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Dead Space - Course Correction Part 1 - game guide, walkthrough, secrets, game tips & strategies

Dead Space Game Guide
Course Correction Part 1
by Lukasz „Verminus” Malik (guides.gamepressure.com)
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Course Correction Part 1  (13/37)

Refuel the Engine 1/2

There's a locker at the end of the lounge. You'll receive three objectives. Our base of operations for this part will be the control room. Head there and search the room thoroughly – there's a Store, Save station, and a Audio log there, along with a few open lockers. In order to take care of the first objective, head for the machine shop.

 

Look around the men's locker room – there are two open lockers there, and you'll find an Audio log, and Flame fuel schematics inside. Watch out for not-really-dead necromorph on the floor. Proceed forward to find a Text log and a Upgrade bench. Enter the refueling chamber.

 

On the right side of the room there's a locker, crate and some credits. Go up the ramp (just as the left arrow on the first screen tells you to). Use kinesis on the mechanism to move the switch to the down position.

 

Activate the centrifuge

Go along the platform behind you and back to the control room. A flying necromorph will take over one of the bodies, so be ready to fight the moment you enter the room. Use the Save station and head for the Centrifuge door.

 

Before entering decontamination room look around and check nearby lockers. Among other items you'll find a Small med pack, some ammo and an Audio log. After collecting the items enter the chamber and use the console to start decontamination. An alarm will sound and some necromorphs will attack, so stay cautious. After the decontamination process is complete feel free to get through the door marked Proceeed. Collect items on your way and continue onwards until you reach a save point.

 

In short you'll need to get to the control panel that can be seen in the distance in the first screen. Zero-G is an additional difficulty here – just a reminder – you need to aim at the spot you want to reach and press Ctrl. There's a locker on a nearby wall, as well as Stasis recharger. You can catch floating containers with kinesis. Before reaching the control panel, however, you will need to move two generator modules that power the machinery here.

 

Stasis the module, than move it when kinesis. When done, move to the other side of the room and repeat.

 

Approach the console and press E. The gravity will come back to normal, but the area lacks air. Turn around and use the platform to get down – watching out for the centrifuge module that spins clockwise around the room. The idea is to get from one alcove to another during each spin. This way you will move piece by piece through the room – there will be some necromorphs awaiting you in the alcoves, as well as a Oxygen recharger, which may prove quite useful. Get to the platform and go up. As soon as you'll leave the chamber you won't have to worry about the timer on your back.

 

Course Correction Part 1  (13/37)
comments and responses

thanx to game pressure for the guide of dead space it saving a great deal of time completing the game...........
Rohan TMNT
02/03/2009 19:25

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Introduction
General Advice
Where to find items and ammo?
Important spots on the map and mission objectives
Useful weapons and upgrades
Store prices
WALKTHROUGH
Chapter 01:
New Arrivals
Part 1
Part 2
Part 3
Part 4
Chapter 02:
Intensive Care
Part 1
Part 2
Chapter 03:
Course Correction
Part 2
Chapter 04:
Obliteration Imminent
Part 1
Part 2
Chapter 05:
Lethal Devotion
Part 1
Part 2
Chapter 06:
Environmental Hazard
Part 1
Part 2
Part 3
Part 4
Part 5
Chapter 07:
Into the Void
Part 1
Part 2
Part 3
Chapter 08:
Search and rescue
Part 1
Part 2
Chapter 09:
Dead on arrival
Part 1
Part 2
Chapter 10:
End of days
Part 1
Part 2
Part 3
Chapter 11:
Alternate solutions
Part 1
Part 2
Chapter 12:
Dead Space
Part 1
Part 2
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