Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Dragon Age: Origins Game Guide by gamepressure.com

Dragon Age: Origins Game Guide

Table of Contents

World Atlas - Followers - Relations Dragon Age: Origins Guide

Last update: 11 May 2016

Here's a list of factors that can have a NEGATIVE impact on your relations with other team members:

- Making a quest decision which is not the right one according to the follower. This applies not only to choosing how the quest should end but also to starting a new quest and making other decision while it's still active. For example, an evil follower may not like the fact that you want to waste your time helping an innocent civilian, but a good follower will show support to what you're doing.

- Having an entirely different opinion and sharing it during the course of the game or while talking to the team member in the campsite.

Here's a list of factors that can have a POSITIVE impact on your relations with other team members:

- Making a quest decision which is the right one according to the follower. This applies not only to choosing how the quest should end but also to starting a new quest and making other decision while it's still active. For example, an evil follower may not like the fact that you want to waste your time helping an innocent civilian, but a good follower will show support to what you're doing.

- Giving the follower a present (make sure to keep reading the guide to find out more about this particular feature of the game). Notice that you can't lose relationship points here, because if a team member won't like the gift he won't accept it and nothing bad will happen.

- Having a similar or an identical opinion and sharing it during the course of the game or while talking to the team member in the campsite.

- Solving follower's personal quest. Each team member can have his unique mission and most of these quests involve finding something or someone. Notice that you won't be allowed to start some of the quests until you've earned enough relationship points, but on the other hand completing the quest will give you a huge boost of approval points. Check the main guide for descriptions of all personal quests (Followers section).

- Having a romance. In order to make this happen you'll have to start developing your relationship with the character who will be interested in you. After you've earned about 80 approval points you'll have a chance to spend a night. Don't forget that showing affection to one of the members of your team may have a negative impact on an another one also in love with you. The same goes with trying to kiss NPC's encountered during the course of the game.

Important! The game has a good point in suggesting that you should be developing relationships with all of your followers during your time spent in the campsite and not while travelling the world. It's not mandatory, however you can receive additional profits in the camp, allowing you to reach 100 approval rating much faster. As for the camp itself, you'll be visit it for the first time after leaving Lothering and after that you'll be allowed to return to it when you please (assuming you're not in a dungeon or completing an important quest).

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Electronic Arts Inc. or BioWare Corporation. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.