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Battlefield: Bad Company - Par for the Course I - game guide, walkthrough, secrets, game tips & strategies

Battlefield: Bad Company Game Guide
Par for the Course I
by Maciej "Sandro" Jalowiec (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Par for the Course I  (9/36)

 

Take the mountain way and get to hilltop. You’ll reach the point, from which You’ll see… a golf course. After the cut-scene, continue the walk. You’ll see a car nearby. Get inside and move forward.

 

 

You’ll reach a village and some heavy resistance. Get out of the car if You don’t want to be killed by an RPG and deal with the Russians on foot. Destroy the car with a grenade launcher or kill the gunner with an accurate shot.

Search the village. You should find a Power Tool here. Take it and get in the car (mint condition!) standing in this village. Let’s continue the mission.

 

 

Secure the grove near the village and take the road leading under the bridge.

 

 

When You reach the camp with the first AA missile launcher, get out of the car, as the enemies has some RPGs. Clear the area. The enemy is quite weak here.

There is an MRTR-5 device located in the western part of the enemy camp. Take it and use against the enemies.

Once You deal with the troops, search the white building standing in the centre of the base. You can either take the C4 You’ll find inside and blow up the launcher, or You can simply destroy it with artillery.

 

 

When You destroy this target, enter the warehouse in the northern part of the camp. You’ll find a light tank over there. Don’t forget to take the Power Tool, I should be in the place You picked up MRTR-5 from.

An enemy car will approach You, but it is not really a serious opponent for the light tank. A few shots should help You take rid of him. Move forward, towards the next launcher.

 

 

It is quite difficult to get close to the next AA missile launcher, as the whole terrain is surrounded with fence and anti-tank concrete barriers. You can of course try to shoot the launcher while standing on the road, but I You want to finish the Russians and search the whole camp, I advise You to drive around from the right – there is a place without all those fortifications.

When You’re done here, move to the launcher number 3.

 

 

Destroy the stationary rocket launcher at the crossroads as fast as You can. Continue the mission. Eliminate all enemy infantry hiding among the trees You encounter on Your way to the last launcher.

Get to the launcher from the south and destroy it using the tank’s main gun. It is highly possible You’ll meet an enemy light tank on Your way. You can destroy it, but inly if You repair Your machine from time to time.

Once You destroy the last AA missile launcher, regroup with Your squad at the red smoke.

 

 

Now we have to go for a supply drop. Find a tank (there is one in mint condition near the AA launcher) and move to the designated area.

When You get there, get out of Your tank and approach the red smoke. You’ll find there a laser designator, with which You can mark vehicles as targets for bomber. The first target (heavy tank) will arrive here very soon. Mark him for the pilot and wait for the bomb drop.

 

 

 

Par for the Course I  (9/36)
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Introduction
General tips
Campaign
Welcome to Bad Company I
Welcome to Bad Company II
Acta Non Verba I
Acta Non Verba II
Crossing Over I
Crossing Over II
Par for the Course II
Air Force One
Crash and Grab I
Crash and Grab II
Ghost Town I
Ghost Town II
Collectables
Collectables
Gold crates
Acta Non Verba
Crossing Over
Par for the Course
Air Force One
Crash and Grab
Ghost Town
Gold Rush mode assumptions
Basics
Maps analyses
Ascension
Deconstruction
End of the Line
Final Ignition
Harvest Day
Oasis
Over and Out
Valley Run
Kits
Vehicles
Stationary weapons
Additional notes
Achievements
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