login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Empire: Total War - Game Mechanics - Country and the Government - Countries attributes - game guide, walkthrough, secrets, game tips & strategies

Empire: Total War Game Guide
Game Mechanics - Country and the Government - Countries attributes
by Maciej „Sandro” Jalowiec,
Translated by: Jakub Kuchnio
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Game Mechanics - Country and the Government - Countries attributes  (18/56)

 

Nations are very similar to each other: you are ruling always with the same way (only names of the political systems are different). For example: in republic you have ministers and they are almost the same that advisors in absolute monarchy.

So if I started with politics then it is a must to say something more about it.

 

Political system

In Empire we can find absolute monarchy (France, Russia), constitutional monarchy (The Republic of Poland, Great Britain) and republic (Netherlands, Venice).

In every country we have a ruler. It may be a king/sultan/president – it depends on the political system. Apart from him there is also cabinet with the prime minister and four ministers (the names of these departments may different – depends on the country and system).

 

In monarchies you don't have elections.

 

Ministers are responsible for four departments: treasury, justice, army and navy. You can get some statistics by putting mouse cursor over the portrait. Remember that prime minister is responsible for prestige and citizen wealth, treasury minister can grant you some bonuses from taxes, etc. If you will click with right mouse button on the portrait you can get some more detail information.

Apart from minister sometimes you may find that some countries have colonies administrators. Like Netherlands which have colonies in India and South America. That's why you have two more persons in the cabinet.

 

 

Statistics of each politician depends on his character. If you notice that one politician have a very destructive influence on the country, immediately change him. Statistics also depends on politicians experience. In most cases, younger people will have worse influence on the country than old ones.

Monarch (or president) is mostly to represent his (or her) country outside. He can make some diplomatic agreements with other countries.

Differences in political systems may result in diplomacy. Countries will be in better relations with each other with the same political system. As a matter of fact nations with the other system will be treated as a worse ones. Always you can check how your political system is influencing your relations by putting your mouse cursor over the province.

 

Religion

Religion is very important cause it may result in happiness of your citizens. When you will take control over the province with different religion there may be religious disturbances. It may result in overall happiness of your citizens, you may always check these statistics in appropriate town tab.

 

 

When you will conquer some area, the number of people with your religion will be very small. It will raise with time. To speed up this process you can build some churches and send there some priests. As a matter of fact, your new citizens will be converted very quickly.

The better your priests are, the more effective will be process of conversion.

 

 

Game Mechanics - Country and the Government - Countries attributes  (18/56)
comments and responses

Introduction
Game Mechanics
Land Battles
Infantry - p. 1
Infantry - p. 2
Cavalry - p. 1
Cavalry - p. 2
Artillery
Sieges
Sieges (attacker)
Sieges (defender)
Naval Battles
Line Astern Formation
Crossing the T
Side volley
What to attack?
Boarding operation
Importance of wind
Campaign Map
Land troops
Fleets
Country and the Government
Types of countries
Country prestige
Region management
Building
Taxes
Riots and revolutions
Diplomacy
International relations
Concluding agreements
Wars and peaces
Alliances and patronages
Technological progress
General hints
Research centers
Secret Service
Gentlemen
Rakes
Priests
Units
Basics
Infantry units - p. 1
Infantry units - p. 2
Infantry units - p. 3
Cavalry units - p. 1
Cavalry units - p. 2
Artillery units
Fleet units
Campaign Guide
Great Campaign
Briefing
Austria
France
Spain
Ottoman Empire
The Marat Confederation
Netherlands
Prussia
Russia
Republic of Poland
Sweden
Great Britain
Road to independence
Act I
Act II
Battle of Boston
Act III
Act IV
This site is not assotiated with and/or endorsed by the SEGA or Creative Assembly. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Empire: Total War www page: http://www.totalwar.com/
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...