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Dead Space - Environmental Hazard Part 3 - game guide, walkthrough, secrets, game tips & strategies

Dead Space Game Guide
Environmental Hazard Part 3
by Lukasz „Verminus” Malik (guides.gamepressure.com)
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Environmental Hazard Part 3  (21/37)

Destroy the poison pods 5/8

Approach the elevator where a pregnant necromorph awaits only to set the grounds for the attack of the crawling ones. Use the flamethrower to deal with them and enter the Atmosphere Control, avoiding the broken valves on your way there. Save the game and resupply, then enter the east grow chamber.

 

You'll find a Text log there's a necromorph attached to the wall opposite from the entrance, but since there are no explosive cans around you'll need to deal with it the traditional way. After killing it and its offspring, search through the rooms to the right. You'll find an upgrade bench in the first one and a container guarded by a necromorph in the second. The third room requires you to expend a Power node. Behind the door you will find 5000 credits, loads of ammo, some random items and a Large med pack. Get into the elvator.

 

The upper chamber is not as pleasant as the west wing. In the left side of the room you will find a locker, but few steps into the room you will be attacked by the large necromorph that can be killed by shooting a yellow growths on its groins or by attacking its vulnerable back. Head to the door across the room, keeping to the left side of the chamber.

 

You will find a container right behind the door, and your objective not much further. There's also a Stasis recharger here, along with two containers. Leave the room through the door ahead. In the inner greenhouse B you will find some useful items.

 

Destroy the poison pods 6/8

Get into the elevator leading to the east growth chamber and get to the third floor. You shouldn't have any problem finding the pod here. Get back to the level one.

 

Destroy the poison pods 7/8

Right outside the elevator you will find a feeding system terminal. The pod is below. When you'll activate the feeding system, the door will shut to fast for you to take a shot. Use the stasis on the glass door and circle the room until you can take a shot. Objective complete.

 

Environmental Hazard Part 3  (21/37)
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Introduction
General Advice
Where to find items and ammo?
Important spots on the map and mission objectives
Useful weapons and upgrades
Store prices
WALKTHROUGH
Chapter 01:
New Arrivals
Part 1
Part 2
Part 3
Part 4
Chapter 02:
Intensive Care
Part 1
Part 2
Chapter 03:
Course Correction
Part 1
Part 2
Chapter 04:
Obliteration Imminent
Part 1
Part 2
Chapter 05:
Lethal Devotion
Part 1
Part 2
Chapter 06:
Environmental Hazard
Part 1
Part 2
Part 4
Part 5
Chapter 07:
Into the Void
Part 1
Part 2
Part 3
Chapter 08:
Search and rescue
Part 1
Part 2
Chapter 09:
Dead on arrival
Part 1
Part 2
Chapter 10:
End of days
Part 1
Part 2
Part 3
Chapter 11:
Alternate solutions
Part 1
Part 2
Chapter 12:
Dead Space
Part 1
Part 2
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