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Bionic Commando - Act 1 - Chapter 2 - Trent Industrial District I - game guide, walkthrough, secrets, game tips & strategies

Bionic Commando Game Guide
Act 1 - Chapter 2 - Trent Industrial District I
by Jacek "Stranger" Halas
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Act 1 - Chapter 2 - Trent Industrial District I  (11/44)

 

Hidden bonuses: 5

Level walkthrough: Start off by heading forward. Ignore new snipers and focus on getting closer to the reservoir. Head on to your right and perform a few jumps. This will allow you to get to the partially flooded first bonus item. Exit the water quickly, avoiding unnecessary complications.

 

 

You’ll now have to take part in a series of jumps and leaps. Each time you must attach yourself to a new structure, because ending up in the water in most cases will result in the main character dying after a few seconds. I would recommend that you inspect building roofs and other high areas in order to eliminate as many snipers as possible.

 

 

The second bonus item can be found near the large green tank. Before you decide to take it make sure to kill all nearby snipers, because their presence would make this process a lot more difficult. Return to the green tank once they’re gone and attach yourself to a small pipe. Swing on the pipe a few times in order to reach the object you were looking for. Make sure to grab on to something before you touch the water!

 

 

Keep heading towards your current destination. The third bonus item is located under the large pipe connecting two huge cylinders. Use the pipe to get to the second tank and then head down to collect your reward.

 

 

You may proceed to the next section of the map. Don’t forget to eliminate other snipers along the way, so you won’t have to worry about them later on. Watch out for a sniper sitting on a large pipe, because he may be difficult to spot. Eventually you should be able to get to a large warehouse with a green roof.

 

 

Your current destination is located to your left, but for now you should move to your right. Focus on reaching a large red tank. Explore all the balconies of the tank and you’ll come across one of the snipers. Proceed to his location, turn around and you’ll notice the fourth bonus item. Take it and return to the warehouse area.

 

 

The final fifth bonus item is floating in the air near the warehouse and sadly getting it is going to be extremely difficult. Start off by finding a small pipe in one of the corners of the warehouse. Lower yourself and start swinging. Make the jump once you’re in the optimal position. The next step is even more challenging – not only you’ll have to grab the object, but you’ll also have to avoid landing in the water by grabbing the warehouse wall as soon as possible. Good luck! ;-)

 

 

Return to the warehouse roof and this time proceed to your left. Make a jump towards the first pipe and from there you should be able to get to the second pipe. Get to a new roof and find the pod to collect a sniper rifle.

 

 

I would recommend that you test your new toy as soon as possible, especially since new enemy snipers have appeared in the area. Each time you plan on hitting something you must press the right analog to zoom in the view. Once it’s safe proceed to the upper section of the roof and eliminate one more sniper from a large distance. He’s located near the exit.

 

 

You can now decide that you want to keep using the sniper rifle or you can return to the pod to take HIKER again. Start moving towards the exit. This means you’ll have to perform several long jumps along the way. Get to the freeway and make sure not to land in the water.

 

 

Start moving forward and avoid touching the water. You’re soon going to be attacked by a new Biomech. Use the method described earlier to disable the machine. Once this is done focus on killing remaining enemy troops. I would recommend that you get to the tunnel as soon as possible, because new snipers may arrive in the area in the meantime.

 

 

 

Act 1 - Chapter 2 - Trent Industrial District I  (11/44)
comments and responses

Introduction
Helpful hints
Walkthrough
Act 1 - Chapter 1
Ascension City Downtown I
Tutorial
Ascension City Downtown I Continued
Ascension City Downtown II
Ascension City Downtown III
Ascension City Downtown IV
Act 1 - Chapter 2
Ascension City Downtown V
Ascension City Downtown VI
Trent Industrial District II
Trent Industrial District III
Trent Industrial District IV
Act 1 - Chapter 3
Fissure I
Fissure II
Ascension City Downtown VII
Ascension City Downtown VIII
FSA Avenue
The Buraq – BOSS
Act 2 - Chapter 1
Fissure III
Saints' End Station
Fissure IV
Ascension City Park I
Avenue of Heroes
Ascension City Park II
Act 2 - Chapter 2
Ascension City Garden
Ascension City Park III
Ascension City Park IV
Federal Archives
The Mohole – BOSS
Act 2 - Chapter 3
Port Anderson I
Port Anderson II
Port Anderson III
Act 3 - Chapter 1
Buraq Armada
Ash City
The Constructor – BOSS
The Vault
The Final Battle
Appendix
Challenges
Arm and Wire Action category
Enemy Combat category
Weapon Usage category
Bosses category
Other
Achievements
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