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Dracula: Origin Game Guide & Walkthrough by gamepressure.com

Dracula: Origin Game Guide & Walkthrough

Table of Contents

Tavern I | Transylvania Dracula: Origin Guide

Last update: 11 May 2016

I guess you won't be surprised by the fact that you'll be presented with a new cut-scene while trying to get to Transylvania. It appears that Seward is very sick, so he won't be able to help you to defeat Count Dracula (not a big surprise :-)). You'll start this final chapter of the game standing in front of a small tavern. Talk to Seward (screen) and you'll automatically enter this building. Talk to your sick colleague once again. Van Helsing decides to leave Seward here and to defeat the monster on his own.

Obviously you should consider talking to the owner of the inn, a man called Abraham du Varmin - Tavern I - Transylvania - Dracula: Origin - Game Guide and Walkthrough

Obviously you should consider talking to the owner of the inn, a man called Abraham du Varmin. Sadly, Van Helsing won't receive any new intel on Mina's whereabouts. Go back to Seward and examine the small table. Pick up a few items - a Spoon and a Silver paper. Now you will have to click on a small bowl (screen). Two additional items will be added to your inventory - Straight pretzel and Round pretzel.

Try picking up a small document which can be found to the left of the owner of the inn (screen) - Tavern I - Transylvania - Dracula: Origin - Game Guide and Walkthrough

Try picking up a small document which can be found to the left of the owner of the inn (screen). Sadly, you won't be allowed to examine it. Choose a passageway located near Seward. Try picking up a key and opening a door - no luck. Seward's condition is going to get worse in the meantime. This will trigger a new conversation.

You will have to talk to the owner of the tavern again - Tavern I - Transylvania - Dracula: Origin - Game Guide and Walkthrough

You will have to talk to the owner of the tavern again. This time Van Helsing is going to ask him to bring some kind of a remedy for Seward (you will have to choose a new topic from the list). As you've noticed, Abraham has left the tavern for a short while. This will allow you to pick up a document which you couldn't examine before. You'll gain possession of Extract from Harker's Journal. Get ready for some shocking news - Harker has been turned into a vampire. The extract also says that you can find information on how to kill Dracula in his diary. Close this window and you'll receive a new report - The Documents from Garroten's Tavern.

Varmin should be back in a few seconds and he'll bring a remedy for Seward - Tavern I - Transylvania - Dracula: Origin - Game Guide and Walkthrough

Varmin should be back in a few seconds and he'll bring a remedy for Seward. Van Helsing will automatically ask his colleague to distract the owner of the tavern. Choose a spoon from your inventory and use it on one of the benches (screen). You'll gain possession of a Sticky substance. Also, you will have to take Wild boar's molar which can be found to the left of Varmin.

Open your inventory and get ready to mix a few items in order to create a false key - Tavern I - Transylvania - Dracula: Origin - Game Guide and Walkthrough

Open your inventory and get ready to mix a few items in order to create a false key. Start off by choosing a sticky substance from the spoon. Use the substance on the silver paper. Now you must combine the silver paper with three other items - wild boar's molar and two pretzles. Also, combine two pretzles together in order to receive a larger one. Finally, mix a large pretzel with wild boar's molar (screen). You'll end up having something that looks like a key.

1 - Tavern I - Transylvania - Dracula: Origin - Game Guide and Walkthrough
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