login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Brothers in Arms: Hell's Highway - Chapter 6: Baptism of Fire - FIFTH ASSIGNMENT:
Rescue the Brits - game guide, walkthrough, secrets, game tips & strategies

Brothers in Arms: Hell's Highway Game Guide
Chapter 6: Baptism of Fire - FIFTH ASSIGNMENT:
Rescue the Brits
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Chapter 6: Baptism of Fire - FIFTH ASSIGNMENT:
Rescue the Brits  (42/74)

 

FIFTH ASSIGNMENT: Rescue the Brits

 

 

Map legend: 1 – starting area; 2 – cover points for your squads; 3 – available cover points; 4 – cover points for your quads; 5 – available cover points; 6 – enemy units; 7 – MG42 nests; 8 – window; 9 - destination

You start the game inside the southern building. Don’t exit the building just yet. Instead, issue a few orders from here. Your teams should take cover behind some of the nearby objects (2 on the map). You don’t have to worry about their safety, because allied units are stationed in this area. Proceed alone to the north-east [#176].

 

#176

 

Enemy soldiers tend to change their locations a lot and sadly you must be ready for that, because I can’t give you an exact info on where to find them. At the beginning you will probably have to deal with groups located to the north and to the north-west of your allies. As a result, you should inspect the eastern part of the map. There are some large objects here which you can use for cover (3 on the map) [#177]. Remember to avoid MG nests (7 on the map)!

 

#177

 

Eventually you will have to secure the entire southern section of the map. This will allow you to send your teams a little to the north (4 on the map). Your MG team should take the east side and the assault team the west side. I would recommend that you move alone. Go north-west, because that’s where you’ll be able to surprise enemy troops.

 

#178

 

You must find new objects here to use for cover (5 on the map) [#179]. Keep pushing towards the northern building at the same time. The entire area to the east of your position will be occupied by German forces (6 on the map), so you’ll have to be extremely careful in order to prevent German soldiers from making surprise attacks.

 

#179

 

Obviously you shouldn’t be in a lot of hurry. Some of the soldiers will be hiding next to a burning truck [#180]. Deal with them when you’ve already secured the rest of the map. Try running there once they’re gone, however make sure that you stay away from MG42’s. Wait there for a while, just in case new enemies might have left the building.

 

#180

 

You’ve only got one more thing to worry about – machine gun posts (7 on the map). I would recommend getting closer to the western window (8 on the map). Use the machine gun to kill the gunners [#181]. Once they’re gone, allow your teammates to join you and enter this building (9 on the map). Keep moving north until you’re rewarded with a cut-scene.

 

#181

 

Chapter 6: Baptism of Fire - FIFTH ASSIGNMENT:
Rescue the Brits  (42/74)
comments and responses

Introduction
Walkthrough
Chapter 1: Lost
FIRST ASSIGNMENT:
Exit the hospital
Chapter 2: Operation Market
FIRST ASSIGNMENT:
Locate Dutch resistance
SECOND ASSIGNMENT:
Eliminate German patrol
THIRD ASSIGNMENT:
Clear Germans from farm
FOURTH ASSIGNMENT:
Clear Germans from farmhouse
FIFTH ASSIGNMENT:
Repel German counterattack
SIXTH ASSIGNMENT:
Patrol to landing zone
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 1
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 2
EIGHTH ASSIGNMENT:
Rendezvous with Hartsock
Chapter 3: Five-Oh-Sink
FIRST ASSIGNMENT:
Recon the town - p. 1
FIRST ASSIGNMENT:
Recon the town - p. 2
SECOND ASSIGNMENT:
Follow alternate route
THIRD ASSIGNMENT:
Clear MG nests
FOURTH ASSIGNMENT:
Secure the sanitarium
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 1
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 2
SIXTH ASSIGNMENT:
Destroy the 88
Chapter 4: Written in Stone
FIRST ASSIGNMENT:
Rendezvous at church entrance
SECOND ASSIGNMENT:
Eliminate the sniper
THIRD ASSIGNMENT:
Destroy the German trucks - p. 1
THIRD ASSIGNMENT:
Destroy the German trucks - p. 2
FOURTH ASSIGNMENT:
Destroy German fuel supply
FIFTH ASSIGNMENT:
Destroy the radio post
SIXTH ASSIGNMENT:
Destroy the Kloosterdreef 88
SEVENTH ASSIGNMENT:
Destroy the Woenselschestraat 88
Chapter 5: Operation Garden
FIRST ASSIGNMENT:
Secure the ground floor - p. 1
FIRST ASSIGNMENT:
Secure the ground floor - p. 2
SECOND ASSIGNMENT:
Secure the top floor - p. 1
SECOND ASSIGNMENT:
Secure the top floor - p. 2
THIRD ASSIGNMENT:
Secure the roof
FOURTH ASSIGNMENT:
Protect Pieter
FIFTH ASSIGNMENT:
Destroy the 88’s
SIXTH ASSIGNMENT:
Rescue Pieter
Chapter 6: Baptism of Fire
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 1
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 2
SECOND ASSIGNMENT:
Escape from bomb shelter
THIRD ASSIGNMENT:
Fight through the debris - p. 1
THIRD ASSIGNMENT:
Fight through the debris - p. 2
FOURTH ASSIGNMENT:
Repel German counterattack
SIXTH ASSIGNMENT:
Find Franky
Chapter 7: The Rabbit Hole
FIRST ASSIGNMENT:
Eliminate German patrols
SECOND ASSIGNMENT:
Enter the hospital
THIRD ASSIGNMENT:
Search for Franky - p. 1
THIRD ASSIGNMENT:
Search for Franky - p. 2
THIRD ASSIGNMENT:
Search for Franky - p. 3
THIRD ASSIGNMENT:
Search for Franky - p. 4
FOURTH ASSIGNMENT:
Exit the hospital
Chapter 8: Black Friday
FIRST ASSIGNMENT:
Secure the town plaza
SECOND ASSIGNMENT:
Destroy the 88
THIRD ASSIGNMENT:
Clear the municipal building
FOURTH ASSIGNMENT:
Destroy the Panzer IV’s
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 1
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 2
Chapter 9: Hell’s Highway
FIRST ASSIGNMENT:
Destroy the 88 - p. 1
FIRST ASSIGNMENT:
Destroy the 88 - p. 2
SECOND ASSIGNMENT:
Clear the canal
THIRD ASSIGNMENT:
Destroy the 88
FOURTH ASSIGNMENT:
Destroy the Panzer IV
FIFTH ASSIGNMENT:
Reach the train station
SIXTH ASSIGNMENT:
Defend the trainyard - p. 1
SIXTH ASSIGNMENT:
Defend the trainyard - p. 2
Chapter 10: Tooth and Nail
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 1
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 2
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 3
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 4
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 5
SECOND ASSIGNMENT:
Destroy the 88 - p. 1
SECOND ASSIGNMENT:
Destroy the 88 - p. 2
THIRD ASSIGNMENT:
Destroy the Panzers and 88
FOURTH ASSIGNMENT:
Link-up with the 506th
Bonuses
List of Bonuses
This site is not assotiated with and/or endorsed by the Ubisoft or Gearbox Software. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Brothers in Arms: Hell's Highway www page: http://www.gearboxsoftware.com/
Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | Prototype | more game guides ...