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Empire: Total War - Campaign Guide - Road to Independence - Act II - game guide, walkthrough, secrets, game tips & strategies

Empire: Total War Game Guide
Campaign Guide - Road to Independence - Act II
by Maciej „Sandro” Jalowiec,
Translated by: Jakub Kuchnio
(guides.gamepressure.com)
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Campaign Guide - Road to Independence - Act II  (53/56)

 

Start with the first contract and then sign an alliance with Cherokees (you can try to propose military access too). They will agree for sure. Make sure you have the trade agreement.

 

 

Build some farms. Join your forces and move them to the fort in the north. Wait a few rounds until you will get some more money. As before, time does not play any role here. With the money, build administrative buildings in Williamsburg and shipyard on the coast.

Go near Fort Duquesne. You will receive some money when you will conquer it. Besieged them as long as possible. French will come out and then you can start to fight.

 

 

Reinforce your troops after the fight. Develop administration in the city of Williamsburg. When the reinforcements will arrive, you can go north to the Fort of Niagara. The strategy will be similar to the fight near Fort Duquesne.

 

 

Another goal is to conquer Louisbourg. You will need a small fleet. With shipyard, begin the production of brigs (2-3).

Some French troops may be somewhere here. Use your team from Fort Niagara to destroy them. Do not send a whole army against them - you need to keep some forces to secure your land. In the meantime, develop your shipyard. When it will reach its maximum level, produce 1 or 2 fifth grade ships.

 

 

When the situation at Fort Niagara will be secured, move most of your army (about 15 regiments) to Williamsburg (notice that there is another French fort near Niagara - train some militia and Indians).

With 4 or 5 vessels (brigs mixed with the fifth grade ships), transport army from Williamsburg to Louisbourg. You meet a few opponents - take their vessels by the boarding operation to gain some new units (or more money, depending on what you want to do with the ships).

 

 

Louisbourg is defended by several French regiments. Your soldiers are experienced, so victory should be on your side.

 

 

After the fight strengthen your army. If you do not have enough money, capture nearby ships and lift up the taxes.

The next goals are Quebec and Montreal. Use your boats to clean the river that leads to the village. You can block French trade routes if you want. By the way you will examine how many regiments they have in towns and forts. Troops from Louisbourg must stay where they are, as in Niagara, the situation among the local population need to normalize. You may have to face the French soldiers scattered in this area.

 

 

Leave some three regiments of cheap infantry in Louisbourg. Move your main army to Quebec. Nearby fort is very well defended. With well-trained soldiers you can handle it, but losses will be great. You can also attack with the strongest army – reinforce it with few infantry regiments.

After the fight reinforce your forces and attack Montreal. Quebec can cause problems without no garrison inside. To avoid the outbreak of rebellion, release the region from taxes. Money shouldn't be a problem now. In addition, this part of the war for independence will soon be completed, so the money won't a big problem. As before, besieged them as long as possible. You will defeat them with easy.

 

 

Campaign Guide - Road to Independence - Act II  (53/56)
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Introduction
Game Mechanics
Land Battles
Infantry - p. 1
Infantry - p. 2
Cavalry - p. 1
Cavalry - p. 2
Artillery
Sieges
Sieges (attacker)
Sieges (defender)
Naval Battles
Line Astern Formation
Crossing the T
Side volley
What to attack?
Boarding operation
Importance of wind
Campaign Map
Land troops
Fleets
Country and the Government
Types of countries
Countries attributes
Country prestige
Region management
Building
Taxes
Riots and revolutions
Diplomacy
International relations
Concluding agreements
Wars and peaces
Alliances and patronages
Technological progress
General hints
Research centers
Secret Service
Gentlemen
Rakes
Priests
Units
Basics
Infantry units - p. 1
Infantry units - p. 2
Infantry units - p. 3
Cavalry units - p. 1
Cavalry units - p. 2
Artillery units
Fleet units
Campaign Guide
Great Campaign
Briefing
Austria
France
Spain
Ottoman Empire
The Marat Confederation
Netherlands
Prussia
Russia
Republic of Poland
Sweden
Great Britain
Road to independence
Act I
Battle of Boston
Act III
Act IV
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