login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Call of Juarez - Chapter IV: Level 4 Walkthrough - game guide, walkthrough, secrets, game tips & strategies

Call of Juarez Game Guide
Chapter IV: Level 4 Walkthrough
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Chapter IV: Level 4 Walkthrough  (12/31)

Complete walkthrough:

Start off by moving forward. You will reach a first hole in a shortw while (#1). Don’t even think about using your whip here. You will have to make a successful jump. This is quite challenging, so you might consider saving your game first. There’s also a second hole here. Thankfully, it’s easier to avoid. You will reach a new location very soon (#2). Don’t worry, we’ll find a way to get to the other side.

 

 

Turn left. You will have to use a gun or a whip here. Aim at the small wooden object (it’s a small stone; #1). You should also take a few steps back, so you don’t get hit by anything. You may proceed to the new passageway (#2).

 

 

There’s a much larger bridge here (#1). You will have to use it to get to the other side of the tracks. Turn left and jump down to one of the lower platforms (#2). You will have to find a cover by a small group of crates. There are also a few interesting objects here. Listen to what the Billy has to say before you decide to pick them up.

 

 

You probably thought that waiting for the train would do the trick. Sadly, you won’t be able to choose this strategy. The only way to finish up with this mission would be to kill ALL enemy units. Only then you’ll be able to proceed to the next chapter of the campaign mode. Start off by picking up a shotgun (#1). There’s also a lot of ammunition here. I would recommend that you start using your newly acquired weapon. It’s quite powerful, so you won’t have any major problems with most of the bandits. Lean out carefully and kill some of the visible enemies (#2).

 

 

Keep shooting at the bad guys. They will be leaving a nearby mine, so you won’t have to worry that they’ll surprise you. If you’re lucky, you should also be able to blow up a nearby building (#1). This would help to kill a few additional bandits. More of them will arrive here shortly (#2). Make sure that you save your progress frequently, as it is very likely that you’ll be hit (more than once).

 

 

Bear in mind that you have a limited ammo supply for the shotgun. Thankfully, you can also use the revolver (#1). The only difference is that you’ll have to aim at heads of your opponents. An interesting cut-scene will appear on your screen in just a few seconds (#2). You will see Ray as he is exiting the mine (#2). Thankfully, you won’t have to fight him here. Billy will use the train to escape. This is the end of this chapter.

 

Chapter IV: Level 4 Walkthrough  (12/31)
comments and responses

Introduction
Walkthrough
Chapter I
Level 1 Walkthrough
Level 2 Walkthrough
Level 3 Walkthrough
Level 4 Walkthrough
Chapter II
Walkthrough
Chapter III
Level 1 Walkthrough
Level 2 Walkthrough
Chapter IV
Level 1 Walkthrough
Level 2 Walkthrough
Level 3 Walkthrough
Chapter V
Level 1 Walkthrough
Level 2 Walkthrough
Level 3 Walkthrough
Chapter VI
Level 1 Walkthrough
Level 2 Walkthrough
Chapter VII
Level 1 Walkthrough
Level 2 Walkthrough
Level 3 Walkthrough
Chapter VIII
Level 1 Walkthrough
Level 2 Walkthrough
Chapter IX
Walkthrough
Chapter X
Walkthrough
Chapter XI
Walkthrough
Chapter XII
Walkthrough
Chapter XIII
Walkthrough
Chapter XIV
Walkthrough
Chapter XV
Final Mission Walkthrough
Helpful hints
Billy Candle
Reverend Ray
This site is not assotiated with and/or endorsed by the Ubi Soft or Techland. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Call of Juarez www page: http://www.callofjuarez.com/
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...