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Brothers in Arms: Hell's Highway - Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 1 - game guide, walkthrough, secrets, game tips & strategies

Brothers in Arms: Hell's Highway Game Guide
Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 1
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 1  (39/74)

 

THIRD ASSIGNMENT: Fight through the debris

 

 

Map legend: 1 – starting area; 2 – cover points for your squads; 3 – enemy units; 4 – areas where you can surprise enemy units; 5 – entrance to the second cellar; 6 – enemy units; 7 – MG nest; 8 – second kilroy; 9 – next area

You start somewhere near the cellar exit (1 on the map). I would strongly recommend staying out of sight, because you’ll be given a unique opportunity to surprise enemy troops. Order your MG crew to set up near the exit (2 on the map). After that, order your colleagues to fire on nearby enemy troops (3 on the map) [#162]. If you’re lucky, a few Germans will die almost instantly.

 

#162

 

Take your time to plan your next moves. Order the MG crew to start firing at a heavy machine gun post. As for your assault squad, move it to the south (2 on the map), but make sure your colleagues will stop near a good cover. Proceed alone to the south-east. Take cover behind a wall of a destroyed building [#163] and start moving east. Eventually you will be able to surprise a new group of German soldiers (4 on the map).

 

#163

 

Now you should travel north-east. Walk through the entire destroyed building and you’ll find yourself standing behind the crew of a machine gun post (4 on the map) [#164]. Take these soldiers by surprise and get to the sandbags to take out some of the remaining enemy troops. Order both teams to get here.

 

#164

 

You will find yourself standing close to the entrance to a new cellar (5 on the map). Head down, but this time you must be very careful, because the entire cellar is swarming with enemy troops. There are at least two groups of German soldiers in the vicinity (6 on the map). You must also watch out for a machine gun post (7 on the map). Try surprising some of the German soldiers [#165]. Once they’re gone, order your men to remain near the exit (9 on the map), but don’t leave the cellar area just yet.

 

#165

 

You’ve probably noticed that you’ve been attacked by an MG nest while exploring the cellar. You could ignore this fact, however if you plan on finding all bonus areas, you will have to go back to it in order to neutralize it. You must do this before leaving the cellar, because you won’t be allowed to return here later on. Use one of the walls for cover and aim for the head of the gunner. Go there now. You should notice a second kilroy to your right (8 on the map) [#166]. Finish the picture and rejoin with your squad. You may finally leave this area.

 

#166

 

Chapter 6: Baptism of Fire - THIRD ASSIGNMENT:
Fight through the debris - part 1  (39/74)
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Introduction
Walkthrough
Chapter 1: Lost
FIRST ASSIGNMENT:
Exit the hospital
Chapter 2: Operation Market
FIRST ASSIGNMENT:
Locate Dutch resistance
SECOND ASSIGNMENT:
Eliminate German patrol
THIRD ASSIGNMENT:
Clear Germans from farm
FOURTH ASSIGNMENT:
Clear Germans from farmhouse
FIFTH ASSIGNMENT:
Repel German counterattack
SIXTH ASSIGNMENT:
Patrol to landing zone
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 1
SEVENTH ASSIGNMENT:
Defend glider crash site - p. 2
EIGHTH ASSIGNMENT:
Rendezvous with Hartsock
Chapter 3: Five-Oh-Sink
FIRST ASSIGNMENT:
Recon the town - p. 1
FIRST ASSIGNMENT:
Recon the town - p. 2
SECOND ASSIGNMENT:
Follow alternate route
THIRD ASSIGNMENT:
Clear MG nests
FOURTH ASSIGNMENT:
Secure the sanitarium
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 1
FIFTH ASSIGNMENT:
Rendezvous with Hartsock - p. 2
SIXTH ASSIGNMENT:
Destroy the 88
Chapter 4: Written in Stone
FIRST ASSIGNMENT:
Rendezvous at church entrance
SECOND ASSIGNMENT:
Eliminate the sniper
THIRD ASSIGNMENT:
Destroy the German trucks - p. 1
THIRD ASSIGNMENT:
Destroy the German trucks - p. 2
FOURTH ASSIGNMENT:
Destroy German fuel supply
FIFTH ASSIGNMENT:
Destroy the radio post
SIXTH ASSIGNMENT:
Destroy the Kloosterdreef 88
SEVENTH ASSIGNMENT:
Destroy the Woenselschestraat 88
Chapter 5: Operation Garden
FIRST ASSIGNMENT:
Secure the ground floor - p. 1
FIRST ASSIGNMENT:
Secure the ground floor - p. 2
SECOND ASSIGNMENT:
Secure the top floor - p. 1
SECOND ASSIGNMENT:
Secure the top floor - p. 2
THIRD ASSIGNMENT:
Secure the roof
FOURTH ASSIGNMENT:
Protect Pieter
FIFTH ASSIGNMENT:
Destroy the 88’s
SIXTH ASSIGNMENT:
Rescue Pieter
Chapter 6: Baptism of Fire
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 1
FIRST ASSIGNMENT:
Rendezvous with 2nd squad - p. 2
SECOND ASSIGNMENT:
Escape from bomb shelter
THIRD ASSIGNMENT:
Fight through the debris - p. 2
FOURTH ASSIGNMENT:
Repel German counterattack
FIFTH ASSIGNMENT:
Rescue the Brits
SIXTH ASSIGNMENT:
Find Franky
Chapter 7: The Rabbit Hole
FIRST ASSIGNMENT:
Eliminate German patrols
SECOND ASSIGNMENT:
Enter the hospital
THIRD ASSIGNMENT:
Search for Franky - p. 1
THIRD ASSIGNMENT:
Search for Franky - p. 2
THIRD ASSIGNMENT:
Search for Franky - p. 3
THIRD ASSIGNMENT:
Search for Franky - p. 4
FOURTH ASSIGNMENT:
Exit the hospital
Chapter 8: Black Friday
FIRST ASSIGNMENT:
Secure the town plaza
SECOND ASSIGNMENT:
Destroy the 88
THIRD ASSIGNMENT:
Clear the municipal building
FOURTH ASSIGNMENT:
Destroy the Panzer IV’s
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 1
FIFTH ASSIGNMENT:
Destroy the Panzers and 88s - p. 2
Chapter 9: Hell’s Highway
FIRST ASSIGNMENT:
Destroy the 88 - p. 1
FIRST ASSIGNMENT:
Destroy the 88 - p. 2
SECOND ASSIGNMENT:
Clear the canal
THIRD ASSIGNMENT:
Destroy the 88
FOURTH ASSIGNMENT:
Destroy the Panzer IV
FIFTH ASSIGNMENT:
Reach the train station
SIXTH ASSIGNMENT:
Defend the trainyard - p. 1
SIXTH ASSIGNMENT:
Defend the trainyard - p. 2
Chapter 10: Tooth and Nail
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 1
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 2
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 3
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 4
FIRST ASSIGNMENT:
Destroy the 4 88’s - p. 5
SECOND ASSIGNMENT:
Destroy the 88 - p. 1
SECOND ASSIGNMENT:
Destroy the 88 - p. 2
THIRD ASSIGNMENT:
Destroy the Panzers and 88
FOURTH ASSIGNMENT:
Link-up with the 506th
Bonuses
List of Bonuses
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