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Brothers in Arms: Hell's Highway - Chapter 6: Baptism of Fire - SIXTH ASSIGNMENT:
Find Franky - game guide, walkthrough, secrets, game tips & strategies

Brothers in Arms: Hell's Highway Game Guide
Chapter 6: Baptism of Fire - SIXTH ASSIGNMENT:
Find Franky
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Chapter 6: Baptism of Fire - SIXTH ASSIGNMENT:
Find Franky  (43/74)

 

SIXTH ASSIGNMENT: Find Franky

 

 

Map legend: 1 – starting area; 2 – cover point for your squads; 3 – enemy units; 4 – third kilroy; 5 – destination (you will have to spend a few minutes inside the burning house)

You start near the southern building (1 on the map). Move north along with both of your squads. It shouldn’t take too long for you to reach a new area. Send your men forward and order them to take cover (2 on the map) [#182]. Proceed with the assault. You will have to attack two groups of enemy units (3 on the map). It shouldn’t take too long for your men to eliminate all threats.

 

#182

 

BEFORE you decide to leave this area, inspect the western side of the map. You will come across a final bonus object here – third kilroy (4 on the map) [#183]. You may finally proceed towards the northern building (5 on the map). Watch a new cut-scene. Once it’s over, you’ll be automatically transported to the burning building.

 

#183

 

It’s fairly obvious what has to be done here – you must travel through a burning building, avoiding flames and fire traps at all costs. You can’t stay in place for more than few seconds, because the flames would have killed Baker. Start off by moving forward. Jump over a small obstacle [#184] and proceed towards the stairs.

 

#184

 

Jump over a second obstacle and turn right. You will have to press the crouch key [#185] to get to the next area safely. Turn left and enter a new room. Head on to your right, crouch once again and go through a burning hole. Ignore minor injuries, because you can’t avoid them entirely.

 

#185

 

Keep heading forward. You shouldn’t have any problems finding the correct path. Make sure that you’ve jumped for the third time. The final part of this assignment will require you to move upwards [#186]. Get closer to one of the windows of the mansion and you’ll be rewarded with a cool cut-scene. That’s it for this mission.

 

#186

 

Chapter 6: Baptism of Fire - SIXTH ASSIGNMENT:
Find Franky  (43/74)
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Introduction
Walkthrough
Chapter 1: Lost
FIRST ASSIGNMENT:
Exit the hospital
Chapter 2: Operation Market
FIRST ASSIGNMENT:
Locate Dutch resistance
SECOND ASSIGNMENT:
Eliminate German patrol
THIRD ASSIGNMENT:
Clear Germans from farm
FOURTH ASSIGNMENT:
Clear Germans from farmhouse
FIFTH ASSIGNMENT:
Repel German counterattack
SIXTH ASSIGNMENT:
Patrol to landing zone
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 1
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 2
EIGHTH ASSIGNMENT:
Rendezvous with Hartsock
Chapter 3: Five-Oh-Sink
FIRST ASSIGNMENT:
Recon the town - p. 1
FIRST ASSIGNMENT:
Recon the town - p. 2
SECOND ASSIGNMENT:
Follow alternate route
THIRD ASSIGNMENT:
Clear MG nests
FOURTH ASSIGNMENT:
Secure the sanitarium
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 1
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 2
SIXTH ASSIGNMENT:
Destroy the 88
Chapter 4: Written in Stone
FIRST ASSIGNMENT:
Rendezvous at church entrance
SECOND ASSIGNMENT:
Eliminate the sniper
THIRD ASSIGNMENT:
Destroy the German trucks - p. 1
THIRD ASSIGNMENT:
Destroy the German trucks - p. 2
FOURTH ASSIGNMENT:
Destroy German fuel supply
FIFTH ASSIGNMENT:
Destroy the radio post
SIXTH ASSIGNMENT:
Destroy the Kloosterdreef 88
SEVENTH ASSIGNMENT:
Destroy the Woenselschestraat 88
Chapter 5: Operation Garden
FIRST ASSIGNMENT:
Secure the ground floor - p. 1
FIRST ASSIGNMENT:
Secure the ground floor - p. 2
SECOND ASSIGNMENT:
Secure the top floor - p. 1
SECOND ASSIGNMENT:
Secure the top floor - p. 2
THIRD ASSIGNMENT:
Secure the roof
FOURTH ASSIGNMENT:
Protect Pieter
FIFTH ASSIGNMENT:
Destroy the 88’s
SIXTH ASSIGNMENT:
Rescue Pieter
Chapter 6: Baptism of Fire
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 1
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 2
SECOND ASSIGNMENT:
Escape from bomb shelter
THIRD ASSIGNMENT:
Fight through the debris - p. 1
THIRD ASSIGNMENT:
Fight through the debris - p. 2
FOURTH ASSIGNMENT:
Repel German counterattack
FIFTH ASSIGNMENT:
Rescue the Brits
Chapter 7: The Rabbit Hole
FIRST ASSIGNMENT:
Eliminate German patrols
SECOND ASSIGNMENT:
Enter the hospital
THIRD ASSIGNMENT:
Search for Franky - p. 1
THIRD ASSIGNMENT:
Search for Franky - p. 2
THIRD ASSIGNMENT:
Search for Franky - p. 3
THIRD ASSIGNMENT:
Search for Franky - p. 4
FOURTH ASSIGNMENT:
Exit the hospital
Chapter 8: Black Friday
FIRST ASSIGNMENT:
Secure the town plaza
SECOND ASSIGNMENT:
Destroy the 88
THIRD ASSIGNMENT:
Clear the municipal building
FOURTH ASSIGNMENT:
Destroy the Panzer IV’s
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 1
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 2
Chapter 9: Hell’s Highway
FIRST ASSIGNMENT:
Destroy the 88 - p. 1
FIRST ASSIGNMENT:
Destroy the 88 - p. 2
SECOND ASSIGNMENT:
Clear the canal
THIRD ASSIGNMENT:
Destroy the 88
FOURTH ASSIGNMENT:
Destroy the Panzer IV
FIFTH ASSIGNMENT:
Reach the train station
SIXTH ASSIGNMENT:
Defend the trainyard - p. 1
SIXTH ASSIGNMENT:
Defend the trainyard - p. 2
Chapter 10: Tooth and Nail
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 1
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 2
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 3
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 4
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 5
SECOND ASSIGNMENT:
Destroy the 88 - p. 1
SECOND ASSIGNMENT:
Destroy the 88 - p. 2
THIRD ASSIGNMENT:
Destroy the Panzers and 88
FOURTH ASSIGNMENT:
Link-up with the 506th
Bonuses
List of Bonuses
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