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Empire: Total War - Game Mechanics - Secret Service - Rakes - game guide, walkthrough, secrets, game tips & strategies

Empire: Total War Game Guide
Game Mechanics - Secret Service - Rakes
by Maciej „Sandro” Jalowiec,
Translated by: Jakub Kuchnio
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Game Mechanics - Secret Service - Rakes  (30/56)

 

You can recruit some rakes by building some Coaching Inns (and every more advanced type of this building).

 

If you want to recruit rakes create one of the buildings marked with red.

 

Rakes are thugs which are doing things that any government cannot admit that they're happening, for example: they are spying. The higher abilities rake has, the most probable is to infiltrate enemy fort, town or village. He can inform you what kind of units are in the enemy fortress and how many.

Rakes can kill enemy characters. They may assassinate opponents generals, priests, gentlemen and rakes. The more experienced your rake is the more probable that the action will end with success.

Rakes can sabotage buildings located on the enemy territory. If you want to damage your opponent economy, technology development, etc., order your thug to blow up an enemy construction (farm, school, opera house, etc.). Damaged buildings cannot function until they will be repaired.

Rakes can assault merchants that are using trade routes. Go to your neighbors land and look for some trade routes. When you will find some, then order your rake to attack caravans (try to choose these routes that are not used by you and your allies). That will grant you some money.

 

Game Mechanics - Secret Service - Rakes  (30/56)
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Introduction
Game Mechanics
Land Battles
Infantry - p. 1
Infantry - p. 2
Cavalry - p. 1
Cavalry - p. 2
Artillery
Sieges
Sieges (attacker)
Sieges (defender)
Naval Battles
Line Astern Formation
Crossing the T
Side volley
What to attack?
Boarding operation
Importance of wind
Campaign Map
Land troops
Fleets
Country and the Government
Types of countries
Countries attributes
Country prestige
Region management
Building
Taxes
Riots and revolutions
Diplomacy
International relations
Concluding agreements
Wars and peaces
Alliances and patronages
Technological progress
General hints
Research centers
Secret Service
Gentlemen
Priests
Units
Basics
Infantry units - p. 1
Infantry units - p. 2
Infantry units - p. 3
Cavalry units - p. 1
Cavalry units - p. 2
Artillery units
Fleet units
Campaign Guide
Great Campaign
Briefing
Austria
France
Spain
Ottoman Empire
The Marat Confederation
Netherlands
Prussia
Russia
Republic of Poland
Sweden
Great Britain
Road to independence
Act I
Act II
Battle of Boston
Act III
Act IV
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