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Fallout 3 - Rivet City: The replicated man - game guide, walkthrough, secrets, game tips & strategies

Fallout 3 Game Guide
Rivet City: The replicated man
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Rivet City: The replicated man  (22/83)

Rivet City: The replicated man

Received from: automatically after finding a clue about replicant’s existence or from Doctor Zimmer [Rivet City – science lab]

Solution: The most obvious way to begin this quest is to talk to Doctor Zimmer. You can find him in the science lab located in Rivet City. I assume that you’ll find clues of android’s existence long before you take trip to Rivet City.

Here’s a list of places and non-player characters who may have some information concerning the android: Megaton – clinic (Doctor Church), Megaton – Craterside Supply Store (Moira), Megaton – Nathan’s and Manya’s home (Manya), Rivet City – upper deck (talk to Doctor Preston about face reconstructions, you can also go and look for Sister), Rivet City – Rivet City market (Seagrove Holmes – you have to be persuasive or give him a bribe to find out about Pinkerton), Little Lamplight (Lucy), Little Lamplight – gift shop, Paradise Falls (Grouse), Paradise Falls – Cutter’s clincic (Cutter), Paradise Falls – Eulogy’s quarters (Eulogy), Tenpenny Tower (Herbert Dashwood and Doctor Banfield), Big Town (Red), The Underworld – Chop shop (Doctor Barrows), The Underworld (Winthrop), Citadel (Scribe Bowditch). Thankfully you won’t have to visit all these locations nor to ask all related NPC’s. I would recommend that you stop your search once you find out that Pinkerton might have more information concerning the replicated man. You’ll find about this during your stay in Rivet City.

I should also tell you that you’ll find a lot of holotapes in some of these locations and you can listen to the recordings to find out more about the android. One of these tapes in possession of Doctor Zimmer. You can also report to him each time you’ve found out something new, but he won’t reward you for small finds.

During your stay in Rivet City you may also find Victoria Watts. She will propose an alternative solution to the android problem (screen). Victoria will give you an android part and suggest that you should show this object to Zimmer, convincing him that the android has been destroyed. You can find out more about Victoria and her organization if you want to. If you decide to comply with her wish, show the part to Doctor Zimmer and you’ll end this quest with only 50 bottle caps more in your inventory and not knowing who the android really is.

 

 

Finding out who the replicated man is:

It’s going to be much more interesting if you decide to find out the true identity of the android. In order to do that you must find Pinkerton, because he’s going to be mentioned by a few people. Check the second chapter of my guide (description of Rivet City) if you want to know how to get to get his hideout. During your conversation with Pinkerton ask the old man about face resconstructions and about android’s memory losses (screen). You’ll find out that he goes by the name of Harkness. Pinkerton will give some documents which are going to be proof to what he’s saying. He’ll also give you a code which will allow you to make the android remember everything again. You may go back to Rivet City.

 

 

Possible endings:

You now must make up your mind on how to resolve the situation with Harkness. First of all, you can go to Doctor Zimmer. You can show him the fake part received from Victoria or you can tell him that Harkness is the android. If you choose the second option, you’ll be rewarded with a perk called Combat module (easier fights using V.A.T.S. system).

If you decide to approach Harkness, you’ll be presented with a larger number of possibilities. Your first task is to convince Harkness that he’s an android. You can do this by showing him the documents received from Pinkerton, as well as holotapes collected in the past (optional). That’s not all. Using Pinkerton’s password you may bring back his memories and that’ll be more than enough to convince him. As for his future, you may persaude him to leaving Rivet City once and for all, killing Doctor Zimmer, allowing you to kill Doctor Zimmer, remaining as Zimmer’s puppet (this will unlock Zimmer’s rewards) or remaining hidden amongst the human population. If you do this right, Harkness is going to reward you with an extremely powerful A3-21 plasma rifle (screen). I would recommend to use this weapon only against strongest monsters, because it’s not going to be easy to find something equally powerful and it’ll take a lot of skill to repair this weapon.

 

 

Rivet City: The replicated man  (22/83)
comments and responses

It's possible to receive both the rewards (A3-21 from Harkness and combat module from Zimmer). Don't talk to Zimmer before revealing Harkness his past. When you'll receive A3-21 ask Harkness to let you kill Zimmer. Find Zimmer, he'll approach you and ask you for your help in finding the android - tell him the truth (you'll recive the combat module). You can kill Zimmer now.
georges
26/07/2009 11:13

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Introduction
Fallout 3
Main quests
Main quests 1: Baby steps
Main quests 2: Growing up fast
Main quests 3: Future imperfect
Main quests 4: Escape!
Main quests 5: Following in his footsteps
Main quests 6: Radio Galaxy News
Main quests 7: Scientific Pursuits
Main quests 8: Tranquility Lane
Main quests 9: The waters of life
Main quests 10: Picking up the trail
Main quests 11: Finding the garden of eden
Main quests 12: The American Dream
Main quests 13: Take it back!
Main quests 13: Take it back! - Endings
Side quests
Megaton: The power of the atom
Megaton: The wasteland survival guide (first chapter)
Megaton: The wasteland survival guide (second chapter)
Megaton: The wasteland survival guide (third chapter)
Megaton: Blood ties
Grayditch: Those!
Rivet City: Stealing independence
Capitol Wasteland: Head of state
Museum of History: Reilly’s Rangers
Musem of History: You gotta shoot ‘em in the head
Canterbury Commons: The superhuman gambit
Paradise Falls: Strictly business
Big Town: Big trouble in Big Town
Tenpenny Tower: Tenpenny Tower
Vault 101: Trouble on the homefront
Little Lamplight: Rescue from paradise
Agatha’s house: Agatha’s song
Girdershade: The Nuka-Cola Challenge
Oasis: Oasis
Capitol Wasteland
Maps of the world
Main maps
sector 1, sector 2
sector 3, sector 4
sector 5, sector 6
sector 7, sector 8
sector 9, sector 10
Alphabetical list of primary locations
Other
Detailed maps
Big Town
The Underworld
Megaton
Rivet City
Tenpenny Tower
Main locations
Andale, The National Archives, Arefu
Capitol building, Canterbury Commons, Hallowed Moors cemetery
Citadel, Big Town, Evergreen Mills
Nuka-Cola plant, RobCo facility, Falls Church metro
Fort Bannister, Fort Constantine, Fort Independence
Girdershade, Grayditch, Hubris Comics
Dickerson Tabernacle Chapel, Vault 101 (return), Vault 106, Krypta 108
Little Lamplight, Megaton, Meresti trainyard
Museum of history, Wilhelm’s wharf, Paradise Falls
Reilly’s rangers compound, Raven Rock, The Republic of Dave
Rivet City
Rockbreaker’s Last Gas, Deathclaw sanctuary, National Guard depot
Springvale, Marigold station, Jury Street metro station
Northwest Seneca station, Temple of the Union, Takoma Park – factory district
Tenpenny Tower, Greener Pastures disposal site, Wheaton armory
Scrapyard, Other – Capitol Wasteland
Other
Enemies
Threats
Bonuses
Vault-Tec Bobbleheads part 1
Vault-Tec Bobbleheads part 2
Vault-Tec Bobbleheads part 3
List of achievements
Hints
Character creation and development
Basic
Perks part 1
Perks part 2
Perks part 3
Perks part 4
Perks part 5
Hidden perks
Combat
Basics
Useful hints
Equipment
Hints
Storing equipment and doing repairs
Unique weapon schematics
Other
Dirty deeds
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