaton: The wasteland survival guide (first chapter)
Megaton: The wasteland survival guide (second chapter)
Megaton: The wasteland survival guide (third chapter)
Megaton: Blood ties
Grayditch: Those!
Rivet City: The replicated man
Rivet City: Stealing independence
Capitol Wasteland: Head of state
Museum of History: Reilly’s Rangers
Musem of History: You gotta shoot ‘em in the head
Canterbury Commons: The superhuman gambit
Paradise Falls: Strictly business
Big Town: Big trouble in Big Town
Tenpenny Tower: Tenpenny Tower
Vault 101: Trouble on the homefront
Little Lamplight: Rescue from paradise
Agatha’s house: Agatha’s song
Girdershade: The Nuka-Cola Challenge
Oasis: Oasis
Capitol Wasteland
Maps of the world
Main maps
sector 1, sector 2
sector 3, sector 4
sector 5, sector 6
sector 7, sector 8
sector 9, sector 10
Alphabetical list of primary locations
Other
Detailed maps
Big Town
The Underworld
Megaton
Rivet City
Tenpenny Tower
Main locations
Andale, The National Archives, Arefu
Capitol building, Canterbury Commons, Hallowed Moors cemetery
Citadel, Big Town, Evergreen Mills
Fort Bannister, Fort Constantine, Fort Independence
Girdershade, Grayditch, Hubris Comics
Dickerson Tabernacle Chapel, Vault 101 (return), Vault 106, Krypta 108
Little Lamplight, Megaton, Meresti trainyard
Museum of history, Wilhelm’s wharf, Paradise Falls
Reilly’s rangers compound, Raven Rock, The Republic of Dave
Rivet City
Rockbreaker’s Last Gas, Deathclaw sanctuary, National Guard depot
Springvale, Marigold station, Jury Street metro station
Northwest Seneca station, Temple of the Union, Takoma Park – factory district
Tenpenny Tower, Greener Pastures disposal site, Wheaton armory
Scrapyard, Other – Capitol Wasteland
Other
Enemies
Threats
Bonuses
Vault-Tec Bobbleheads part 1
Vault-Tec Bobbleheads part 2
Vault-Tec Bobbleheads part 3
List of achievements
Hints
Character creation and development
Basic
Perks part 1
Perks part 2
Perks part 3
Perks part 4
Perks part 5
Hidden perks
Combat
Basics
Useful hints
Equipment
Hints
Storing equipment and doing repairs
Unique weapon schematics
Other
Dirty deeds
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