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Darkest Dungeon Game Guide & Walkthrough

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Table of Contents

Abomination | Game mechanics Darkest Dungeon Guide

Abomination is a unique class, if compared with the rest of the classes - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Abomination is a unique class, if compared with the rest of the classes. This is so, because he ha success to all his abilities already at the beginning of the game, as a result of which you do not need to spend money to test them all.

Thanks to his unique ability - Transformation - he can turn into a monster and gain additional statistics, while adding some stress for the party. Transformation is also connected with his abilities - in his human form, he can use 3 abilities and, as the monster, another three, thanks to which he can use all of his attacks during one battle. Also, it should be mentioned that the transformation is free and it does not cost him a turn. Still, he can transform into a monster only once and, after you return to the human form, you cannot transform again.

This class is perfect for fighting on the first or on the second position, where he takes on the role of the tank, as support, due to his ability to poison the enemy party. He has very good statistics and what stands out is the unusually high attack and speed values. There is one downside, though - he cannot be in one party with religious characters (i.e. Leper, Vestal and Crusader), which limits his usefulness.

If you want to use Abomination, it is a good idea to take Occultist, who will be capable of healing both him and the rest of the party, as well as Hound Master, who will be able to heal effects of transformation (stress), thanks to Cry Havoc.

Statistics

Level

Health

Dodge

Protection

Speed

Accuracy

Critical

Damage

1

26

7,5

0

7

+0

2,5%

7-14

2

33

12,5

0

7

+0

3%

8-17

3

40

17,5

0

8

+0

3,5%

10-20

4

47

22,5

0

8

+0

4%

11-22

5

54

27,5

0

9

+0

4,5%

12-25

Resistances

Stun

Blight

Disease

Death Blow

Move

Bleed

Debuff

Trap

40%

60%

20%

67%

40%

30%

20%

10%

Hints for this class:

The best position for this class is the second from the front, which allows him to use all of his abilities

Due to the fact that he cannot be on the party with Vestal and Crusader, it is a good idea to take Occultist along, who will be healing the party

His transformation causes stress to the entire party, which is why it is a good idea to take along Hound Master, who is capable of healing this (using Cry Havoc)

Remember that at any moment (once per turn)m you can change your form, thanks to which you can access the rest of the abilities - always plan on the next move to make

Upsides

Downsides

+ It is a flexible character, thanks to his transformation

+ Access to all of the abilities from the very start

+ Easy start, thanks to the lack of necessity to buy abilities

+ Character's high Damage and self-sufficiency

- Transformation adds stress to the remaining party members

- Abomination cannot be on the party with religious characters

- He cannot attack the 4th row

Combat abilities

Name

Icon

Position

Targets

Description (successive tiers)

Transformation

1 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
On self - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

On self

Type: Transformation

In the human form:

On self: Switches to beast mode

Resistance to Blight: +20 / 22 / 25 / 27 / 30 %

Damage: +10 / +14 / +17 / +21 / +25%

Stress for the rest of the party: +8 / +8 / +8 / +8 / +8

In the beast form:

On self: Switches to human mode

Speed: -4 / -3 / -2 / -1 / 0

Heal: 5 / 6 / 7 / 8 / 10 health points

Stress for the rest of the party: -1 / -1 / -2 / -2 / -3

Manacles

2 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
3 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged

ACC base: 95 / 100 / 105 / 110 / 115

DMG mod: -60 / -60 / -60 / -60 / -60%

Stun: (100 / 110 / 119 /129 /139% base)

CRIT mod: 0 / 0 / 1 / 2 / 2%

Beast's Bile

4 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
5 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged

ACC base: 95 / 100 / 105 / 110 / 115

DMG mod: -100 / -100 / -100 / -100 / -100%

CRIT mod: 1 / 2 / 2 / 2 / 3%

Blight: (100 / 110 / 119 / 129 / 139% base)

Blight damage: 3 / 3 / 3 / 4 / 5 pts. / round (3 rounds)

Decreased Blight resist: -20 / -23 / -26 / -30 / 33% (100 / 110 / 119 / 129 / 139% base)

Absolution

6 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
On self - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

On self

Type: On self

Stress heal: +8 / +9 / +10 / +11 / +12

Heal: 4 / 5 / 6 / 8 / 10 / health points

Rake

7 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
8 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 90 / 95 / 100 / 105 / 110

DMG mod: -40 / -40 / -40 / -40 / -40%

CRIT mod: 3 / 4 / 4 / 4 / 4%

On self: +15 / +17 / +20 / +22 / +25% damage from Rake

Rage

9 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
10 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 85 / 90 / 95 / 100 / 105

CRIT mod: 5 / 6 / 6 / 6 / 7

Slam

11 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
12 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

Moves the character 1 position forward

ACC base: 80 / 85 / 90 / 95 / 100

DMG mod: -25 / -25 / -25 / -25 / -25%

CRIT mod: 2 / 3 / 4 / 4 / 4%

Knockback: 2 positions back (100 / 110 / 119 / 129 / 139% base)

Against enemy:

DODGE: - 10 / 12 / 15 / 17 / 20 (100 / 110 / 119 / 129 / 139% base)

SPD: - 2 / 3 / 4 / 5 / 6 (100 / 110 / 119 / 129 / 139% base)

Camping skills

Name

Icon

Time cost

Target

Effect

Encourage

2 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 companion

Reduce stress by 15

Wound Care

2 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 companion

Heals 15% health points

Remove target bleeding

Remove target blight

Pep Talk

2 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 companion

+15% to stress resistance

Anger Management

3 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

On self

Increase the hero's stress by 20 points

Decrease stress of the rest of the party by 10 points

Psych Up

4 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

4

On self

+25% to damage

Increase stress by 20

The Quickening

3 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

On self

+4 to Speed

Eldritch Blood

3 - Abomination | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

On self

+40% Resistance to Blight

+40% Resistance to Bleed

+40% Resistance to Disease

+20% damage from stress

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