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Table of Contents

Jester | Game mechanics Darkest Dungeon Guide

True master of relaxing melodies and slicing through the enemies flesh - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

True master of relaxing melodies and slicing through the enemies' flesh. His durability limits him to the rare positions and even then he can't be used as a damage dealer. However, the source of his power can be found in his tunes.

Jester has the strongest buff in the game - Battle Ballad. Each use lets him play a melody that increases, speed, accuracy and chance of critical hit in the entire party. This effect can be stacked up to 3 times , which at higher levels provides a bonus of +15 to speed, +30 to accuracy and +9% do chance for a critical hit, which makes your characters, in practice, twice as effective in combat. Even a onetime, use of the ballad provides you with a considerable boost and allows your party make their moves before the enemy does - this means less damage taken and less stress for your characters.

You should remember about Inspiring Tune, Jester's another song, which heals the character's stress and decreases its amount that he receives, for the next several turns. This is the strongest ability in the game that heals stress of a single target (sometimes, it is difficult to rely on Hound Master's ability). Also, he can impose bleeding, using two abilities.

Just like in the case of Grave Robber, Jester can be used as a support party, while deployed in the back rows of the party, or as a mobile havoc wreaker. His Solo allows him to dash into the front row and decreases accuracy of the enemies considerably - which in combination with his high level of dodge lets him avoid enemy attacks. While in the front row, he can use the strongest offensive ability in the game, Finale. In spite of the fact that, after he uses it, he returns to the very last row of the party and receives a high penalty to statistics, this attack can kill the majority of enemies in one take, and due to the high chance of a critical hit, it can also replenish some stress.

Jester is a unique character that works with specific groups. If you want a party whose main objective is to kill out enemies in the initial turn, you will find no use for him. However, if you want someone that will considerably strengthen the party, he is a perfect match.

Statistics

Level

Health

Dodge

Protection

Speed

Accuracy

Critical

Damage

1

19

15

0

7

+0

7,5%

4-7

2

23

20

0

7

+0

8%

5-8

3

27

25

0

8

+0

8,5%

6-10

4

31

30

0

8

+0

9%

6-11

5

35

35

0

9

+0

9,5%

7-13

Resistances

Stun

Blight

Disease

Deadly Blow

Move

Bleed

Debuff

Trap

20%

40%

20%

67%

20%

30%

40%

30%

Tips:

Jester is best to be placed on the third position. From there, he can play his tunes and use the most of his attacks.

Thanks to ability Battle Ballad, which buffs attacks of the entire party, this class is perfect for parties with strong offensive side. Classes that harmonize with Jester well are, e.g. Highwayman, Grave Digger, Leper and Hellion.

This class is great when it comes to dealing critical damage. Use abilities, such as Dirk Stab and Slice Off which have positive modifiers to critical attacks. Use Finale to finish out the last targets, thanks to which you avoid adverse effects of this attack.

Characters in this class are perfect for longer journeys, thanks to their Inspiring Tune, which heals stress in a single target and increases his resistance to stress.

Merits

Flaws

+ Great Critical Damage

+ A reliable support class - you can increase accuracy, critical damage and speed of the entire party

+ Very good abilities for healing stress in single targets

+ Very high chance of critical hit

+ High damage with Finale ability

- Rather low Base Damage

- Not as good within the defensive teams, or quick elimination of targets

- A small number of health points

Combat abilities

Name

Icon

Position

Targets

Description (successive tiers)

Dirk Stab

1 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
2 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
Type: melee - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 80 / 85 / 90 / 95 / 100

CRIT mod: 2 / 3 / 4 / 4 / 4%

Move: o 1 row forward

Harvest

3 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
4 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
Type: melee - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 90 / 95 / 100 / 105 / 110

CRIT mod: 0 / 0 / 1 / 2 / 2%

DMG mod: -50 / -50 / -50 / -50 / -50%

Bleed: (100 / 110 / 119 / 129 / 139% base)

Damage from Bleed: 2 / 2 / 3 / 3 / 4 pts. / round (3 rounds)

Finale

5 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
6 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
Type: melee - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 90 / 95 / 100 / 105 / 110

DMG mod: 50 / 50 / 50 / 50 / 50%

CRIT mod: 15 / 16 / 16 / 16 / 17%

Move: by 3 rows back

On self:

Decrease damage o: 40%

Decrease dodge o: 30

Decrease accuracy by: 10

Solo

7 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
8 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
Type: ranged - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged

ACC base: 90 / 95 / 100 / 105 / 110

DMG mod: -100 / -100 / -100 / -100 / -100%

Move: by 3 fields forward

Enemies: -10 to accuracy

On self:

Increase speed: +5 / +6 / +7 / +8 / +9

Slice off

9 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
10 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
Type: melee - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 95 / 100 / 105 / 110 / 115

CRIT mod: 8 / 8 / 8 / 9 / 10%

DMG mod: -33 / -33 / -33 / -33 / -33%

Bleed: (100 / 110 / 119 / 129 / 139% base)

Damage from Bleed: 3 / 3 / 3 / 4 / 5 pts. / round (3 rounds)

Battle Ballad

11 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
The party - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

The party

Type: buff

Entire party:

Increase speed: +3 / +3 / +4 / +4 / +5

Increase accuracy: +5 / +6 / +7 / +8 / +10%

Increase chance for a critical hit: +2 / +2 / +2 / +3 / +3%

Inspiring Tune

12 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
One ally - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

One ally

Type: healing

Heal stress by: 10 / 11 / 12 / 13 / 15

Decrease damage from stress: -10%

Camping skills

Name

Icon

Time cost

Target

Effect

Encourage

2 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 ally

Heal stress by 15

Wound Care

2 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 ally

Heal 15% Health Points

Lifts Bleed from target

Lifts poison (Blight) from target

Pep Talk

2 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 ally

+15% to resistance to stress

Turn Back Time

3 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

1 ally

Heal stress in one ally by 30

If afflicted: heal stress by 15

Every Rose Has Its Thorn

3 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

All allies

Heal stress on one ally by 15

Heal the ally's damage from stress by 15%

Tiger's Eye

3 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

1 ally

+10 to accuracy

+5% do chance for a critical hit

Mockery

2 - Jester | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

All allies

Heals stress level in all allies, by 20

Increases stress level in one ally by 20

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