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Table of Contents

Bounty Hunter | Game mechanics Darkest Dungeon Guide

Bounty Hunter is the best when it comes to controlling the positions in the battlefield - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Bounty Hunter is the best when it comes to controlling the positions in the battlefield. He prefers fighting in the front rows, especially in the second one, where he can use all of his abilities, except for Uppercut. This class focuses on the damage dealing and causing the negative effects to appear within the enemies' lines. Because of that it does not make him the best tank, although he can be placed in this role when he is armed with the right skills and equipment.

Bounty Hunter's key abilities are Mark for Death and Collect Bounty, and these are the ones the playing as the character should be based on. The former, apart from Marking the target, lets you decrease the target's protection (PROT) by a huge amount, which is invaluable later into the game, because there are many enemies that are highly resistant to attacks, exactly thanks to this. Collect Bounty, on the other hand, deals massive damage to the marked targets, and also to Human opponents. A single attack against a marked target can deal as much as 50-60 points of damage and make the opponent bite the dust.

Another unarguable upside of the character is that he has as many as two abilities that can impose Stun, and both of them let you rearrange the enemy lines- one of them moves the target to a random position, whereas the other one moves the target to the back row. Thanks to this, you can pull forward those of the enemies that are lethal in the back rows (e.g. ones that deal damage from Stress), and are helpless in the front lines.

This class is perfect on the second and the third position, where he can access the majority of his abilities (he can access them all on the second position), but the best one is the second position, which gives you access to Uppercut, a powerful stunning attack that, at the same time, pushes the enemy away by 2 fields. If, however, you want to focus exclusively on dealing damage (because this class is relatively susceptible to attacks), deploy the Bounty Hunter in the 3rd row.

Statistics

Level

Health

Dodge

Protection

Speed

Accuracy

Critical

Damage

1

25

5

0

5

+0

5%

5-10

2

30

10

0

5

+0

5,5%

6-12

3

35

15

0

6

+0

6%

7-13

4

40

20

0

6

+0

6,5%

7-15

5

45

25

0

7

+0

7%

8-16

Resistances

Stun

Blight

Disease

Deadly Blow

Move

Bleed

Debuff

Trap

40%

40%

20%

67%

40%

30%

30%

40%

Tips:

The best position for this class is the second one from the front, where he can use all of his abilities, but if you want to focus on dealing damage (by means of Collect Bounty and Mark for Death), deploy this character on position 3, where he is more safe.

Try not to use him as the main tank, as he has no base protection. This class, if you do not need the ability to move the opponent away, works best at the 3rd position - there, he can use the most effective of his attacks is safe from the majority of opponents in the battlefield.

If you want to use this class, it is also a good idea to select Arbalest, Hound Master and/or Occultist for the party - all of these have a Marking ability, which increases the effectiveness of the Bounty Hunter.

Use the Come Hither, Uppercut and Flashbang, in order to change the order of the enemies. Moving ranged opponents to the front will prevent them from using the most powerful of their attacks. Some of the melee enemies won't be able to attack you at all when positioned in the back.

Use the Mark for Death, to mark the enemies for the bounty hunter and his companions, and use the Collect Bounty, which will enable you 100% more damage to the marked enemy. The Finish Him skill, will be causing 33% more damage to the enemies with the Stun effect.

Merits

Flaws

+ Very good control of the battlefield

+ Good damage and decent vitality

+ Powerful combinations of the enemies' negative status effects

+ Effective in 3 first rows

+ He gains much fro having Hound Master, Arbalest and/or Occultist on the party

+ Ability to impose a powerful (5 pts/turn) bleeding

- Not as durable as other melee classes.

- No AoE skills

- Requires a good formation juggling

- Relatively low damage dealt to targets that are not stunned of marked

Combat abilities

Name

Icon

Position

Targets

Description (successive tiers)

Collect Bounty

1 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
2 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 85 / 90 / 95 / 100 / 105

CRIT mod: 5 / 6 / 6 / 6 / 7%

On self:

Additional damage against Humans: +15 / +20 / +25 / +30 / +35%

Additional damage against Marked targets: +90 / +90 / +90 / +90 / +90%

Mark for Death

3 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
4 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged

ACC base: 100 / 105 / 110 / 115 / 120

DMG mod: -100 / -100 / -100 / -100 / -100%

Against enemy:

Marked

Decrease protection: -10 / -13 / -15 / -18 / -20%

Come Hither

5 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
6 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged

ACC base: 90 / 95 / 100 / 105 / 110

DMG mod: -67 / -67 / -67 / -67 / -67%

CRIT mod: 0 / 0 / 1 / 2 / 2%

Character pull by 2 rows: (100 / 110 / 119 / 129 / 139% base)

Uppercut

7 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
8 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 90 / 90 / 95 / 100 / 105

CRIT mod: 0 / 0 / 1 / 2 / 2%

DMG mod: -67 / -67 / -67 / -67 / -67%

Stun: (124 / 134 / 144 /154 /165% base)

Knockback: 2 rows (100 / 110 / 119 /129 /139% base)

Flashbang

9 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
10 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged

ACC base: 95 / 100 / 105 / 110 / 115

DMG mod: -100 / -100 / -100 / -100 / -100%

Stun: (124 / 134 / 144 /154 /165% base)

Shuffle: by 1 row (100 / 110 / 119 /129 /139% base)

Finish Him

11 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
12 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: melee

ACC base: 85 / 90 / 95 / 100 / 105

CRIT mod: 2 / 2 / 3 / 4 / 4%

On self:

Additional damage against stunned targets: +25 / +33 / +40 / +50 / +60%

Hook and slice

13 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough
14 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

Type: ranged

ACC base: 90 / 95 / 100 / 105 / 110

CRIT mod: 2 / 2 / 3 / 4 / 4%

DMG mod: -85 / -85 / -85 / -85 / -85%

Bleed: (100 / 110 / 119 / 129 / 139% base)

Damage from Bleed: 3 / 3 / 4 / 4 / 5 pts. / round (3 rounds)

Camping Abilities

Name

Icon

Time cost

Target

Effect

Encourage

2 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 ally

Heal stress by 15

Wound Care

2 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 ally

Heal 15% Health Points

Lifts Bleed from target

Lifts poison (Blight) from target

Pep Talk

2 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

1 ally

+15% to resistance to stress

This Is How We Do It

3 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

On self

+10 to accuracy

+5% chance for a critical hit

Tracking

2 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

2

On self

-15% chance to surprise the party

+10% chance to surprise monsters

Planned Takedown

4 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

4

On self

(Enemy size: 2) +25% damage

(Enemy size: 2) +15 to accuracy

Scout Ahead

3 - Bounty Hunter | Game mechanics - Hero classes - Darkest Dungeon Game Guide & Walkthrough

3

On self

+35% Scouting chance

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