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Call of Duty 2 - Hold the Line - game guide, walkthrough, secrets, game tips & strategies

Call of Duty 2 Game Guide
Hold the Line
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Hold the Line  (10/28)

TIME AND PLACE: October 29, 1942; near El Alamein

YOU ARE: Sergeant John Davis

This is one of many defensive missions of the game. You will have to repel enemy attacks. At first, you will be invaded by some german troops. Later, enemy armored cars and tanks will appear. You start off on a back of an armored truck (screen 1). You may want to aim at the German soldiers. After you reach your destination, jump off the truck and listen to what the squad leader has to say (screen 2).

 

 

You will have to defend the central buildings of the complex at all costs. The enemies will be storming the place from many directions. The first groups are coming from the south. Go there (remember to use your compass). You should meet a couple of teammates in here (screen 1). They will help in the following fights. You should see enemy troops advancing to your position (screen 2). Wait for them to get closer. Remember that your current weapon has a very limited range of fire. You wouldn’t want to waste any ammo. Ignore the armored car, it won’t do you any harm.

 

 

You should practice aiming at the heads of the enemy soldiers. Do not waste too much ammo (screen 1). It would also be wise to use some of the grenades. Start throwing them at larger groups of German soldiers. Next you will have to defend the western side (screen 2). Go there now. Use the compass to help you nagivate to your destination.

 

 

More Germans are coming. Start shooting at them. The enemies will try to use smoke grenades to blind your sight (screen 1). This will make your job a little more complicated. You have to be extra cautious. Do not let any soldiers reach the occupied trenches. You must also watch out for the enemy grenades (screen 2). If possible, return them to their original owners. ;-)

 

 

After dealing with the enemy soldiers you should receive some new orders. Head to the south-west (screen 1). There are more Germans coming from the nearby hill. Just as before, use your grenades to eliminate larger groups of enemy troops (screen 2). Do not let the Germans get closer to your positions.

 

 

The enemies will probably try to use smoke grenades again (screen 1). Be CAREFUL. The Germans may be hiding almost everywhere. You may want to step back a little and start shooting at those soldiers who actually made it into the trenches. You should also use frag grenades to dispose of them faster and safer (screen 2).

 

 

You will receive new orders in a couple of minutes. This time you will have to defend the northern part of town (screen 1). Leave the current station. It would be wise to choose the path located between two buildings. DO NOT step into the trenches. Instead, occupy the heavy machine gun. Start shooting at the visible enemy soldiers (screen 2). If you’re lucky, they won’t even get close to your positions... and even if the do, your teammates will handle them without any problems.

 

 

You will have to eliminate at least 3-4 waves of enemy soldiers (screen 1). You shouldn’t have any problems. After that, new objectives will appear on your screen. The allied artillery is ready to attack enemy positions. You will be responsible for designating the targets. Leave the MG-42 and head on to the nearest house. Use the stairs and the ladder to get to the roof (screen 2).

 

 

Listen to what the squad leader has to say (screen 1). You will have to use your binoculars in order to designate enemy targets. First of all, take care of an enemy armored car (screen 2). You should notice that targeting mobile units is very hard. It would be better to wait for them to stop. You can also make some corrections that will include the movement of the targeted unit.

 

 

You’ve got to focus mainly on enemy tanks. You have to use your binoculars in order to designate the targets (screen 1). After you’ve picked one press F. Note that the actual explosions take place a couple of seconds later (screen 2).

 

 

You have to assist in destroying all of the attacking tanks (screen 1). Thankfully, you don’t need to worry about enemy troops. Allied forces should deal with them. Listen to the other soldiers. They will help in locating the enemy tanks. Who knows, maybe even you will be able to destroy two of them simultaneously (screen 2). :-)

 

 

Don’t let the tanks get closer to your positions (screen 1). Thankfully, the machines will be stopping from time to time. This will give an opportunity to mark their locations for artillery bombardment. After a couple of minutes the enemy forces will start to retreat (screen 2). That’s it for this mission.

 

 

Hold the Line  (10/28)
comments and responses

i have the same problem, i do not see the artillery when i look trough the binocollars and so nothing happens when i push on the F (use) button... any explanation?
playerken
22/01/2007 15:38
problem was, i fiddled around too long, and by the time i made it up to the building, the artillery GUNS were destroyed. hence, i could watch tanks, but not fire at them. restart level, do things faster, then you're up on the building shooting tanks :) oh, when i tried to shoot some germans, the gunner said "gimme a real target" :)
despair (not anymore:)
18/12/2006 15:44
uh, no... what do you mean your artillery is busted?? when i played the mission i wasn't able to see my artillery, only the shots coming from them..., maybe you didn't look through your binoculars while pressing F..., did you look at the tanks through binoculars and see a red light landing after you pressed F?, if so, the shots should be fired... i do have one idea if artillery doesn't work. use the flak 88 cannons that are located outside the town. you can equip and fire them at the tanks... they're supposed to be anti-air/anti-tank guns (although i did use em to blast groups of german infantry apart, lolz)
lAmebAdger
11/12/2006 11:42
uhm, same here. my artillery is busted, hence there is no response when i press the F key. in battlefield i could repair those damaged units :) any ideas ?
despair
05/12/2006 23:14
Has anyone solved the problem with the missing artillery, e.g nothing happens when you press the F key?
Why is this happening to me?
30/11/2006 20:52
they are highlanders right? lol
PM
04/11/2006 17:05
hey highlanders kool to finally find a WWII game were you can fight alongside them!
PM
04/11/2006 16:49
are the artillary guns below on the ground supposed to not be destroyed, cuz mine is destroyed and will not fire
G-m0nEe
04/10/2006 01:45
Well The Master, the guy wasnt shouting coordinates. He was shouting 3, 2, 1, 0! in 'encrypted form'. So that those German army wont know wat happened.
Benny
28/08/2006 12:01
Macgregor is one of those big walking cliches that never dies in a game...
Ichschabeinen
29/06/2006 01:17
Here's a weird thing: Try placing an artillery barrage in the same place twice. Notice that the coordinates are NOT the same.
The Master
21/05/2006 04:18
Ok the tank part seems pretty straight forward but there's 2 problems my artillery doesn't fire at all or EVER when I hit F (my controls are default) the other problem is if I look at my arillery they're all blown up and have smoke coming from them and I restarted the mission like 7 times trying to make sure the artillery doesn't blow up!! What am I doing wrong?
Doojob
15/05/2006 20:09
MacGregor is my baytch!
Sergeant John Davis
21/04/2006 01:36
I seem stuck on the roof wave after wave keep coming in do they ever stop
rock
22/03/2006 17:31
What the hell is Pvt. MacGregor? He never used "sir" in talking with Sgt. I can't understand.
Letlev
20/03/2006 13:52

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Introduction
Walkthrough
The Winter War
Red Army Training
Demolition
Not One Step Backwards!
Repairing the Wire
Railroad Station No. 1
Fortress Stalingrad
Downtown Assault
Stalingrad City Hall
Comrade Sniper
The Battle of El Alamein
The Diversionary Raid
Operation Supercharge
The End of the Beginning
The Tank Squadrons
Crusader Charge
88 Ridge
Rommel’s Last Stand
Armored Car Escape
Retaking Toujane
Assault on Matmata
The Battle for Caen
Prisoners of War
The Crossroads
The Tiger
The Brigade Box
D-Day
The Battle of Pointe du Hoc
Defending the Pointe
The Silo
Hill 400
Bergstein
Rangers Lead The Way
The Battle for Hill 400
Crossing the Rhine
The Crossing Point
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