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Bionic Commando - Act 1 - Chapter 1 - Tutorial - game guide, walkthrough, secrets, game tips & strategies

Bionic Commando Game Guide
Act 1 - Chapter 1 - Tutorial
by Jacek "Stranger" Halas
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Act 1 - Chapter 1 - Tutorial  (4/44)

 

Hidden bonuses: 4

Level walkthrough: The first training lesson will be to swing three times. Locate a metal pole above your position and attach yourself to it by pressing the left trigger. Don’t release the trigger until you’ve finished the lesson. Your next challenge will be to get to a small platform located in the distance. Start swinging on the rope and don’t wait to the last second with the release. Thankfully you’ll receive small clues from the game on when to make the jump.

 

 

You’ll now have to make a series of jumps and your objective will be to reach a small platform using two horizontal poles. Each time you’re swinging focus on releasing the trigger at the right moment and don’t forget to attach yourself to a new pole right away. Once you’ve succeeded you’ll advance to the fourth lesson. Approach the wall and attach yourself to the upper platform. Press the A button to leap up.

 

 

Keep running forward and make sure to listen to some useful hints about the negative effects of radiation. Grab the nearest metal bar and swing properly to get closer to the second one. The third pole can be found to your left and reaching it shouldn’t be a problem. Eventually you’ll have to land on a small platform. Turn right and leap up once again.

 

 

Make a jump towards the lower floor. Ignore the hard landing, because your improved boots will protect you from any health losses and this will also apply to the rest of the game. Get to the upper platform, turn right and make a jump towards the abyss. Grab the shining element once you’re in the air and reel yourself in. Use a nearby pole to get to the checkpoint.

 

 

Listen to a few hints on how the relay stations work in the game world. Follow the instructions of the narrator and perform a couple of Zip Kick attacks. This should allow you to get rid of three red objects. Ignore the relay station for the time being and instead turn around. Locate a metal pole leading to an unexplored area of the training zone.

 

 

Keep heading upwards and once you’re at the top use a metal pole to reach a new platform safely. Proceed to your right and carefully approach the ledge. You should notice the first bonus item in the middle of the shaft. Make a jump and try to grab it once you’re in the air. If you fail use the hook quickly and go back up to retry.

 

 

You may return to the big room with the relay station. This time fire a fook at the station and press the B button to hack into the system. Start off by choosing Rip action from the list. Ignore the training lesson and go to your left. Attach yourself to a yellow pole and use this pole to get to the second bonus item.

 

 

Go back to the area with the relay station and this time follow the instructions of this lesson. As a result you’ll have to attach yourself to the red object. Press the B button to rip it. Return to the relay station, hack into the system and choose Death from Above. Approach the ledge and notice the third bonus item directly under your position. Grab the object when you’re in the air and press the Y button a couple of times to complete the landing.

 

 

Hack into the relay station and this time choose Punch Up from the list. Wait for the game to load this new lesson and look up. You shouldn’t have any problems collecting the final fourth bonus item. Once it’s in your possession you can complete the lesson by punching the box in the air (Y), jumping (A) and hitting it (B).

 

 

Use the relay station and choose Throw from the list. In this case you must grab the box by pressing the Y button and throw it at your target by pressing the B button. In order to end the turorial you must hack into the system and choose Exit Tutorial from the list. Watch a cut-scene.

 

 

 

Act 1 - Chapter 1 - Tutorial  (4/44)
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Introduction
Helpful hints
Walkthrough
Act 1 - Chapter 1
Ascension City Downtown I
Ascension City Downtown I Continued
Ascension City Downtown II
Ascension City Downtown III
Ascension City Downtown IV
Act 1 - Chapter 2
Ascension City Downtown V
Ascension City Downtown VI
Trent Industrial District I
Trent Industrial District II
Trent Industrial District III
Trent Industrial District IV
Act 1 - Chapter 3
Fissure I
Fissure II
Ascension City Downtown VII
Ascension City Downtown VIII
FSA Avenue
The Buraq – BOSS
Act 2 - Chapter 1
Fissure III
Saints' End Station
Fissure IV
Ascension City Park I
Avenue of Heroes
Ascension City Park II
Act 2 - Chapter 2
Ascension City Garden
Ascension City Park III
Ascension City Park IV
Federal Archives
The Mohole – BOSS
Act 2 - Chapter 3
Port Anderson I
Port Anderson II
Port Anderson III
Act 3 - Chapter 1
Buraq Armada
Ash City
The Constructor – BOSS
The Vault
The Final Battle
Appendix
Challenges
Arm and Wire Action category
Enemy Combat category
Weapon Usage category
Bosses category
Other
Achievements
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