Crash Bandicoot N. Sane Trilogy Game Guide by gamepressure.com

Crash Bandicoot N. Sane Trilogy Game Guide

Table of Contents

Toad Village | Crash Bandicoot 3 | Levels Crash Bandicoot N. Sane Trilogy Guide

Secrets:

  1. Clear Gem - Destroy all 42 crates.
  2. 1 bonus round.

Walkthrough:

This is a simple level by Crash Bandicoot series standards. You should complete it without any problems and the level has no unexpected traps that could kill you. The same goes for crates, they are easy to find and placed in clearly visible places.

Follow the road and destroy all crates that are on your way - Toad Village | Crash Bandicoot 3 | Levels - Crash Bandicoot 3 - Medieval location - Crash Bandicoot N. Sane Trilogy Game Guide

Follow the road and destroy all crates that are on your way. Two apple crates are located one below the other and you must bounce off between them to destroy them both (if you destroy the lower crate first you won't be able to reach the upper one).

Your first encountered enemy is a goat. You can easily avoid them, although they can also be eliminated. Go through a small body of water. Luckily, it is shallow enough so you won't drown.

In one of the next crates you can find an Aku Aku mask which gives you additional protection when you make a mistake (warning - masks won't protect you from falling into abyss!). The picture above presents a place in which you can find your first crate that keeps transforming. Try to destroy it when you can see a Crash icon on its side and for that you will get an additional life. However, don't wait too long with doing it because transformation will soon speed up. This makes getting the reward more difficult.

Soon, you encounter your first toad - Toad Village | Crash Bandicoot 3 | Levels - Crash Bandicoot 3 - Medieval location - Crash Bandicoot N. Sane Trilogy Game Guide

Soon, you encounter your first toad. They can also be avoided but you can defeat them as well (slides, the Spin attack, jumping on toads). A few steps later you can also find a knight and you should avoid him (or kill) when he doesn't spin with his long sword.

After that you reach a plate with a question mark, presented in the picture, and when you step on it you start a bonus round. This level is also easy. You must destroy seven, easily accessible, wooden crates (one of them has an extra life).

After completing the bonus round you can continue your walk. You won't be surprised by any additional obstacles. After avoiding one of the next knights you can pick up a clearly visible Purple Gem. Finish your walk and reach the portal that completes this starting level.

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