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Dying Light Game Guide by gamepressure.com

Dying Light Game Guide

Table of Contents

1: Radio Station | Side quests - Old Town Dying Light Guide

Last update: 11 May 2016

Way to unlock: Meet with Savvy (Loft on the map).

Difficulty level: high

Reward: 10000 experience points

The earliest that you can obtain this quest is after you have completed the Find the Embers main quest - 1: Radio Station | Side quests - Old Town - Side quests - Old Town - Dying Light Game Guide

The earliest that you can obtain this quest is after you have completed the "Find the Embers" main quest. Find Savvy there (Loft on the map) and talk to him. You can now head towards the Radio Station (point 1 on the map). The entrance is on the ground floor and it is barred. Fortunately, you can walk around the barricade - explore the Southern side of the building and find the red wires shown in the screenshot. Follow them and you will soon reach the entrance.

You can perform several takedowns - 1: Radio Station | Side quests - Old Town - Side quests - Old Town - Dying Light Game Guide
You can perform several takedowns

Your task is to eliminate all of the bandits led by Rais, who are staying inside the radio station building. You can take down the first few of them by surprise and this is especially recommended if you have the Takedown skill. You can activate it each time that you sneak up behind the opponent oblivious to the threat.

Use your assault rifle, or any other gun - 1: Radio Station | Side quests - Old Town - Side quests - Old Town - Dying Light Game Guide
Use your assault rifle, or any other gun

Sooner or later, you will be spotted and from now on, rely on your firearms (an assault rifle would be best) to kill the hostile mercenaries. It is best to use the minimap to locate enemies, thanks to which, you will also prevent their attempts to flank you. While fighting, use covers and replenish your ammo, by approaching the corpses. You need to expect some of the opponents to arrive later so, do not let yourself be surprised by them. Securing the radio station ends this quest and to leave the building, reach a functioning elevator.

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