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Brothers in Arms: Hell's Highway - Chapter 3: Five-Oh-Sink - FIFTH ASSIGNMENT:
Rendezvous with Hartsock - part 2 - game guide, walkthrough, secrets, game tips & strategies

Brothers in Arms: Hell's Highway Game Guide
Chapter 3: Five-Oh-Sink - FIFTH ASSIGNMENT:
Rendezvous with Hartsock - part 2
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Chapter 3: Five-Oh-Sink - FIFTH ASSIGNMENT:
Rendezvous with Hartsock - part 2  (18/74)

 

 

Map legend: 1 – starting area; 2 – entrance to the left building; 3 – cover points for your squads; 4 – entrance to the right building; 5 – small alleyway; 6 – enemy troops (they may retreat during the course of the battle); 7 – areas from where you’ll surprise enemy troops; 8 – MG42 nest; 9 - destination

You shouldn’t be in a lot of hurry, because you’ll probably find yourself pinned down. It would be a good idea to disable a heavy machine gun post from here (1 on the map), so you won’t have to worry about avoiding it later on [#65]. You can also choose several larger targets for your bazooka squad. Proceed to the entrance of the left building (2 on the map). Once you’re safely inside, order your assault squad to join you.

 

#65

 

Proceed to the next building. Set up your assault team near the windows [#66] and order your bazooka them to get here as well (after a short while). After that, you can send your teams towards new cover points (3 on the map). Allow them to remain there for a few minutes. You can inspect the right building at the same time (4 on the map). It should be guarded by at least one soldier, so you’ll have to be careful and prevent him from making a surprise attack.

 

#66

 

Once you feel it’s safe to move on, send your teams to the south, but prevent them from getting shot at. Now you’ll have to go left. There’s a small alleway here (5 on the map) [#67]. Take your time to reach the new area and order your men to take cover behind some of the nearby objects. Your colleagues should start firing at enemy troops. There are at least two groups of German soldiers to the south of your position (6 on the map).

 

#67

 

I would recommend that you deal with German troops on your own, because your squad members could die easily here. Use the left wall for cover and you can also approach enemy units much easier that way (7 on the map) [#68]. Use grenades if you want to, however you focus primarily on being able to surprise your opponents.

 

#68

 

Don’t move to the west while trying to get rid of enemy units, because you would have been attacked by a nearby MG nest (8 on the map). The easiest way to destroy the post is to use grenades [#69]. If you don’t have any of those with you, try killing the gunner with a single bullet to his head. Order your men to get here and enter this new building.

 

#69

 

Chapter 3: Five-Oh-Sink - FIFTH ASSIGNMENT:
Rendezvous with Hartsock - part 2  (18/74)
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Introduction
Walkthrough
Chapter 1: Lost
FIRST ASSIGNMENT:
Exit the hospital
Chapter 2: Operation Market
FIRST ASSIGNMENT:
Locate Dutch resistance
SECOND ASSIGNMENT:
Eliminate German patrol
THIRD ASSIGNMENT:
Clear Germans from farm
FOURTH ASSIGNMENT:
Clear Germans from farmhouse
FIFTH ASSIGNMENT:
Repel German counterattack
SIXTH ASSIGNMENT:
Patrol to landing zone
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 1
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 2
EIGHTH ASSIGNMENT:
Rendezvous with Hartsock
Chapter 3: Five-Oh-Sink
FIRST ASSIGNMENT:
Recon the town - p. 1
FIRST ASSIGNMENT:
Recon the town - p. 2
SECOND ASSIGNMENT:
Follow alternate route
THIRD ASSIGNMENT:
Clear MG nests
FOURTH ASSIGNMENT:
Secure the sanitarium
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 1
SIXTH ASSIGNMENT:
Destroy the 88
Chapter 4: Written in Stone
FIRST ASSIGNMENT:
Rendezvous at church entrance
SECOND ASSIGNMENT:
Eliminate the sniper
THIRD ASSIGNMENT:
Destroy the German trucks - p. 1
THIRD ASSIGNMENT:
Destroy the German trucks - p. 2
FOURTH ASSIGNMENT:
Destroy German fuel supply
FIFTH ASSIGNMENT:
Destroy the radio post
SIXTH ASSIGNMENT:
Destroy the Kloosterdreef 88
SEVENTH ASSIGNMENT:
Destroy the Woenselschestraat 88
Chapter 5: Operation Garden
FIRST ASSIGNMENT:
Secure the ground floor - p. 1
FIRST ASSIGNMENT:
Secure the ground floor - p. 2
SECOND ASSIGNMENT:
Secure the top floor - p. 1
SECOND ASSIGNMENT:
Secure the top floor - p. 2
THIRD ASSIGNMENT:
Secure the roof
FOURTH ASSIGNMENT:
Protect Pieter
FIFTH ASSIGNMENT:
Destroy the 88’s
SIXTH ASSIGNMENT:
Rescue Pieter
Chapter 6: Baptism of Fire
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 1
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 2
SECOND ASSIGNMENT:
Escape from bomb shelter
THIRD ASSIGNMENT:
Fight through the debris - p. 1
THIRD ASSIGNMENT:
Fight through the debris - p. 2
FOURTH ASSIGNMENT:
Repel German counterattack
FIFTH ASSIGNMENT:
Rescue the Brits
SIXTH ASSIGNMENT:
Find Franky
Chapter 7: The Rabbit Hole
FIRST ASSIGNMENT:
Eliminate German patrols
SECOND ASSIGNMENT:
Enter the hospital
THIRD ASSIGNMENT:
Search for Franky - p. 1
THIRD ASSIGNMENT:
Search for Franky - p. 2
THIRD ASSIGNMENT:
Search for Franky - p. 3
THIRD ASSIGNMENT:
Search for Franky - p. 4
FOURTH ASSIGNMENT:
Exit the hospital
Chapter 8: Black Friday
FIRST ASSIGNMENT:
Secure the town plaza
SECOND ASSIGNMENT:
Destroy the 88
THIRD ASSIGNMENT:
Clear the municipal building
FOURTH ASSIGNMENT:
Destroy the Panzer IV’s
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 1
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 2
Chapter 9: Hell’s Highway
FIRST ASSIGNMENT:
Destroy the 88 - p. 1
FIRST ASSIGNMENT:
Destroy the 88 - p. 2
SECOND ASSIGNMENT:
Clear the canal
THIRD ASSIGNMENT:
Destroy the 88
FOURTH ASSIGNMENT:
Destroy the Panzer IV
FIFTH ASSIGNMENT:
Reach the train station
SIXTH ASSIGNMENT:
Defend the trainyard - p. 1
SIXTH ASSIGNMENT:
Defend the trainyard - p. 2
Chapter 10: Tooth and Nail
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 1
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 2
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 3
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 4
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 5
SECOND ASSIGNMENT:
Destroy the 88 - p. 1
SECOND ASSIGNMENT:
Destroy the 88 - p. 2
THIRD ASSIGNMENT:
Destroy the Panzers and 88
FOURTH ASSIGNMENT:
Link-up with the 506th
Bonuses
List of Bonuses
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