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Field Ops’/Oppressors’ task is to support the team with air and artillery strikes on enemies’ positions. He’s able to use only one kind of a rifle, but that doesn’t make his meaning on the battlefield smaller.
Weaponry:
- assault rifle/lacerator;
- frag grenade/shrapnel grenade;
- knife/spikes;
- pistol/blaster.
Equipment:
Equipped only by GDF troops. The amount of packs possible to use at a moment is represented with a bar, which slowly loads up, letting the field ops to drop more and more bags with bullets. A teammate resupplies when he touches an ammo pack (so he must for example step on it).
- Airstrike marker/violator;
You use the marker/violator in the same way as a grenade. Throw it and after a while a bunch of bombs will attack the marker position, devastating everything located near the marker/violator.
Looks like binoculars, enables to drop an artillery gun. You’ll find more about in the Turrets, artillery, radars section of the guide.
A tool allowing to call in an artillery barrage fired by guns deployed before.
Equipped only by Strogg troops. The characteristic thing about the tactical shield is the fact that it cannot be penetrated by bullets, but infantry can walk through it, a it refers to friends and enemies alike. The shield can not only be dropped on a ground but also stuck to a wall or even a vehicle.

Rewards
Class/skill |
Level 1 |
Level 2 |
Level 3 |
Level 4 |
Field ops |
Scoped assault rifle |
Bigger ammunition reserve |
Faster target aiming |
Faster support force renovation |
Oppressor |
Improved lacerator |
Improved tactical shield |
Faster target aiming |
Faster support force renovation |
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