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Battlefield 4 Game Guide & Walkthrough by gamepressure.com

Battlefield 4 Game Guide & Walkthrough

Table of Contents

Carbines | Weapons Battlefield 4 Guide

Last update: 11 May 2016

Carbines are the shorter versions of assault rifles, which makes for their decreased accuracy, stability and range - which, in the case of the typical uses of both types in Battlefield 4, does not matter that much, unless someone wants to use this kind of weapons as sniper rifles. The upside of these weapons is that, in comparison with assault rifles, they are a bit more accurate, in the case of hip-shooting.

After they are unlocked by the engineer, carbines are available for all classes. In short, it is a quite universal type of weapon for those, who want to keep the gadgets usable only by the given class, but do not like the weapons assigned to their class. In fact, there is no reason for which to replace an assault rifle with a carbine, while playing as an assault soldier - still, if you play as any other class, this kind of weapon is the most "assault" of the available ones.

In this chapter, you will find a list of the hidden characteristics of the weapons, the comparison (described in the Commentary) and a few hints concerning the suggested accessories. Still, you should remember that these are only common-sense hints whose aim is, predominantly, not to bring harm (e.g. by emphasizing the downsides of the carbines) but, there is nothing in your way if you just want to experiment in order to adjust the weapon to a more specialist use, which in turn decreases its universal character. The hints that refer to the accessories concern only those, whose mounting directly translates into altering the weapon's statistics, i.e. the barrel, the underslung element and the laser (which in the case of carbines, emphasizes their only advantage over assault rifles). The remaining accessories are completely optional, dependent on the preferences and your experience with the game.

AK 5C

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

15 000 punktów w klasie Technika

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

short

FULL RELOAD TIME

very short

RECOIL AFTER THE FIRST SHOT

very low

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

medium

RECOIL TO THE LEFT/RIGHT

low / low

STABILIZATION TIME AFTER THE LAST FIRING

medium

The AK 5C will remain the most popular of carbines for long. Not only due to its being the first available weapon of this kind, but also due to its perfect parameters. It is the typical weapon "in the middle of the scale" but, its upsides outweigh the downsides. This is a precise carbine of a decent firing rate and the accuracy of the initial shot, thanks to which it can challenge assault rifles.

Suggested accessories: Laser, ERGO grip.

ACW-R

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

4 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

very short

FULL RELOAD TIME

short

RECOIL AFTER THE FIRST SHOT

very high

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

very high

RECOIL TO THE LEFT/RIGHT

high / medium

STABILIZATION TIME AFTER THE LAST FIRING

medium

ACW-R is a carbine of, arguably, the greatest precision of the initial shot, that is why it is perfect for conducting single fire over long distances. Unfortunately, from then on it is getting worse , because the horizontal and vertical recoil rise fast, during the automatic fire, which is caused by its rate of fire that is the highest for this class. While shooting in long bursts, it has the tendency to spread to the right.

Suggested accessories: Laser, Angled grip, Muzzle brake - then, Compensator .

SG553

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

11 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

long

FULL RELOAD TIME

medium

RECOIL AFTER THE FIRST SHOT

high

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

low

RECOIL TO THE LEFT/RIGHT

medium / high

STABILIZATION TIME AFTER THE LAST FIRING

medium

The SG553 comes second in the category if the rate of fire, among all of the carbines. What follows is that it is not too precise over medium distance. Still, at short distance, the weapon works perfectly but, an attempt to reload this weapon in the midst of a fight, may have dire consequences. Due to long reload times, it is better to do that in hiding. While conducting automatic fire, it has high horizontal recoil and it is carried away to the right.

Suggested accessories: Laser, Angled grip, Compensator .

AKU-12

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

19 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

medium

FULL RELOAD TIME

long

RECOIL AFTER THE FIRST SHOT

low

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

very low

RECOIL TO THE LEFT/RIGHT

very low / low

STABILIZATION TIME AFTER THE LAST FIRING

medium

The AKU-12 stands out as the carbine of varying rate of fire between the AUTO and BURST modes. While in the BURST mode, it fires 70 bullets a minute more, which makes it the preferred mode in which it should work. Additionally, this is also due to the low recoil after the initial shot, thanks to which each consecutive burst reaches its target precisely. The reload times for this weapon are trifle long but, in the case over medium and long distances, this should not be a problem. While in the automatic firing mode, the weapon slightly carries away to the right which, given its overall accuracy, is easy to correct.

Suggested accessories: Laser, ERGO grip.

A-91

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

28 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

very long

FULL RELOAD TIME

very long

RECOIL AFTER THE FIRST SHOT

medium

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

high

RECOIL TO THE LEFT/RIGHT

very high / very high

STABILIZATION TIME AFTER THE LAST FIRING

medium

The A-91 is definitely a carbine designed for fighting over shorter distance. Its characteristic feature is its high rate of fire and a low precision to follow. It has one of the highest horizontal recoils of the weapons in this class but, it is proportional in both ways. Due to the abovementioned characteristics, it works well in narrow corridors and, at short distances, it can be used to eliminate small groups of enemies. This should be done wisely, though, because after ammo depletes, you are up for a tedious process of reloading. In extreme situations, it is better to switch to the secondary weapon and reload the carbine in hiding.

Suggested accessories: Laser, Stubby grip, Compensator .

ACE 52 CQB

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

37 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

long

FULL RELOAD TIME

medium

RECOIL AFTER THE FIRST SHOT

medium

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

very high

RECOIL TO THE LEFT/RIGHT

medium / medium

STABILIZATION TIME AFTER THE LAST FIRING

very long

This carbine has the smallest magazine in its class but, fortunately, it is also one with the lowest rate of fire. Both of these features are made up for by the highest dealt damage in this weapon class. As the name suggests, (CQB - Close Quarter Battle), it is a type of weapon designed for short distances. After the high initial shot recoil, the automatic fire stabilizes quickly and it is relatively easy to correct the horizontal recoil. The considerable recoil to the sides should not be too problematic if the weapon is used in accordance with its purpose.

Suggested accessories: Laser, ERGO grip, Muzzle brake.

G36C

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

48 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

short

FULL RELOAD TIME

short

RECOIL AFTER THE FIRST SHOT

very low

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

low

RECOIL TO THE LEFT/RIGHT

high / high

STABILIZATION TIME AFTER THE LAST FIRING

medium

The G36C is another carbine of low rate of fire, which is better over medium distance. In the BURST mode, it has a very low vertical recoil but, in AUTO it spreads quite a lot horizontally, which is difficult to control. In the BURST mode, it works better than the M4, in which the AUTO mode is unavailable.

Suggested accessories: Laser, ERGO grip or Stubby grip, Compensator .

M4

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

59 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

very short

FULL RELOAD TIME

very short

RECOIL AFTER THE FIRST SHOT

very high

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

medium

RECOIL TO THE LEFT/RIGHT

very low / very high

STABILIZATION TIME AFTER THE LAST FIRING

medium

Another, after the M16A4 weapon without the AUTO firing mode. To some extent, this is made up for by the high rate of fire and precision of the initial shot but, its recoil is a completely different pair of shoes. In the single round mode, the M4 can be used even over long distance and in the BURST mode, it works perfectly over medium distance. Thanks to the short reload times, you can nearly incessantly harry at the enemies.

Suggested accessories: Angled grip or Stubby grip, Muzzle brake, Magnifier 2x (combined with the collimator).

ACE 21 CQB

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

71 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

short

FULL RELOAD TIME

medium

RECOIL AFTER THE FIRST SHOT

low

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

high

RECOIL TO THE LEFT/RIGHT

very low / low

STABILIZATION TIME AFTER THE LAST FIRING

medium

ACE 21 is different from ACE 52 first of all in that its rate of fire is considerably higher and its magazine bigger, which makes up for the moderate damage that it inflicts. Unlike its predecessor, it is designed to achieve larger precision, to eliminate single targets and, contrary to what the name suggests, it is very good over medium distances while shooting short bursts. In the case of face-to-face encounters, it is enough to squeeze the trigger and lower the sight a bit. This will eliminate the threat in no time at all.

Suggested accessories: Laser, Stubby grip, Muzzle brake.

TYPE-95B-1

STATISTIC - Carbines - Weapons - Battlefield 4 - Game Guide and Walkthrough

STATISTIC

VALUE

POINTS NECESSARY TO UNLOCK

83 000

MAXIMUM REACH/EFFECTIVE RANGE

<8~55 meters

TACTICAL RELOAD TIME

very long

FULL RELOAD TIME

very long

RECOIL AFTER THE FIRST SHOT

low

RECOIL OF SHOTS IN SUCCESSION (BURST, AUTO)

very low

RECOIL TO THE LEFT/RIGHT

medium / very low

STABILIZATION TIME AFTER THE LAST FIRING

medium

Among the carbines, this one is pretty precise over short and medium distances. Thanks to the low rate of fire, it is very precise in the AUTO mode and does not get carried away horizontally nor vertically. Although it slightly moves away to the left, it is easy to correct that my moving the sight a bit. TYPE-95B-1, however, is not the best choice against target at long distance because, in spite of low initial shot recoil, it is not the prime example of accuracy. Still, you need to watch out for the long reload times, which are typical for "bullpup" weapons.

Suggested accessories: Laser, ERGO grip or stubby grip, Muzzle brake.

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