Fallout 3 Game Guide by gamepressure.com

Fallout 3 Game Guide

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Main quests 3: Future imperfect | Main quests Fallout 3 Guide

MAIN QUEST 3: Future imperfect

Received from: James [Vault 101]

Solution: Once again, a few years have passed since your last quest. You're now sixteen and you'll have to take the G.O.A.T. Talk to James about that. You can also inquire him about the Vault or your mother. Before you decide to head to your destination, check your surroundings. You may use the computer to access experiments data and medical files of the inhabitants of Vault 101. You can also take your first bobblehead - medicine (screen). Picking it up will result in your medicine skill being increased by 10 points.

Go to the main corridor and you'll meet Butch, as well as members of his gang - Main quests 3: Future imperfect - Main quests - Fallout 3 - Game Guide and Walkthrough

Go to the main corridor and you'll meet Butch, as well as members of his gang. It looks that Tunnel Snakes don't want to leave Amata alone. You can resolve this problem if you want to or you can focus only on completing your quest. If you decide to talk to Butch, you can convince him to stop harassing Amata or you can encourage him to continue with his actions. You can defend Amata by fighting him or you can threaten him that you'll report this situation to the Overseer. Alternatively you could talk to Wally Mack. It would be possible to convince him that Butch is not the leader of the Tunnel Snakes and that he shouldn't make all the decisions by himself. This would result in a conflict inside the group.

Eventually you'll have to get to an area where the G.O.A.T. will take place. Talk to Mr Brotch there. You can persuade him to provide assistance in skipping the exam (screen) or you can be a model student and agree to take the test. If you've decided to start the test, you'll have to find an empty desk. Sit down and answer ten (well... nine ;-)) questions. Once the test has ended, go back to Brotch for results. Depending on your answers Brotch will choose specializations for you, however you can ignore his recommendations and choose three skills on your own. Also, it's going to be similar to the main characteristics, because you'll be allowed to change your decision before leaving Vault 101. Exit the room and you'll complete this quest.

1 - Main quests 3: Future imperfect - Main quests - Fallout 3 - Game Guide and Walkthrough

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