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Don't Starve Game Guide by gamepressure.com

Don't Starve Game Guide

Table of Contents

Arms | Fight Don't Starve Guide

Last update: 11 May 2016

The battles you fight in Don't Starve are not the most difficult ones, but they require some experience, appropriate equipment and learning effective battle techniques - Arms - Fight - Dont Starve - Game Guide and Walkthrough

The battles you fight in Don't Starve are not the most difficult ones, but they require some experience, appropriate equipment and learning effective battle techniques.

As far as the equipment is concerned, you should equip your character with appropriate weapon and armor. Although you can use a hatchet or a pickaxe to kill an enemy, it takes long and sure is difficult. Much better, in this respect, are the tools that are dedicated to fighting. Below, you can find a table listing all of the weapons and armors available, alongside with their most important statistics.

Armor

Name

Durability

Absorbed damage

Special features

Grass Suit

225

60%

 

Log Suit

450

80%

 

Night Armor

750

95%

Lowers sanity by 10 points/min and damage taken by 10%

.

Marble Suit

1050

95%

Decreases moving speed by 30%

 

Football Helmet

450

80%

 

Beekeeper Hat

750

80%

Protects only against Bees and Killer Bees

At first, the damage is absorbed by the armor worn as the last one, and then the one worn as the first one.

Weaponry

Name

Type

Damage

Durability

Special features

Fishing Rod/Bug Net

Melee weapon

4,25

Low

 

Shovel/Hammer/Pitchfork

Melee weapon

17

Low

 

Axe/Pickaxe

Melee weapon

27,2

Low

 

Torch

Melee weapon

17

Low

Makes possible to set beehives and spider dens on fire

Walking Cane

Melee weapon

17

None

Movement faster by 25%

Umbrella

Melee weapon

17

20 attacks

Decreases the drop in sanity level during rains

Ham Bat

Melee weapon

34

100 attacks

 

Spear

Melee weapon

34

150 attacks

 

Tentacle Spike

Melee weapon

51

100 attacks

May fall out of a killed Tentacle. Can't be crafted.

Dark Sword

Melee weapon

68

100 attacks

Drains for 20 sanity points a minute

Blow Dart

Ranged weapon

100

1 shot

 

Sleep Dart

Ranged weapon

0

1 shot

Puts the target to sleep

Fire Dart

Ranged weapon

50

1 shot l

Sets the target on fire

Ice Staff

Ranged weapon

0

20 shots

Freezes the target or slows it down

Fire Staff

Ranged weapon

50

20 shots

Sets the target on fire. Every use decreases sanity by 1 point.

Boomerang

Ranged weapon

0

10 toss

Returns to the tosser

Trap

Trap

0

8 uses

Kills smaller creatures like spiders and frogs

Bird Trap

Trap

0

8 uses

Used for catching birds

Bee Mine

Trap

-

1 use

Releases 4 bees that attack the enemy.

Tooth Trap

Trap

60

10 uses

 
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