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Crysis Warhead - Getting on board of a Korean submarine - game guide, walkthrough, secrets, game tips & strategies

Crysis Warhead Game Guide
Getting on board of a Korean submarine
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Getting on board of a Korean submarine  (19/57)

 

 

 

Map legend:

1 – starting area

2 – destination (submarine)

3 – ammo depot

 

Inspecting the ammo depot isn’t a necessary thing to do, however I’d strongly recommend that you go there, because you’ll find a grenade launcher for later usage. If you don’t want to engage enemy units, go back to the main gate and proceed south. Obviously you will have to jump over a wall here (screen).

 

 

You shouldn’t have any major problems finding the correct warehouse. The ammo depot is located on the first floor, so you’ll have to use the stairs to get to it. Pick up a FGL40 grenade launcher (screen), as well as machine guns. Don’t worry about what you’re leaving behind, because you’ll lose your equipment very soon. For now you only have to pick up a few important items in order to increase your chances of reaching the submarine safely.

 

 

Exit the warehouse and start moving towards the pier, because that’s where the submarine is located (screen). Bear in mind that the pier is being defended by a small group of enemy snipers. You can consider finding a good shooting spot in order to eliminate them from a safe distance. Don’t get too close, because they’ll use smoke grenades and you won’t be able to find them anymore.

 

 

Make sure that you’ve eliminated at least one Korean sniper. Get closer to the pier and wait for an enemy gunship to leave this area. Now you must activate maximum speed function. Start running towards the submarine (screen). It’s extremely important that you find a good cover as soon as possible. Wait for your armor to regain power.

 

 

I would strongly recommend that you use your newly acquired grenade launcher to get rid of enemy troops (screen), especially since Korean soldiers tend to stand close to each other. Don’t leave your cover unless you’re absolutely sure you’ve killed all of them.

 

 

In order to successfully finish the mission you must perform one more action and that is to get on board of the submarine. Thankfully, it’s very simple, because you’ll only have to find a small platform (screen). Approach the opened hatch and you’ll be rewarded with a very interesting cut-scene. Get ready for the next mission.

 

 

 

Getting on board of a Korean submarine  (19/57)
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Introduction
Walkthrough
Mission 1:
Call me Ishmael
Mission introduction
Leaving the crash site
Teaming up with bomb squad Sierra
Accessing KAL’s tactical network
Destroying the broadcasting station
Reaching the campsite
Securing KAL’s base I
Securing KAL’s base II
Mission 2:
Shore Leave
Mission introduction
Securing the camera I
Securing the camera II
Meeting O’Neill
Reaching the meeting area
Reaching an allied VTOL
Securing the landing zone
Reaching the harbour
Gaining access do KAL’s tactical network
Mission 3:
Adapt or Perish
Mission introduction
Taking the hovercraft
Going after colonel Lee #1
Going after colonel Lee #2
Going after colonel Lee #3
Teaming up with Eagle squad
Reaching the tunnel
Killing the exosuit
Using the passageway
Mission 4:
Frozen Paradise
Mission introduction
Going after colonel Lee #1
Finding the exit from the aircraft carrier
Going after colonel Lee #2
Reaching the mining complex
Securing the area
Joining Eagle squad
Defending the campsite
Entering the mine
Mission 5:
Below the Thunder
Mission introduction
Leaving the caves
Finding the loading terminal I
Finding the loading terminal II
Finding the train
Mission 6:
From Hell’s Heart
Mission introduction
Staying near the train #1
Disabling the locomotive
Staying near the train #2 I
Staying near the train #2 II
Defending the train against enemy attacks
Staying near the train #3
Mission 7:
All the Fury
Mission introduction
Reaching the airport
Finding and securing the container I
Finding and securing the container II
Acquiring connection with the plane
Acquiring the experimental weaponry
Destroying the exosuit
Reaching an allied plane
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