The mission's objective is to score 25 kills using AUG. A weapon with high rate of fire and good zoom, which will make aiming easier. The first 3 rounds travel right into the target, but the rest travel up, then left and right. To compensate for the spread, you have to pull it in the countering directions. Below, 2 interesting spots to set an ambush have been presented.
Opponents will often jump off the corridor above the scaffolding. A good idea to for one player to keep an eye on the spot. Whenever necessary, you can quickly change positions and hole a team member elsewhere.
Opponents may appear in the passage up in the distance. After you turn back, you can also cover the narrow corridor. If you leave a player in the abovementioned position, and another one outside, you will keep an eye the entire map.
Remaining important information
- If the game drags on, an opponent with heavy suit may appear in a wave. It is difficult to eliminate him, so it is best to keep your distance from him - fire several rounds and retreat into the next position. This way, you will eliminate the threat without sustaining too much damage.
- Opponents strafe to the sides, so you may have problems hitting them, especially with double zoom active. Do not fire blindly and wait for the right moment.
- The opponents often use all sorts of grenades.
- Use flash bang grenades. They are especially effective in the room with the scaffolding and in the corridor.