login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Command & Conquer 3: Kane's Wrath - Persuade Him... - game guide, walkthrough, secrets, game tips & strategies

Command & Conquer 3: Kane's Wrath Game Guide
Persuade Him...
by Krystian "U.V. Impaler" Smoszna,
Translation: Artur "SirArtus" Cnotalski
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Persuade Him...  (5/15)

 

Act 1 – Persuade Him...

 

 

Kane wants you to persuade Marcion to contribute to the rebirth of the Brotherhood. The problem with the heretic is that he considers Kane to be a heretic himself. You'll need to force Marcion into obedience, but it's not an easy task since Marcion cowers in his stronghold.

You will start in the south–east corner of the map. Construct a power plant and a refinery near the Tiberium field. Place one or two shredders near the buildings and send some units to another field in the north–west (marked with the white A).

Send Emissary to the field and set up a base camp here – construct a refinery and two shredders facing the derelict buildings. For now, few units and turrets should be enough to hold the enemy back, but you'll need to reinforce your defenses later – Scorpion should be the best for the job.

By the time the enemy starts attacking your position you should have a War Factory and a lab working on laser cannons in order to improve Scorpion firepower. Don't waste resources on toys such as the stealth tanks and maintain a number of ground units to hold the enemy at bay. Turrets and Purifiers are a good addition to your defenses but in order to get the latter you'll need to salvage the remains of the enemy Purifiers and repair them with saboteurs.

 

Use the leftovers from enemy Purifiers to build your own.

You should devote all of your resources to Venom helicopters. When attacking in large groups they're extremely deadly and their mobility is also their great asset. They'll also come in handy in the last minutes of the mission when you'll have to chase running enemy units.

 

1 – Locate and Destroy the Steel Talon Pulse Scanners

Once you produce some helicopters start exploring the map. You should quickly run into one of the GDI turrets that scan the area for enemy troops and once they lock onto them they send a distress signal drawing GDI units into the fray.

With several helicopters you should be able to destroy the scanners before they send the signal – with that problem out of the way send a few saboteurs to the south–western corner of the map and secure the spikes – you don't even need to defend them, as Marcion won't send his troops to this area.

 

1 – Destroy Marcion's Stronghold

Time to draw Marcion away from the safety of his stronghold. This objective shouldn't be a problem with the great numbers of Venom you should have under your control by now. Wipe the enemy base (starting with SAM turrets, obviously). With the steady flow of cash you should have by now you won't have to worry about using too many units, as you should be able to easily replace them with new ones.

 

2 – Destroy Marcion's Statues

While sweeping through the Marcion's base be sure to destroy three statues that represent the heretic brother. After bringing down the enemy base assault the stronghold in the north–western part of the map and then pull back to the middle of the map.

 

Venom Helicopters attacking Marcion's base

 

2 – Destroy Marcion's Escort

Marcion will try to escape in a transporter covered by a group of other units (including two Purifiers) – gather your helicopters and stop him as he progresses along the yellow line on the map. Without his escort Marcion will surrender.

 

3 – Escort Marcion's Transport to the Evac Zone

It's your last objective in this mission – you'll have to get the transport into the evac zone. Since you got rid of enemies earlier on, you should get there without any disturbances.

 

 

Persuade Him...  (5/15)
comments and responses

Introduction
WALKTHROUGH
How to read the maps?
Act 1
The Rio Insurrection
What is Rightfully Ours
A Grand Gesture
Act 2
Keys to the Kingdom
All that Glitters
The Doctor Vanishes
MARV Rising
The Betrayal of Kilian Qatar
Hearts and Minds
Tacitus Interruptus
Act 3
Will Made Flesh
Tacitus Regained
This site is not assotiated with and/or endorsed by the Electronic Arts or EA Games. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Command & Conquer 3: Kane's Wrath www page: http://www.electronicarts.co.uk/
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...