 |
Intel Data - part 3 (4/23) |
 |
|
 
One Shot, One Kill
 

|
After escaping with MacMillian, you will get to a building full of soldiers and dogs. When you walk out, lay the captain on the ground and use the stairs to get to the next laptop. |

|
When, during the final battle, enemy choppers show up, get to a building located on the south-east (see the picture). Wait until the door opens and enemy soldiers come out. Kill them and get the laptop. This is the only chance for you to take it. When an allied chopper comes, the door shuts . |
 
The Sins of the Father
 

|
The first laptop is on a table in a restaurant which you will take over at the very beginning. You can get it only at night, so get there before captain Price gives new orders. |

|
When going after Zakhaev, you will wander through the village. Find the building shown in the picture. The laptop is on a table in a small room. |
 
Ultimatum
 

|
After some shooting, head to the building shown in the picture. Search all the rooms and you’ll find the laptop.   |
 
All In
 

|
Behind the building shown in the picture, there’s an alleyway. Get to the end of it to find the laptop. |

|
After destroying 2 armoured vehicles, head towards a hangar which is on the south-east part of the square. The laptop is next to the barrels. |
 
No Fighting in the War Room
 

|
When you walk out of the bath house, turn left and kill the enemies. Nearby, there’s a small dark room (see the pic). The laptop is in the middle room – too see it you just have to walk around the table. |

|
In the rocket control centre, there’s a small conference room. The last laptop is on a table. |
 
 
|
|
 |
Intel Data - part 3 (4/23) |
 |
comments and responses
| i am running out of time while trying to carry the captain to the rescue helo..how do i turn off time counter?????? | handyman1943 18/12/2008 21:26 | | For the last intel of "One Shot, One Kill," the door will sometimes not open if you run at it immediately. If you run past it, turn left, and shoot enemies that are jumping out of the helicopter for a bit, and then run back, the door should have opened. If you just hang around the door when it's not open, it won't trigger enemies to spawn and the door won't open. | LocoYoko 27/12/2007 00:57 |
|
| |
| |
Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
|
|
|