login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Dead Space - Alternate solutions Part 1 - game guide, walkthrough, secrets, game tips & strategies

Dead Space Game Guide
Alternate solutions Part 1
by Lukasz „Verminus” Malik (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Alternate solutions Part 1  (34/37)

Transfer the marker

The station contains a Store and a Upgrade bench, and there is a container in the lobby. Go to the tram station hallway. There's a container in the toilet, and a second one lays opposite from the Save station. Enter the cargo room, there's an Upgrade bench right beyond the door. Dispatch the enemies from afar and take the elevator to the lower level.

 

Go around the room checking all the lockers, including the one with a power node and some other containers. Activate the console and you will see the Marker!

 

The aritfact will draw more enemies towards you. When you'll move around the room, the giant tentacles will attack, and you'll need to aim for the yellow parts. Be sure to clear the room.

 

Pick up the Marker using kinesis and place it on the rail platform. When you start moving it, more necromorphs will appear.

 

Meet Kyne at the Hangar bay

Go back to the tram station and take the elevator to the lobby. In the toilet to the left you will find a container. When you'll enter the lobby, the quarantine will begin – kill all the enemies and search the room throughly. Take the wide door to the hangar bay.

 

Position the Marker

The entrance to the control room is right behind the entrance to the launch area 2 – go there and turn off the gravity. One thing worth noticing here is the Peng treasure worth 30000 credits situated between the two walkways. Pull it down using kinesis.

 

Jump towards the Marker. Kill the necromorphs and search the hangar bay, as there are loads of lockers and containers here. Approach the Marker and pull it along the rail with kinesis. Turn left and continue until you reach the junction.

 

Switch the junction and move the Marker to the blind spot in the railing, turn the junction again and pull the artifact towards the shuttle.

 

You will be attacked on your way to the shuttle. When you reach the second junction switch it and pull the Marker near the shuttle. Objective complete.

 

Alternate solutions Part 1  (34/37)
comments and responses

Introduction
General Advice
Where to find items and ammo?
Important spots on the map and mission objectives
Useful weapons and upgrades
Store prices
WALKTHROUGH
Chapter 01:
New Arrivals
Part 1
Part 2
Part 3
Part 4
Chapter 02:
Intensive Care
Part 1
Part 2
Chapter 03:
Course Correction
Part 1
Part 2
Chapter 04:
Obliteration Imminent
Part 1
Part 2
Chapter 05:
Lethal Devotion
Part 1
Part 2
Chapter 06:
Environmental Hazard
Part 1
Part 2
Part 3
Part 4
Part 5
Chapter 07:
Into the Void
Part 1
Part 2
Part 3
Chapter 08:
Search and rescue
Part 1
Part 2
Chapter 09:
Dead on arrival
Part 1
Part 2
Chapter 10:
End of days
Part 1
Part 2
Part 3
Chapter 11:
Alternate solutions
Part 2
Chapter 12:
Dead Space
Part 1
Part 2
This site is not assotiated with and/or endorsed by the Electronic Arts or EA Games. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Dead Space www page: http://www.deadspacegame.com/
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...