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Evolve Game Guide by gamepressure.com

Evolve Game Guide

Table of Contents

Assault | Hunters Evolve Guide

Last update: 11 May 2016

Markov

Markov is the first available character from this class - Assault - Hunters - Evolve - Game Guide and Walkthrough

Markov is the first available character from this class. His main weapon is a Lightning Gun, which hits several targets at once on short and medium distance. Moreover, Markov's Arc Mines are very effective when fighting for example Goliath.

When you lock the Monster inside the Mobile Arena, it is good to first set up as much mines around the Monster as you can. The best way is to place them right in front of him, but it is quite risky. Moreover, the mines require some time to activate so you should place them near the Monster or near yourself and provoke the enemy to charge at you.

An additional downside it that armed mines are easy to spot. If the opponent spots them, he will be able to walk around them or change positions. In spite of that, if deployed properly, they can deal quite a damage to the enemy. Also, mines can be used as location devices and you can place them over the map at certain intervals.

When you're in trouble and you have no help of Medic or Support, you can use the shield that you have in your equipment. It will keep you alive for a while and allow you to switch your position. There are two suggestions, as concerns using Markov's shield. First of all, it should be used when the opponent is about to land a strong attack (activated skills of the monsters), and not when you are attacked with a melee attack. Secondly, use this skill when the monster wants you eliminated from further battle for good. While down on the ground, you can use it and buy your squad mates more time to distract the opponent.

Since Markov's class is Assault, he deals the most damage of all, so try to attack the monster even when moving to another position. Also, remember that if there is a medic on the squad, who tags the monster's weak points, use the Assault Rifle to fire at them. At such moments, you will deal twice the damage.

Equipment

Lightning Gun

  • Effective on short distance
  • Deals damage to several enemies at once
  • Deals more damage than Assault Rifle
  • Harmonizes with the shield well

Arc Mines

  • Deal a lot of damage
  • Require a while to activate
  • The enemy can go around them
  • You can place a lot of them quite fast

Personal Shield

  • Absorbs damage
  • Long cooldown

Assault Rifle

  • Good on long distance
  • Deals a lot of damage fast
  • Harmonizes well with the medic's skill to tag weak points of the opponent's armor.

Hyde

Hyde is the second character in the Assault class and you can unlock him by completing certain milestones - Assault - Hunters - Evolve - Game Guide and Walkthrough

Hyde is the second character in the Assault class and you can unlock him by completing certain milestones. After each game, you will see the game's results screen, where you can look up your progress. Those milestones are based on dealing enough damage with certain skills. Hyde's whole equipment is different, only the shield remains the same.

The Flamethrower deals the most damage, but you need to be very close to the enemy to use it, so it is good to connect it with using shield. This way, the Monster won't be able to knock you down and you will safely back away.

Over longer distances, it better to use Hyde's minigun, which has the greatest ammo capacity, of all the weapons in the game, as well as the highest firerate. However, when shooting, its accuracy gets worse and worse, which makes it work better on short distance. It is good for attacking weak points.

Toxic Grenades are Hyde's last gadget. They spread toxic gas that hurts and slows down enemies standing in the range of attack. You should use it frequently, switching between normal weapon and the grenades, because of the cooldown. The best way is to throw a grenade, switch to Minigun or Flamethrower and when the grenade is active - use it again. Monsters will often stay near the knocked down Hunters to prevent their companions from reviving them. A grenade is a perfect weapon for such occasions, because you force the enemy too move away from the spot and you can help your your ally. The toxic fumes given off by the grenade slows down not only the opponent, but you're your mates so, use it only in the case of a chase after a monster, or at the moments critical to you.

Equipment

Flamethrower

  • Perfect on short distance
  • Deals the most damage of all Hyde's weapons
  • Works well with the shield

Minigun

  • Long range
  • Deals a lot of damage, fast
  • The most ammo
  • Low accuracy
  • Good for attacking the Monster's weak points

Toxic Grenade

  • Slows the enemy down
  • Deals a lot of damage
  • Works well when the Monster is standing near a knocked-down team member

Personal Shield

  • Absorbs damage
  • Long cooldown

Parnell

Parnell is the third character in the Assault class - Assault - Hunters - Evolve - Game Guide and Walkthrough

Parnell is the third character in the Assault class. To unlock this character, you need to complete milestones by dealing damage as Hyde. Just like in Markov's case, you can look up the milestones after each individual game, in the summary window. Parnell's abilities are different than those of the previous two. His primary skill - Super Soldier creates a perfect opportunity to deal immense damage to opponents. The best moment to use it is when a monster is trapped in a mobile arena, by the Trapper. The skill itself increases considerably the rate of fire which, in combination with the Multifire Rocket Launcher is quite a challenge for the monster. Apart from increasing the rate of fire, the skill also immensely increases the speed of movement. The downside of this skill is that it decreases maximum health so, it is not recommended to use it, during a direct fight with a monster.

Combat Shotgun is an automated shotgun that is perfect at short distance. Its spread is wide so, in cooperation with the medic and his skill of marking weak spots is a perfect solution, during face-to-face combat with a monster. The last skill is the one that is common for all the Assault characters, i.e. the Personal Shield. Just like in the case of Markov and Hyde, use it only for emergency.

Equipment

Multifire Rocket Launcher

  • Average damage
  • Long range

Combat Shotgun

  • Short range
  • A lot of damage

Super Soldier

  • Increases movement speed
  • Higher jumps
  • Considerably decreases rate of fire
  • Decreases your character's max health

Personal Shield

  • Absorbs damage
  • Long cooldown
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