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Brothers in Arms: Hell's Highway - Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 2 - game guide, walkthrough, secrets, game tips & strategies

Brothers in Arms: Hell's Highway Game Guide
Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 2
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 2  (40/74)

 

 

Map legend: 1 – starting area; 2 – cover point for your squads; 3 – entrance to the southern building; 4 – area where you can surprise enemy units; 5 – entrance to the northern building; 6 – ammo stash; 7 – MG nests; 8 - destination

Once again, you’ll start near the exit from the cellar (1 on the map). Send your teams to the east (2 on the map) and order them to start firing on the closest targets. There are some MG nests in the distance, but you may ignore them for the time being. You should separate from your squads. Proceed to the southern building (3 on the map) [#167].

 

#167

 

Be careful, because enemy soldiers are hiding inside this building. You may deal with them right away by taking cover behind the wall and using grenades. You can also proceed towards the southern room in order to surprise them from the flank. Either way, you must secure the building and head north. Duck behind a cover (4 on the screen) and start shooting at enemy troops [#168]. Prevent them from retreating if possible.

 

#168

 

You may finally allow your teams to suppress enemy machine gun posts. Get ready for a dangerous manuever. Start running towards a small entrance of the northern building (5 on the map) [#169]. Don’t stay in the open too long. There are a few enemy units inside and they must be killed. You will also find an ammo stash (6 on the map).

 

#169

 

You should find a good cover quickly, because more enemy units will arrive from the east. The easiest way to get rid of them would be to use grenades [#170], especially since you can rearm easily once they’re gone. Head on to that location and turn south.

 

#170

 

There’s a small brick wall in front of you and you should get to it quickly. Start off by securing the ground floor of a nearby building. Once this is done, use your rifle to take out the first gunner. He is standing on the first floor of the partially destroyed building (7 on the map) [#171]. Thankfully you don’t have to worry about him fighting back.

 

#171

 

Notice that you’re standing directly under the second heavy machine gun post (7 na mapie). You can eliminate it by throwing a grenade inside the building [#172]. Once it’s safe, order your colleagues to get here. You can also go back for additional supplies. Enter the nearest building (8 on the map) and after a short walk you’ll get to a new zone.

 

#172

 

Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 2  (40/74)
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Introduction
Walkthrough
Chapter 1: Lost
FIRST ASSIGNMENT:
Exit the hospital
Chapter 2: Operation Market
FIRST ASSIGNMENT:
Locate Dutch resistance
SECOND ASSIGNMENT:
Eliminate German patrol
THIRD ASSIGNMENT:
Clear Germans from farm
FOURTH ASSIGNMENT:
Clear Germans from farmhouse
FIFTH ASSIGNMENT:
Repel German counterattack
SIXTH ASSIGNMENT:
Patrol to landing zone
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 1
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 2
EIGHTH ASSIGNMENT:
Rendezvous with Hartsock
Chapter 3: Five-Oh-Sink
FIRST ASSIGNMENT:
Recon the town - p. 1
FIRST ASSIGNMENT:
Recon the town - p. 2
SECOND ASSIGNMENT:
Follow alternate route
THIRD ASSIGNMENT:
Clear MG nests
FOURTH ASSIGNMENT:
Secure the sanitarium
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 1
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 2
SIXTH ASSIGNMENT:
Destroy the 88
Chapter 4: Written in Stone
FIRST ASSIGNMENT:
Rendezvous at church entrance
SECOND ASSIGNMENT:
Eliminate the sniper
THIRD ASSIGNMENT:
Destroy the German trucks - p. 1
THIRD ASSIGNMENT:
Destroy the German trucks - p. 2
FOURTH ASSIGNMENT:
Destroy German fuel supply
FIFTH ASSIGNMENT:
Destroy the radio post
SIXTH ASSIGNMENT:
Destroy the Kloosterdreef 88
SEVENTH ASSIGNMENT:
Destroy the Woenselschestraat 88
Chapter 5: Operation Garden
FIRST ASSIGNMENT:
Secure the ground floor - p. 1
FIRST ASSIGNMENT:
Secure the ground floor - p. 2
SECOND ASSIGNMENT:
Secure the top floor - p. 1
SECOND ASSIGNMENT:
Secure the top floor - p. 2
THIRD ASSIGNMENT:
Secure the roof
FOURTH ASSIGNMENT:
Protect Pieter
FIFTH ASSIGNMENT:
Destroy the 88’s
SIXTH ASSIGNMENT:
Rescue Pieter
Chapter 6: Baptism of Fire
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 1
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 2
SECOND ASSIGNMENT:
Escape from bomb shelter
THIRD ASSIGNMENT:
Fight through the debris - p. 1
FOURTH ASSIGNMENT:
Repel German counterattack
FIFTH ASSIGNMENT:
Rescue the Brits
SIXTH ASSIGNMENT:
Find Franky
Chapter 7: The Rabbit Hole
FIRST ASSIGNMENT:
Eliminate German patrols
SECOND ASSIGNMENT:
Enter the hospital
THIRD ASSIGNMENT:
Search for Franky - p. 1
THIRD ASSIGNMENT:
Search for Franky - p. 2
THIRD ASSIGNMENT:
Search for Franky - p. 3
THIRD ASSIGNMENT:
Search for Franky - p. 4
FOURTH ASSIGNMENT:
Exit the hospital
Chapter 8: Black Friday
FIRST ASSIGNMENT:
Secure the town plaza
SECOND ASSIGNMENT:
Destroy the 88
THIRD ASSIGNMENT:
Clear the municipal building
FOURTH ASSIGNMENT:
Destroy the Panzer IV’s
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 1
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 2
Chapter 9: Hell’s Highway
FIRST ASSIGNMENT:
Destroy the 88 - p. 1
FIRST ASSIGNMENT:
Destroy the 88 - p. 2
SECOND ASSIGNMENT:
Clear the canal
THIRD ASSIGNMENT:
Destroy the 88
FOURTH ASSIGNMENT:
Destroy the Panzer IV
FIFTH ASSIGNMENT:
Reach the train station
SIXTH ASSIGNMENT:
Defend the trainyard - p. 1
SIXTH ASSIGNMENT:
Defend the trainyard - p. 2
Chapter 10: Tooth and Nail
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 1
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 2
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 3
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 4
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 5
SECOND ASSIGNMENT:
Destroy the 88 - p. 1
SECOND ASSIGNMENT:
Destroy the 88 - p. 2
THIRD ASSIGNMENT:
Destroy the Panzers and 88
FOURTH ASSIGNMENT:
Link-up with the 506th
Bonuses
List of Bonuses
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