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Drakensang: The Dark Eye - Chapter 10 - Main quests - game guide, walkthrough, secrets, game tips & strategies

Drakensang: The Dark Eye Game Guide
Chapter 10 - Main quests
by Karol „Karolus” Wilczek (guides.gamepressure.com)
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Chapter 10 - Main quests  (62/64)

 

Quest order:

Q34.1.1 Open the cyclopean door

Q34.1.2 Pass the flame bridge

Q34.1.3 Pass the lava fall

Q34.1.4 Get the Adamantine Heart

Q34.2 Convince Pal’Na’Thar

Q20.4 Return to Murolosh

 

Q34 Carbuncle Cave

1. Find the Adamantine Heart

1.1 Open the cyclopean door

Click at the base of the pillar to topple it right onto the pressure plate.

Spowoduje to otwarcie cyklopich drzwi.

 

Go to the chamber with the cyclopean skeleton. Right beside the entrance you will see a pillar M12(2). Topple it to fall onto the pressure plate.

1.2 Pass the flame bridge

Another obstacle is the broken bridge M12(6). Right by it there are two stone niches M12(5). Inside each of them you'll find a certain amount of chilled flame hearts. You need to place there a same amount of flame hearts. You will get them from the remains of the fire spirits. After placing the flame hearts the bridge will appear.

After opening the stone niche the lava curtain in the southern part of the area M12(3) Go back and open the chest hidden behind the curtain. You will find some elixirs and other valuable items inside.

1.3 Pass the lava falls

On the other side of the bridge you will find another set of niches. Repeat what you've done before – replace the chilled fire hearts with new ones. Once you do that, the lave curtain will disappear. There are some traps in a corridor behind it. You need to step on the right tiles in order to avoid them. Once you approach the cyclopean door M12(9) a cinematic will trigger.

1.4 Get the Adamantine Heart

Grolm Ghosts will cease to appear once you destroy the crystal.

Panele sterowania służą do przywoływania magicznych bloków, które pozwalają dotrzeć na szczyt.

 

Adamantine Heart M12(13) is guarded by the mad Grolm king ghost. In order to get to him you will need to take the stairs up – on your way you will be attacked by ghosts. For now you need to wound the king only once to make him disappear. A good idea is destroying the crystals from a distance using magic or ranged weapons. The stairs are broken in few spots. Near the holes there are grolm control panels. Each of them summons a stone platfrom that allows you to continue on, but moving the wrong one will trigger the trap. Each of the panels is split into four parts – for the first two panels you need to pick level three. The next one is unusable 0 take the stairs up, pick level two, and then level three in the last one.

If you don't make any mistakes when setting the five panels – including the oone by the stairs to the second floor. A grolm locker will appear. Go down and enter the stone niche M12(14). Inside you will find some valuable items and a magic ring (+10 to constitution).

Before reaching the Adamantine Heart you will be forced to fight the Grolm King and his ghosts. Prepare for this fight as it is really challenging. Magic resistance and burn ointment.will come in handy. After the fight approach the Adamantine Heart. You won't be able to take it as it is warded by magic. The door below will open M12(15).

2. Convince Pal’Na’Thar

Enter the new chamber which proves to be a forge. Inside, you will see a cyclops M12(16). Go down to talk to him. Pal’Na’Thar will explain what you got involved in and will tell you that your destiny is guarding the Adamantine Heart.

You now need to convince him to give you the carbuncle. Talk to him once again and ask about the ancient times and the balance after the dragon's death. Ask him whether Umbracor is talking to him in death and say that the dragon isn't dead, just asleep and use the remaining dialog options Pal’Na’Thar will agree and will go to remove the barrier from the Adamantine Heart.

Once the barrier is gone, Malgorra will appear. She will take the Heart and disappear.

3. Retrieve the Carbuncle

You will complete this quest in chapter eleven.

 

Q20 The Caves Below Murolosh (continued)

3.3 Pass the Fire Fall

You need to complete Q34.1.3 Get through the lava falls.

4. Return to Murolosh

Talk to Pal’Na’Thar. Convince him that there still is hope and he will let you take one of the weapons from the forge. Remember that it is only usable by you so pick a weapon you're best at. Pal’Na’Thar will open a way to the portal M12(17). Which you need to use to return to Murolosh.

Reward: Weapon forged by Pal’Na’Thar

End of chapter ten!

 

 

Chapter 10 - Main quests  (62/64)
comments and responses

Introduction
General Tips
Legend
Walkthrough
Chapter 1
Maps: M1. Avestreu
Maps: M1.1 Old Mineshaft
Maps: M1.2 Mill Cellar
Main Quests
Sidequests
Chapter 2
Maps: M2. Ferdok – Praios Square
Maps: M2.1 Silver Pitcher
Maps: M2.3 Ferdok Sewers
Maps: M3. Ferdok – Wagoner's House
Maps: M3.1 Serene Sow
Maps: M3.2 Ferdok Sewers
Maps: M3.3 Cellar crypt
Maps: M4. Ferdok - Port Ugdan
Maps: M4.1 Fleet Footed Ferret
Main quests
Sidequests
Chapter 3
Maps: M5. Ferdok: Ducal Citadel
Maps: M5.1 City house
Maps: M5.2 Duke's residence
Maps: M2.2 Temple of Hesinde
Maps: M3.4 Dark Eyes Hideout
Maps: M4.2 Old Brewery
Main Quests
Sidequests
Chapter 4
Maps: M6. Moorbridge Marshes
Main Quests
Sidequests
Chapter 5
Maps: M7. Blood Mountains
Maps: M7.1 Ruins
Main quests
Main quests - Inquisition
Main quests - Witches
Sidequests - part 1
Sidequests - part 2
Chapter 6
Maps: M8. Over the Silver Waterfall
M8.1 Castle treasury
Main quests
Sidequests
Chapter 7
Maps: M9. Tallon
Maps: M9.1 Abandoned ore mine
Maps: M9.2 Dragon lair
Main Quests
Sidequests
Chapter 8
Maps: M10. Murolosh
Maps: M10.1 Mushroom Garden
Maps: M10.2 Grazima's warehouse
Maps: M10.3 Beer warehouse
Maps: M10.4 Secret Passage
Maps: M10.5 Aldessia's chambers
Main quests
Sidequests
Chapter 9
Maps: M11 – Depths of Gruldur
Maps: M11.1 Level 2
Maps: M11.2 Level 3
Maps: M11.3 Level 4
Main quests
Sidequests
Chapter 10
Maps: M12. Behind the Fire Falls
Chapter 11
Maps: M13. Drakensang Mountain
Main quests
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