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Dragon Age: Origins Game Guide by gamepressure.com

Dragon Age: Origins Game Guide

Table of Contents

Brecilian forest - Elven ritual | Brecilian forest Dragon Age: Origins Guide

Last update: 11 May 2016

Received from: automatically after finding a tablet inside the sarcophagus [Brecilian forest - Lower ruins]

Description: Youll be allowed to start this quest after defeating a group of skeletons inside a large room where youve met the ghost of a young boy - Brecilian forest - Elven ritual | Brecilian forest - Brecilian forest - Dragon Age: Origins Game Guide

Description: You'll be allowed to start this quest after defeating a group of skeletons inside a large room where you've met the ghost of a young boy. Explore the southern room after the battle, open a sarcophagus (M45, 3) and pick up a tablet. It would be a good idea to read what the tablet says by opening your journal.

You can continue this quest after youve arrived in a large room located to the north and seen on the screen above (M45, 4) - Brecilian forest - Elven ritual | Brecilian forest - Brecilian forest - Dragon Age: Origins Game Guide

You can continue this quest after you've arrived in a large room located to the north and seen on the screen above (M45, 4). Make sure to locate the fountain and the altar before starting the ceremony. Here's a list of things you must do in order to succeed (you can't change the order and you can't make any mistakes):

1) FOUNTAIN: Pick up a jug.

2) FOUNATIN: Fill the jug with water.

3) FOUNTAIN: Leave the fountain alone.

4) ALTAR: Place the jug on the altar.

5) ALTAR: Kneel down before the altar and pray.

6) ALTAR: Examine the jug.

7) ALTAR: Drink water from the jug.

8) ALTAR: Pick up the jug.

9) ALTAR: Leave the altar alone.

10) FOUNTAIN: Pour out the rest of the water into the fountain.

If youve done everything according to the plan a nearby gate will open and youll automatically end this quest - Brecilian forest - Elven ritual | Brecilian forest - Brecilian forest - Dragon Age: Origins Game Guide

If you've done everything according to the plan a nearby gate will open and you'll automatically end this quest. If you make something wrong not only you won't be allowed to explore a nearby room, but you would also have to deal with powerful monsters. Explore the rest of the ruins to collect treasures and to complete a small part of a different subquest (Mage's treasure).

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