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Bioshock - Enemies & Research - p. 2 - game guide, walkthrough, secrets, game tips & strategies

Bioshock Game Guide
Enemies & Research - p. 2
by Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Enemies & Research - p. 2  (29/31)

Security Camera

 

Description:

Cameras are not a real threat in BioShock. In fact, they can be of great use to you, as long you have the patience to hack them. In most cases it’s not a problem to destroy a camera, but you shouldn’t do so without thinking. Perhaps it’s better to have the security on your side?

 

1. Increased damage + (vulnerable to anti-armor ammo and electricity)

2. You find twice as much film in destroyed cameras

3. Increased damage ++

4. Decreased difficulty when hacking cameras

5. Increased damage +++

 

Security Bot

 

Description:

Security Bots come at you whenever you trigger a security alarm – in most cases that is caused by getting spotted by a security camera. The research of Security Bots can be dealt with quite fast, because there are more and more bots attacking you during each alarm. After reaching the 4th level of research you won’t have to beat the hacking mini-game when hacking a security bot – you success will be automatic.

 

Research bonuses:

1. Increased damage + (vulnerable to anti-armor ammo and electricity)

2. Engineering tonic: [Security Expert 2]

3. Increased damage ++

4. Automatic success when hacking a security bot

5. Increased damage +++

 

Turret

 

Description:

There are 3 types of turrets in the game. The most common one is a machine gun turret. Rocket launchers and flamethrowers are much, much rarer. Basically: it’s best to hack turrets, not to destroy them. In order to do so, first stun a chosen turret using electro bolt (or any other electricity-based instrument). The best way of destroying rocket turrets is to grab their missiles with Telekinesis and throw them back.

 

Research bonuses:

1. Increased damage + (vulnerable to anti-armor ammo and electricity)

2. You find twice as much ammo in destroyed turrets.

3. Increased damage ++

4. Automatic success when hacking a turret

5. Increased damage +++

 

Big Daddy

 

Description

A detailed description of Big Daddies can be found in a separate section of the guide. Here let’s stick to research bonuses.

HINT: Notice that Big Daddies respawn after being defeated. You can use it to speed things up with your research.

 

Research bonuses – Rosie:

1. Increased damage + (vulnerable to anti-armor ammo)

2. Combat tonic: [Photographer’s Eye II]

3. Increased damage ++

4. You always find rare U-Invent ingredients in dead Rosies.

5. Increased damage +++

 

Research bonuses – Bouncer:

1. Increased damage + (vulnerable to anti-armor ammo)

2. Combat tonic: £omiarz 2 [Wrench Jockey II]

3. Increased damage ++

4. Wrench damage +50% (constant effect, not a tonic!)

5. Increased damage +++

 

Little Sister

 

Description

A detailed description of Little Sisters can be found in a separate section of the guide. Here let’s stick to research bonuses.

 

 

Research bonuses:

1. Slight increase in maximum health and EVE levels.

2. Slight increase in maximum health and EVE levels.

3. Slight increase in maximum health and EVE levels.

4. Slight increase in maximum health and EVE levels.

5. Slight increase in maximum health and EVE levels.

 

Enemies & Research - p. 2  (29/31)
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Introduction
Walkthrough
Welcome to Rapture
Medical Pavillon - p. 1
Medical Pavillon - p. 2
Neptune’s Bounty - p. 1
Neptune’s Bounty - p. 2
Smuggler’s Hideout
Arcadia
Farmers Market
Arcadia once more
Fort Frolic
Hephaestus
Rapture Main Controls
Olympus Heights
Apollo Square
Point Prometheus
Proving Grounds
Le Grande Finale
Hints
Playing on highest difficulty setting
Weapon types - Hints
Weapon Upgrade Stations - Maps
Tonics - Hints
Tonics - Maps
Plasmids - Hints
Plasmids - Maps
Hacking
U-Invent
Enemies & Research - p. 1
Little Sisters and Big Daddies (SPOILERS!)
Achievement List
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