login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Colin McRae: DIRT - Great Britain - game guide, walkthrough, secrets, game tips & strategies

Colin McRae: DIRT Game Guide
Great Britain
by Pawel "PaZur’76" Surowiec (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Great Britain  (23/24)

Car settings for suitable tracks that I suggest below are only my propositions since these settings depend on particular vehicle and even on your driving style.

Tracks with „B” letters in their names (i.e. Punta Brava B) are de facto inverted versions of other stages.

Great Britain

British rally tracks are generally quite fast so I would propose to use on them long gearing. You’ll be driving here on damp gravel mostly, interwoven here and there with smooth as a baby’s bottom tarmac and on mud (a liile bit of mud). On these tracks there is quite a lot of corner’s cutting through the grass shoulder, but sometimes you must be careful of logs lying on it. Also off-road riding not necessarily must end incuriously, because you can return on the track pretty fast, easily and without serious damages.

 

Falston founds you bumps and jumps.

 

Be careful of logs lying on grass shoulders.

 

Watch out for numerous gates and coarctations on Crawberry Crag. Prepare also for surface change (gravel to tarmac).

Deadwater Moor’s trap near the finish line: after a speedy section there is a jump and a sharp right turn into the tight bridge.

 

Tracks are pretty bumpy, here and there on the tarmac also (Butteryhaugh) and there are also some jumps (Falston): you can jump out on some of them, other it’s better to choke. Therefore use rather intermediate suspension (not so stiff/low and not so soft/high) and experiment with fast bump on the shakedown first. You can also play with drifts and slides on these British roads, thus brake bias should be shifted toward the rear of the vehicle.

You should also watch out for surface changes (and that means simultaneously: road-grip changes), as well as fit in numerous gates and road’s coarctations (Crawberry Crag).

An „ambush” in the latter part of Deadwater Moor: after a very fast section there is a small jump and just behind it: a sharp right turn into the tight bridge.

Great Britain  (23/24)
comments and responses

Introduction
Hints
Graphic & Sound hints
Driving hints
Rally car configuration
Under- and Oversteering
Basic settings
Intermediate settings
Advanced settings
Cooperation with co-pilot
Vehicle’s technical condition
Rally cars classes
Class 1 Buggy / Classic
CORR
FWD
RWD
4WD
Hill Climb
Rally Raid T1/T4
Rallycross
Tracks
CORR & Rally Raid & Rallycross
Japan
Spain
Germany
Italy
Australia
This site is not assotiated with and/or endorsed by the Codemasters or Codemasters. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Colin McRae: DIRT www page: http://www.codemastersusa.com/
Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | Prototype | more game guides ...