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Assassin's Creed (PC) - MB05 - Sibrand of Acre - game guide, walkthrough, secrets, game tips & strategies

Assassin's Creed (PC) Game Guide
MB05 - Sibrand of Acre
by Maciej „Shinobix” Kurowiak (guides.gamepressure.com)
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MB05 - Sibrand of Acre  (15/27)

 

Acre – Investigation

 

Knights of Acre guard docks very strictly so when you’re close to the marching regiment, you’re in danger. Tasks like interrogations or assassinations could be much harder to perform.

 

Speak with a resident, then find a synchronization point in the Middle District. You need at least 3 tasks completed.

 

Status:0/6 Investigations Complete. 3 Investigations are needed to access Assassination Memory. Climb view point to locate them.

 

Tasks in the Middle District of Acre.

 

1. Eavesdropping. You will learn that Sibrand is hiding in the docks in fear of assassination.

 

2. Informer Escort. You will receive a map showing positions of guards in docks.

 

3. Informer – Assassination Challenge. In exchange for killing 3 targets, you will receive a map with positions of drunkards in docks.

 

4. Interrogation. Interrogated man will reveal that Sibrand wants to create a blockade to cut King Richard out from supplies and reinforcements.

 

5. Pickpocket. Stolen document contains information about northern part of the docks which are not guarded.

 

6. Rooftop Race Challenge. A letter contains a message revealing that Sibrand will return to his ship soon.

 

Sibrand

 

Sibrand alone is not very dangerous. The problem is getting close to him, as he’s hiding on his ship. Altair can’t swim (yes – he can’t), so be very careful when jumping onto poles.

 

Jump onto the platform, and onto the boat.

Kill the guard with a throwing knife.

Jump down onto the boat on the the other side of the tower.

Jump onto the boat where a drunkard is walking. Go forward towards the ship.

Wait for Sibrand and climb the edge of the ship.

After a while he will start to shoot and that is the best moment to assassinate him.

 

Return to your master and after that go to Damascus.

 

 

MB05 - Sibrand of Acre  (15/27)
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Introduction
Controls
How do they see you?
Weapons and fighting
WALKTHROUGH
Tutorial
Memory Block 01
MB01 - Jerusalem
MB01 - Masyaf
Memory Block 02
MB02 - Masyaf
MB02 - Tamir of Damascus
Memory Block 03
MB03 - Garnier de Naplouse of Acre
MB03 - Talal of Jerusalem
Memory Block 04
MB04 - Abu’l Nuqoud of Damascus
MB04 - Wilhelm de Montferrat of Acre
MB04 - Majd Addin of Jerusalem
Memory Block 05
MB05 - Jubair al Hakim of Damascus
Memory Block 06
MB06 - Robert de Sable of Jerusalem
MB06 - Arsuf
Memory Block 07
MB07 - The final battle
Flags and Templars
Assassins Flags - Masyaf
King Richard’s Flags - Kingdom - NW
King Richard’s Flags - Kingdom - SW
King Richard’s Flags - Kingdom - SE
King Richard’s Flags - Kingdom - NE
Saracens Flags - Damascus
Flags - Acre
Jerusalem Crosses
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