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Batman: Arkham Knight Game Guide & Walkthrough by gamepressure.com

Batman: Arkham Knight Game Guide & Walkthrough

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Achievements / Trophies | Collectibles - Arkham Knight HQ Batman: AK Guide

Below, you can find a list of all the achievements available in Batman: Arkham Knight (the base campaign). They are common for the PC version (Steam achievements), the Xbox One and the PlayStation 4 versions (trophies). In the description of each achievement, you can find information on the requirements to unlock the achievement and optionally, how to do it the easy way.

Angel in the Dark

Way to unlock: You need to complete the Heir to the Cowl side mission, connected with Azrael and his trials. The achievement is awarded regardless of how this mission ends.

With a Vengeance!

Way to unlock: You obtain this achievement automatically, as a result of your progress into the storyline. You receive it after you have destroyed the first group of Cobra tanks.

Run Through the Jungle

Way to unlock: While gliding, you need to fly under three main bridges between islands - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough

Way to unlock: While gliding, you need to fly under three main bridges between islands. The bridges have been marked in the above screenshot, alongside with the suggested order in which you glide under them.

An example glide under a bridge - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough
An example glide under a bridge

This is one of the most difficult achievements in the game, because you cannot use gadgets to help you glide, in the course of it. Start by using a maxed out grapple launcher on the rooftop of one of the skyscrapers, or cranes near bridge 1. After you glide closer to the bridge, dive and at the right moment start stabilizing your flight. You can neither collide with the bridge, nor slow down too much, or you will fail the challenge. Glide then towards bridge 2, while diving and rising in turns. The purpose of all of this is to maintain appropriate altitude. Glide under bridge 2 and head towards bridge 3. After you glide underneath, land in a safe spot and wait for the achievement to be unlocked.

Scar of the Bat

Way to unlock: You need to complete the Creature of the Night side mission, connected with the huge bat (doctor Langstrom) flying around Gotham.

Brotherhood of the Fist

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. More precisely, it is awarded after you perform a series of team attacks with Robin in Panessa Studios.

Gates of Gotham

Way to unlock: You need to complete the Occupy Gotham side mission, which is about destroying all of the militia watchtowers.

Days of Fire

Way to unlock: You need to complete the Gotham on Fire side mission, connected with the firefly and the fire stations that he sets o fire.

The Frequency of Fear

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. It is awarded in the initial phase of the campaign, after you have identified the ACE Chemicals building as the Scarecrow's hideout.

The Long Halloween

Way to unlock: You need to complete the game in the New Game + mode, which becomes available after you beat the storyline for the first time (a new item in the main menu). The characteristics of this mode is higher difficulty level, but it allows you to keep all of the skills that you have obtained previously (try to get as many of them as possible), as well as Riddler's collectibles.

The Touch of Death

Way to unlock: You need to complete the Gunrunner side mission connected with Penguin, arresting him and destroying his weapon caches.

The Road Home

Way to unlock: You need to complete the Armored and Dangerous side mission where you need to destroy enemy armored vehicles.

The Road to Hell

Way to unlock: You need to complete the first trial of the Riddler. You gain access to it during Riddler's Revenge side mission .

Judgment Day

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you have escaped the huge drilling machine controlled by the Arkham Knight.

Nine Lives

Way to unlock: You need to complete the final, tenth, trial of the Riddler. It unlocks during the Riddler's Revenge side mission.

Savage Metal

Way to unlock: You need to push ten enemy transport vehicles off the road, without disabling them. This is not too difficult, because after you catch up with a given vehicle, you only need to use thrusters to slam into it with the side of the batmobile. In the majority of cases, this leads to the enemy vehicle being driven out of the road and crashing. Note - remember to pick small militia vehicles, instead of the big armored ones. This also excludes cars driven by bandits.

Strange Deadfellows

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you have found one of the Poison Ivy's plants and defended her from the enemy attacks.

The Riddle Factory

Way to unlock: You need to complete the eighth trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

Fortunate Son

Way to unlock: You need to obtain any 46 of the 69 stars available in the AR Challenges. The challenges have been discussed in a separate section of this guide (note - training challenges do not count here).

Gotham After Midnight

Glide right above the ground level - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough
Glide right above the ground level

Way to unlock: You need to glide for 400 meters at the altitude not higher than 20 meters. It is best to complete this at the Bleake Island or Miagani Island, because there are no significant fluctuations in the ground level (on the Founders' Island there are numerous descents into underground areas). Start by ejecting Batman or using the grapple launcher on a rooftop. Dive towards the street and at the last possible moment, stabilize your flight. You need to glide right above the ground and if you have maintained high speed, the Batman does not touch the ground too early. The achievement will be awarded only some time after you have landed, so do not let this discourage you, if you do not receive it right after you complete the challenge.

Sins of Youth

Way to unlock: You need to obtain any 23 out of 69 stars available in the AR Challenges. The challenges have been discussed in a separate section of this guide (note - training challenges do not count here).

Jekyll & Hyde

Way to unlock: You need to complete the Two-Faced Bandit side mission , i.e. stop all the bank heists in Gotham and capture the mastermind Two-Face.

Pieces of the Puzzle

Way to unlock: You need to complete the second trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

The Cat and the Bat

Way to unlock: You need to complete the third trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

Who Rules the Night

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you destroy the huge tank controlled by the Arkham Knight.

The Cult

Way to unlock: You need to complete the Lamb to the Slaughter side mission, i.e. the one where you need to free Jack Ryder from the cultists.

A Leap of Faith

An example ramp - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough
An example ramp

Way to unlock: You need to take eight different jumps of the length of, at least, 100 meters each. You can complete this challenge only after you have maxed out of the batmobile's afterburner in the character development menu. In the game world, there are a dozen-or-so different ramps. After you have found one, gain speed and use the afterburner right before you get off the ramp. Note - the game does not provide you with the length of the jump so, you need to make sure it is perfect and that the batmobile flies as far as it is possible.

City of Fear

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you have been protecting the Poison Ivy, and her plants, in the batmobile.

Dark Allegiances

Way to unlock: You need to complete the Campaign for Disarmament side mission, i.e. destroy the Deathstroke's tank and arrest him.

Seduction of the Gun

Way to unlock: You need to score a total of 50 perfect hits with the Vulcan cannon, on enemy tanks. You do that by hitting weak points of the enemy tanks, which you learn about during the main storyline.

Be Not Afraid

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it towards the end of the game, after the successful defense of the police precinct.

Creature of the Night

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you have destroyed Arkham Knight's long range rockets.

Dark Things Fly Away in Fear

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. It is connected with the poison cloud over Gotham.

Dirty Tricks

You can drift in a spot - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough
You can drift in a spot

Way to unlock: You need to drift the batmobile for a total of 3 minutes (this does not need to be one long drift). This one is very easy. Build up speed in an open area, use the handbrake and do not release it. Thanks to this, the batmobile will spin in one spot, which you need to keep doing up until you receive the achievement.

The Burning Question

Way to unlock: You need to complete the fifth trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

The Real Deal

You need to get right above the vehicle to land on it - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough
You need to get right above the vehicle to land on it

Way to unlock: You need to stop 20 vehicles without using the batmobile. First of all, it needs to be said that it is about the regular cars that the bandits drive on. There are two ways to stop the vehicles. The one that is better, in my opinion, starts with gliding. You need to glide up to the vehicle and maneuver in the way that allows you to land on the roof of the vehicle. Then, you need to press the attack key to make Batman land onto it and deal with the bandits.

Dodge backwards when the attack icon appears - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough
Dodge backwards when the attack icon appears

IN the other method, you stand in the middle of the road in front of the car. In this case, you need to press the counter button at the last possible moment before the car bumps into you, i.e. when you notice the counter-attack icon. As a result, the car will crash.

A Heart Broken in Two

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after ease the crisis in the Panessa Studios resulting from the appearing of Harley Quinn.

Living Hell

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it in the initial phase of the game, after you have interrogated the driver of the armored vehicle.

The Primal Riddle

Way to unlock: You need to complete the sixth trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

Journey into Knight

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it right at the beginning of the game, after you have summoned the batmobile for the first time.

Brutality 101

Way to unlock: During a single fight, you need to use fifteen different fighting techniques. For the purposes of this challenge, select a fight participated by several dozens of opponents. Apart from that, try to unlock as many combat and gadget upgrades as possible. Note - The list includes, among others, supercombos, special attacks with the batmobile, team attacks with Robin, Nightwing or the Catwoman.

Double Jeopardy

Way to unlock: You need to complete Friend in Need side mission, i.e. rescue Lucius Fox ad arrest the identity thief.

Gotham Underground

Way to unlock: Find and destroy all the mines in the Campaign for Disarmament side mission.

The Monster Machine

Way to unlock: You need to complete the Perfect Crime side mission, where you hunt down the murderer that leaves corpses in various parts of Gotham.

Death by Design

Way to unlock: You need to complete the seventh trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

Point of Impact

Way to unlock: Score five perfect hits with the Vulcan cannon in a row, without damaging the batmobile. You do that by hitting weak points of the enemy tanks, which you learn about during the main storyline. Remember that in-between the individual attacks, you should use the thrusters to prevent any of the enemy attacks from connecting.

Absolution

Way to unlock: Obtain all of the 69 stars in the AR Challenges. These have been discussed in a separate section of the guide (note- training challenges do not count here).

Riddle Me That

Way to unlock: You need to complete the Riddler's Revenge side mission, i.e. complete all of the Riddler's trials, solve all of the 243 of his puzzles and win the direct battle with his machine. Thanks to this, you will arrest the Riddler.

Cycle of Violence

Way to unlock: During your fights, you need to quick-launch gadgets for a total of 100 times. Remember which keyboard shortcut launch the individual gadgets and use them on a regular basis. Sooner or later, you will obtain this achievement.

Fear of Success

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after the series of encounters with the Arkham Knight and the Scarecrow towards the end of the campaign.

Fear of Faith

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you have rescued the workers of the ACE Chemicals (do not worry that some of them are dead already after you reach them, because this will have no effect on the achievement).

Riddler on the Rampage

Way to unlock: You need to complete the fourth trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

The Trail of Fear

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it in the initial phase of the game, after you have arrested Poison Ivy.

Death and Glory

Way to unlock: You need to eliminate a total of 20 opponents with fear takedowns. This one is very easy, especially that, after you have upgraded the fear takedown, you can eliminate as many as five opponents in one take. You should be able to obtain it without any problems, during the campaign.

Death of Innocents

Way to unlock: You need to complete Service side mission, i.e. find and rescue all of the missing firemen.

Lethal Pursuits

Way to unlock: You need to complete the ninth trial of the Riddler. It becomes available during the Riddler's Revenge side mission.

Blunt Trauma

Way to unlock: Perform all of the predator takedown types, i.e. the ones that are performed in the sneaking sequences. The list of the attacks is as follows:

  • Silent takedown - the regular takedown attack after you get behind the enemy
  • Swing down takedown - wait for the opponent to appear under Batman
  • Ledge takedown - wait for the opponent to come close to the ledge
  • Wooden wall takedown
  • Environment takedown - i.e. using the elements in the surroundings that are highlighted in blue
  • Drop down takedown
  • Window takedown
  • Floor grate takedown
  • Ceiling grate takedown
  • Ceiling takedown
  • Venting shaft takedown
  • Knockout smash - the smash after you perform the silent takedown
  • Smoke pellet takedown
  • Venting shaft takedown on the opponent below
  • Venting shaft takedown on the opponent above
  • Grapnel takedown
  • Line launcher takedown
  • Corner takedown - hide behind a corner and wait for the opponent to come by
  • Fear takedowns
  • Inverted takedown - from a vantage point
  • Glide kick takedown

Streets of Gotham

Way to unlock: You need to complete Own The Roads side mission, where you secure all of the militia outposts.

Knightfall

This is where you initiate the Knightfall protocol - Achievements / Trophies - Batman: Arkham Knight - Game Guide and Walkthrough
This is where you initiate the Knightfall protocol

Way to unlock: Initiate the Knightfall protocol, i.e. unlock the second additional game ending. This becomes possible only after you have completed all of the side missions in 100% (including those connected with the Riddler.

You then need to reach the police precinct and interact with the large headlight. This will start the ending.

A Battle Within

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it towards the end of the exploration of Stagg airships.

Master of Fear

Way to unlock: You receive this achievement automatically, after you have completed the main storyline.

Choice of Weapons

Way to unlock: During a single battle using the batmobile, you need to use all five weapons. You should take interest in this achievement only later into the game, because it is then that all of the weaponry is unlocked. You need to use the 60mm cannon, the Vulcan cannon, drone virus, missile barrage and the EMP.

As the Crow Flies

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you escape from the ACE Chemicals.

No Man's Land

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you sabotage one of the watchtowers and unlock the bridge to the Miagani Island.

Cold World

Way to unlock: You receive this achievement automatically, as a result of your progress into the storyline. You receive it after you destroy the Penguin's first weapons cache.

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