BioShock: Infinite Game Guide & Walkthrough (1/157)
This BioShock: Infinite game guide contains a complete walkthrough of the game. In addition to the walkthrough you can also find a lot of hints on how to survive in the most difficult moments of the campaign, where to look for locked areas and how to receive all side missions. Both the walkthrough as well as other chapters of the guide also tell about the locations and descriptions of all the important objects the main character can obtain – voxophones (journals), vigors, weapons, infusions and gear. Finally, you'll be able to learn about the effects of the choices you're presented with in key moments of the singleplayer campaign.
A separate chapter of the guide is focused on Elizabeth and her abilities and it's important to know that she becomes an important character early on during the game.
Other important things you can find in this guide are the locations of all kinetoscopes and vantage points, as well as complete listings of all achievements and trophies along with the information on unlocking them.
Regardless if you are an unexperienced player or a veteran you'll be able to use this guide to help you in completing the most challenging scenes of the game and to find all the objects you might have missed.
More advanced players can use this guide to familiarize themselves with descriptions of all available weapons (complete tables showing damage inflicted by each weapon) and with all possible vigor combinations. There's also a chapter entirely about enemies, providing the accurate statistics on their life points, attacks and the amount of damage they inflict. This should all provide much needed help in planning the upgrades of your weapons and gear, especially while playing on Hard or 1999 difficulty settings.
This BioShock: Infinite game guide offers:
- a complete and highly illustrated walkthrough of the game
- information on the location of all voxophones
- information on the location of all vigors
- information on the location of all infusions
- information on the location of all kinetoscopes and telescopes (vantage points)
- descriptions of all available weapons and gear
- descriptions of all enemies, along with the info on their vigor resistances
Piotr "MaxiM" Kulka (www.gry–online.pl)
BioShock: Infinite Game Guide & Walkthrough (1/157)
BioShock: Infinite Video Game
developer: Irrational Games
publisher: 2K Games
platform: PC, XBOX360, PS3
rated: PEGI: Age 18+ / ESRB: Mature
Booker, are you afraid of God?
BioShock® Infinite is a first-person shooter like you’ve never seen. Just ask the judges from E3 2011, where the Irrational Games title won over 75 editorial awards, including the Game Critics Awards’ Best of Show. Set in 1912, players assume the role of former Pinkerton agent Booker DeWitt, sent to the flying city of Columbia on a rescue mission. His target? Elizabeth, imprisoned since childhood. During their daring escape, Booker and Elizabeth form a powerful bond -- one that lets Booker augment his own abilities with her world-altering control over the environment. Together, they fight from high-speed Sky-Lines, in the streets and houses of Columbia, on giant zeppelins, and in the clouds, all while learning to harness an expanding arsenal of weapons and abilities, and immersing players in a story that is not only steeped in profound thrills and surprises, but also invests its characters with emotional ties that will continue to set the bar in gaming.
The city of Columbia was built by the US Government in the late 1800s to serve as a floating world’s fair. The city was sent to travel from continent to continent and show the rest of the world the success of the American experiment. Unknown to most, Columbia was also a “death star,” secretly packed with weaponry. Political strife caused Columbia to secede from America and the city disappeared. No one knows how to get to Columbia.
Explore the Sky-Lines
The Sky-Lines were initially built as a means for shipping and moving cargo in Columbia, but the city’s youth quickly found a way to use them as a death-defying means of movement. As the struggle between factions in Columbia intensified, they become not only a method of transportation but also a facilitator of combat. In the second BioShock Infinite gameplay demo, you saw Booker maneuver through a system of interweaving Sky-Lines to outwit and outmaneuver his foes.
(info about game from official fact sheet)
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Comments and responses
The Darkstar 21/09/2013 01:10
Amazing job on the walkthrough! I had a great time playing. It was my first bioshock experience and right after I went out and bought the original bioshock because infinite was so much fun. I must say though I found 3 keys not on your walkthrough. Although you don't really need them anyways. Thanks again MaxiM