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Beat Cop Game Guide by gamepressure.com

Beat Cop Game Guide

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Table of Contents

Main plot and available endings | Gameplay basics Beat Cop Guide

Below you will find all tasks, activities and events that can happen during the duty and impact Jack's story related to the incident with senator's house. Some of these events offer only additional information, but you must participate in most of them to unlock getting diamonds/the second item (VHS tape) from the vault. This information can be also found in the walkthrough for specific days.

Day 1 - The captain will meet with you during the day and will be eager to help. He can clear your name if you find the diamonds before three weeks pass - that's when he retires.

Day 2 - You will be informed about a visit of your old colleague. Visit Rick's in 607. Yablonski will try to help you with the case.

Day 6 - A Crew member will tell you to contact someone from the DEA. He will also tell you that the Crew isn't responsible for it. You must quickly use the phone booth so that this opportunity won't pass.

Day 9 - You will be called to a corpse next to the workshop. You will quickly learn that the dead man was the brother of Fat Mike. Once you finish the conversation with the coroner, speak to the homeless man. He will point you to the wife of the victim. The woman is Miss Hooks in 615/6. She won't be able to talk to you and will ask you to meet her the next day.

Day 10 - Miss Hooks won't be home today, but you can visit her the next day. Start your investigation and ask all shopkeepers about Lester. Each of them will tell you something about him. Yablonski will want to speak to you today as well. Go to the closest phone booth. You will learn that your daughter Dina wants to meet with you at 2 PM at the pizza place. A reporter will come there as well. She will be very interested in delivering justice to the senator and she will offer her help whenever you obtain some info.

Day 11 - Today Miss Hooks will invite you to her flat. She will tell you about Lester's life. You will learn about a new person that can have more information, Angie. You should ask all shopkeepers about her.

Day 13 - one of the gangsters will have some good news. Angie appeared in your area and is waiting in the Pawn Shop. Speak to her and you will learn some new things. She will ask you to meet her in two days in 633/7.

Day 15 - Go to Angie's home at the end of the street and call 633/7. No one will answer, so call her neighbors - 6 and 8. Then enter the pawn shop and ask about Angie. A dead end. However, Yablonski will want to speak with you. Go to the phone booth and listen to what he has to say.

Day 16 - you will receive a call to 633/7 about cats making noise. It's Angie's home. There you will find her and her friend's body. Go to the pawn shop and inform the Crew what happened.

Day 17 - If you call Yablonski, you will have a new lead. He will tell you that he located the second burglar, whose name is Terrance. Go to Rick's diner and use the password "Welles". Now go to the liquor store. The Russians will give you a mathematic riddle. The flat in which you can find Terrance is 621/6. You will learn that he has the second item from the vault. It's a videotape of the Senator and Angie and their intimate relation. He will give you the evidence for 500$ the next day in Rick's diner.

Day 18 - Visit Rick's diner to get the tape from Terrance. You can pay 500$ or take the tape and let him leave or arrest him. Sadly, he won't have the diamonds. Check what's on the tape in Froggy's shop on 613. Now you will be able to use the tape at right time.

Day 20 - Several people will speak to you and tell you why you should give the tape to them.

Day 21 - In the afternoon you will have an opportunity to deliver the tape to the person you choose. At the end of the day you will watch the ending.

If something goes wrong during your 21 days of duty, you will read an article about Jack being fired after seeing the Game over screen. - Main plot and available endings | Gameplay basics - Gameplay basics - Beat Cop Game Guide
If something goes wrong during your 21 days of duty, you will read an article about Jack being fired after seeing the "Game over" screen.

Possible endings:

  • Premature end - the bomb exploded, you failed to save the suicidal man in front of the church, you haven't paid your debt to Froggy or simply your relations with the Police dropped below -100.
  • Joining Mob/Crew - your relations with the faction reaches +100. You must go to the pizza place/pawn shop and speak about joining a group.
  • You gather 2000$ and give it to the man near the pizza place to leave for Mexico. Available since day 18 if you have enough money.
  • You survive to day 21, but you don't have diamonds or other evidence in the senator's case. You didn't give the tape to anyone (no matter if you obtained it or not).
  • On day 21 you give the tape to: Mob, Crew, Yablonski (Rick's diner) or the Senator's man (Moonwalk).

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