In the game, there are 100 Abstergo Challenges, divided into several categories. For completing challenges 5, 15, 25 and so forth, you are rewarded with portraits and emblems for the multiplayer mode. For the completion of challenges 10, 20, 30 and so forth, you are rewarded with cheats.
Cheats do not work during the main campaign missions and, after you use any of them, the game stops making saves. They are not permanent. They can be enabled and disabled, depending on what you prefer. Not all of them are beneficial.
- Celestial Naviation
- Arrr, Matey!
- No Quarter
- Scourge of the Seven Seas
- Loaded to the Gunwale
- Poseidon's Will
- Dead Men Tell No Lies
- Shiver me Timbers!
- Armed to the Teeth
- Deceased Crew
Requires: 10 completed challenges
Allows you to control the day and night cycle. You can determine if it is eternal dawn, daylight, sunset or night.
Requires: 20 completed challenges
Thanks to it, Edward will be communicating with the "pirate" pop-cultural phrases.
Requires: 30 completed challenges
Dward's and the Jackdaw's health stops regenerating.
Requires: 40 completed challenges
Your infamy reaches its maximum level and does not fall.
Requires: 50 completed challenges
Edward is permanently drunk.
Requires: 60 completed challenges
Allows you to modify the dangerous waves. You can either disable them or turn on the superwaves.
Requires: 70 completed challenges
Edward become invincible. Their health does not ever drop.
Requires: 80 completed challenges
Turns enemies into the crazy rabbits from the Rayman series.
Requires: 90 completed challenges
Edward and the Jackdaw never run out of ammo.
Requires: 100 completed challenges
The Jackdaw's crew turn into skeletons.